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authorNicolai Hähnle <[email protected]>2016-04-13 12:17:28 -0500
committerNicolai Hähnle <[email protected]>2016-04-14 16:29:23 -0500
commit8bd0f0df50235fc5c3c556b9e20cb0225580596a (patch)
tree4563e30c3e900ed2d8705599b56a91072ab30f5b /src/gallium
parentcb372b39ea15729caf8491f4fd9f12c37a2840df (diff)
radeonsi: mark ssbo and images descriptor pointers dirty at beginning of CS
Without this, we were getting non-deterministic VM faults under high pressure. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_descriptors.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index b5557d800c7..7fc1461ec9b 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1192,7 +1192,9 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx,
{
sctx->const_buffers[shader].desc.pointer_dirty = true;
sctx->rw_buffers[shader].desc.pointer_dirty = true;
+ sctx->shader_buffers[shader].desc.pointer_dirty = true;
sctx->samplers[shader].views.desc.pointer_dirty = true;
+ sctx->images[shader].desc.pointer_dirty = true;
if (shader == PIPE_SHADER_VERTEX)
sctx->vertex_buffers.pointer_dirty = true;