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authorMarek Olšák <[email protected]>2013-09-18 15:36:38 +0200
committerMarek Olšák <[email protected]>2013-09-20 20:35:55 +0200
commitdefedc0f6195f57abf2553e77b7a3b61e23cf53e (patch)
treed47b4281b1e418dfeee42315d1c20d33a82e877c /src/gallium
parent1569b3e536da9337a28a16d0cc6ed07043bf094b (diff)
radeonsi: fix textureOffset and texelFetchOffset GLSL functions
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c32
1 files changed, 23 insertions, 9 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 867a38598db..7e3ac5a7520 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -1353,17 +1353,31 @@ static void tex_fetch_args(
assert(inst->Texture.NumOffsets == 1);
- address[0] =
- lp_build_add(uint_bld, address[0],
- bld->immediates[off->Index][off->SwizzleX]);
- if (num_coords > 1)
+ switch (target) {
+ case TGSI_TEXTURE_3D:
+ address[2] = lp_build_add(uint_bld, address[2],
+ bld->immediates[off->Index][off->SwizzleZ]);
+ /* fall through */
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_2D_ARRAY:
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
address[1] =
lp_build_add(uint_bld, address[1],
- bld->immediates[off->Index][off->SwizzleY]);
- if (num_coords > 2)
- address[2] =
- lp_build_add(uint_bld, address[2],
- bld->immediates[off->Index][off->SwizzleZ]);
+ bld->immediates[off->Index][off->SwizzleY]);
+ /* fall through */
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
+ case TGSI_TEXTURE_1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ address[0] =
+ lp_build_add(uint_bld, address[0],
+ bld->immediates[off->Index][off->SwizzleX]);
+ break;
+ /* texture offsets do not apply to other texture targets */
+ }
}
emit_data->dst_type = LLVMVectorType(