diff options
author | Marek Olšák <[email protected]> | 2016-08-11 22:08:51 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-08-17 12:24:35 +0200 |
commit | 9009516501c591c28121bac8dfbc0042ad51eceb (patch) | |
tree | 14f8f689d192ca64a11823dba77940f8fededf9f /src/gallium | |
parent | 95020c6dfd74d0ce35c0f0ce89f313ad266ba721 (diff) |
gallium/winsys: re-number winsys priority flags
free 60..63, move CP_DMA up
Acked-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeon/radeon_winsys.h | 29 |
1 files changed, 13 insertions, 16 deletions
diff --git a/src/gallium/drivers/radeon/radeon_winsys.h b/src/gallium/drivers/radeon/radeon_winsys.h index e4d669f7e7d..8a98ebf69c4 100644 --- a/src/gallium/drivers/radeon/radeon_winsys.h +++ b/src/gallium/drivers/radeon/radeon_winsys.h @@ -180,43 +180,40 @@ enum radeon_bo_priority { RADEON_PRIO_DRAW_INDIRECT, RADEON_PRIO_INDEX_BUFFER, - RADEON_PRIO_CP_DMA = 8, - - RADEON_PRIO_VCE = 12, + RADEON_PRIO_VCE = 8, RADEON_PRIO_UVD, RADEON_PRIO_SDMA_BUFFER, RADEON_PRIO_SDMA_TEXTURE, - RADEON_PRIO_USER_SHADER = 16, + RADEON_PRIO_CP_DMA = 12, + RADEON_PRIO_USER_SHADER, RADEON_PRIO_INTERNAL_SHADER, /* fetch shader, etc. */ - /* gap: 20 */ - - RADEON_PRIO_CONST_BUFFER = 24, + RADEON_PRIO_CONST_BUFFER = 16, RADEON_PRIO_DESCRIPTORS, RADEON_PRIO_BORDER_COLORS, - RADEON_PRIO_SAMPLER_BUFFER = 28, + RADEON_PRIO_SAMPLER_BUFFER = 20, RADEON_PRIO_VERTEX_BUFFER, - RADEON_PRIO_SHADER_RW_BUFFER = 32, + RADEON_PRIO_SHADER_RW_BUFFER = 24, RADEON_PRIO_SCRATCH_BUFFER, RADEON_PRIO_COMPUTE_GLOBAL, - RADEON_PRIO_SAMPLER_TEXTURE = 36, + RADEON_PRIO_SAMPLER_TEXTURE = 28, RADEON_PRIO_SHADER_RW_IMAGE, - RADEON_PRIO_SAMPLER_TEXTURE_MSAA = 40, + RADEON_PRIO_SAMPLER_TEXTURE_MSAA = 32, - RADEON_PRIO_COLOR_BUFFER = 44, + RADEON_PRIO_COLOR_BUFFER = 36, - RADEON_PRIO_DEPTH_BUFFER = 48, + RADEON_PRIO_DEPTH_BUFFER = 40, - RADEON_PRIO_COLOR_BUFFER_MSAA = 52, + RADEON_PRIO_COLOR_BUFFER_MSAA = 44, - RADEON_PRIO_DEPTH_BUFFER_MSAA = 56, + RADEON_PRIO_DEPTH_BUFFER_MSAA = 48, - RADEON_PRIO_CMASK = 60, + RADEON_PRIO_CMASK = 52, RADEON_PRIO_DCC, RADEON_PRIO_HTILE, RADEON_PRIO_SHADER_RINGS, |