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authorCharmaine Lee <[email protected]>2016-05-02 18:12:24 -0700
committerBrian Paul <[email protected]>2016-06-23 07:31:19 -0600
commita1d74f5528f4bab6679fc08b1a25055336c85089 (patch)
treef051a0ee58972655e927cd7a2b7a87b95b1a4f82 /src/gallium
parentab99196b6bc5b0170db20db6cc3837ce7642d22a (diff)
svga: fix index buffer reference in the hw state
Instead of copy the index buffer resource handle to the hw state in the context structure, use pipe_resource_reference to properly reference the index buffer resource in the context. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/svga/svga_context.h2
-rw-r--r--src/gallium/drivers/svga/svga_draw.c18
-rw-r--r--src/gallium/drivers/svga/svga_pipe_vertex.c2
3 files changed, 16 insertions, 6 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 007d5bc3b51..01f290eebfe 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -361,7 +361,7 @@ struct svga_hw_draw_state
struct svga_winsys_surface *vbuffer_handles[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers;
- struct svga_winsys_surface *ib; /**< index buffer for drawing */
+ struct pipe_resource *ib; /**< index buffer for drawing */
SVGA3dSurfaceFormat ib_format;
unsigned ib_offset;
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index f314d556063..b6de7af80a8 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -441,6 +441,7 @@ draw_vgpu10(struct svga_hwtnl *hwtnl,
const unsigned vbuf_count = hwtnl->cmd.vbuf_count;
enum pipe_error ret;
unsigned i;
+ boolean rebind_ib = FALSE;
assert(svga_have_vgpu10(svga));
assert(hwtnl->cmd.prim_count == 0);
@@ -465,7 +466,7 @@ draw_vgpu10(struct svga_hwtnl *hwtnl,
return ret;
/* Force rebinding the index buffer when needed */
- svga->state.hw_draw.ib = NULL;
+ rebind_ib = TRUE;
}
ret = validate_sampler_resources(svga);
@@ -563,15 +564,19 @@ draw_vgpu10(struct svga_hwtnl *hwtnl,
SVGA3dSurfaceFormat indexFormat = xlate_index_format(range->indexWidth);
/* setup index buffer */
- if (ib_handle != svga->state.hw_draw.ib ||
+ if (rebind_ib ||
+ ib != svga->state.hw_draw.ib ||
indexFormat != svga->state.hw_draw.ib_format ||
range->indexArray.offset != svga->state.hw_draw.ib_offset) {
+
+ assert(indexFormat != SVGA3D_FORMAT_INVALID);
ret = SVGA3D_vgpu10_SetIndexBuffer(svga->swc, ib_handle,
indexFormat,
range->indexArray.offset);
if (ret != PIPE_OK)
return ret;
- svga->state.hw_draw.ib = ib_handle;
+
+ pipe_resource_reference(&svga->state.hw_draw.ib, ib);
svga->state.hw_draw.ib_format = indexFormat;
svga->state.hw_draw.ib_offset = range->indexArray.offset;
}
@@ -598,16 +603,19 @@ draw_vgpu10(struct svga_hwtnl *hwtnl,
}
else {
/* non-indexed drawing */
- if (svga->state.hw_draw.ib_format != SVGA3D_FORMAT_INVALID) {
+ if (svga->state.hw_draw.ib_format != SVGA3D_FORMAT_INVALID ||
+ svga->state.hw_draw.ib != NULL) {
/* Unbind previously bound index buffer */
ret = SVGA3D_vgpu10_SetIndexBuffer(svga->swc, NULL,
SVGA3D_FORMAT_INVALID, 0);
if (ret != PIPE_OK)
return ret;
svga->state.hw_draw.ib_format = SVGA3D_FORMAT_INVALID;
- svga->state.hw_draw.ib = NULL;
+ pipe_resource_reference(&svga->state.hw_draw.ib, NULL);
}
+ assert(svga->state.hw_draw.ib == NULL);
+
if (instance_count > 1) {
ret = SVGA3D_vgpu10_DrawInstanced(svga->swc,
vcount,
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c
index 99757e4e135..4692f766546 100644
--- a/src/gallium/drivers/svga/svga_pipe_vertex.c
+++ b/src/gallium/drivers/svga/svga_pipe_vertex.c
@@ -327,6 +327,8 @@ void svga_cleanup_vertex_state( struct svga_context *svga )
for (i = 0 ; i < svga->curr.num_vertex_buffers; i++)
pipe_resource_reference(&svga->curr.vb[i].buffer, NULL);
+
+ pipe_resource_reference(&svga->state.hw_draw.ib, NULL);
}