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authorMarek Olšák <[email protected]>2016-06-11 21:07:14 +0200
committerMarek Olšák <[email protected]>2016-10-04 16:12:05 +0200
commit53d2c8f00f5422a872cedbea4674c004378d9999 (patch)
tree74761bdcf8917f2baaada2e58be567c7f64fe734 /src/gallium
parent6c0168439348e6ea801258e373693d4aaa4ee44e (diff)
radeonsi: don't re-create shader PM4 states after scratch buffer update
Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_pm4.c9
-rw-r--r--src/gallium/drivers/radeonsi/si_pm4.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c30
3 files changed, 25 insertions, 15 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pm4.c b/src/gallium/drivers/radeonsi/si_pm4.c
index c3032fc45b5..386d0935e83 100644
--- a/src/gallium/drivers/radeonsi/si_pm4.c
+++ b/src/gallium/drivers/radeonsi/si_pm4.c
@@ -103,11 +103,18 @@ void si_pm4_add_bo(struct si_pm4_state *state,
state->bo_priority[idx] = priority;
}
-void si_pm4_free_state_simple(struct si_pm4_state *state)
+void si_pm4_clear_state(struct si_pm4_state *state)
{
for (int i = 0; i < state->nbo; ++i)
r600_resource_reference(&state->bo[i], NULL);
r600_resource_reference(&state->indirect_buffer, NULL);
+ state->nbo = 0;
+ state->ndw = 0;
+}
+
+void si_pm4_free_state_simple(struct si_pm4_state *state)
+{
+ si_pm4_clear_state(state);
FREE(state);
}
diff --git a/src/gallium/drivers/radeonsi/si_pm4.h b/src/gallium/drivers/radeonsi/si_pm4.h
index 35fa6c3a16f..9b02a8025a6 100644
--- a/src/gallium/drivers/radeonsi/si_pm4.h
+++ b/src/gallium/drivers/radeonsi/si_pm4.h
@@ -71,6 +71,7 @@ void si_pm4_add_bo(struct si_pm4_state *state,
void si_pm4_upload_indirect_buffer(struct si_context *sctx,
struct si_pm4_state *state);
+void si_pm4_clear_state(struct si_pm4_state *state);
void si_pm4_free_state_simple(struct si_pm4_state *state);
void si_pm4_free_state(struct si_context *sctx,
struct si_pm4_state *state,
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 816aadcc4ff..acbcebaecd9 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -329,13 +329,23 @@ static void si_set_tesseval_regs(struct si_screen *sscreen,
S_028B6C_DISTRIBUTION_MODE(distribution_mode));
}
+static struct si_pm4_state *si_get_shader_pm4_state(struct si_shader *shader)
+{
+ if (shader->pm4)
+ si_pm4_clear_state(shader->pm4);
+ else
+ shader->pm4 = CALLOC_STRUCT(si_pm4_state);
+
+ return shader->pm4;
+}
+
static void si_shader_ls(struct si_shader *shader)
{
struct si_pm4_state *pm4;
unsigned vgpr_comp_cnt;
uint64_t va;
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
+ pm4 = si_get_shader_pm4_state(shader);
if (!pm4)
return;
@@ -363,7 +373,7 @@ static void si_shader_hs(struct si_shader *shader)
struct si_pm4_state *pm4;
uint64_t va;
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
+ pm4 = si_get_shader_pm4_state(shader);
if (!pm4)
return;
@@ -391,8 +401,7 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader)
uint64_t va;
unsigned oc_lds_en;
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
-
+ pm4 = si_get_shader_pm4_state(shader);
if (!pm4)
return;
@@ -467,8 +476,7 @@ static void si_shader_gs(struct si_shader *shader)
/* The GSVS_RING_ITEMSIZE register takes 15 bits */
assert(gsvs_itemsize < (1 << 15));
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
-
+ pm4 = si_get_shader_pm4_state(shader);
if (!pm4)
return;
@@ -525,8 +533,7 @@ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader,
shader->selector->info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
bool enable_prim_id = si_vs_exports_prim_id(shader);
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
-
+ pm4 = si_get_shader_pm4_state(shader);
if (!pm4)
return;
@@ -689,8 +696,7 @@ static void si_shader_ps(struct si_shader *shader)
G_0286CC_LINEAR_CENTROID_ENA(input_ena) ||
G_0286CC_LINE_STIPPLE_TEX_ENA(input_ena));
- pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state);
-
+ pm4 = si_get_shader_pm4_state(shader);
if (!pm4)
return;
@@ -791,10 +797,6 @@ static void si_shader_ps(struct si_shader *shader)
static void si_shader_init_pm4_state(struct si_screen *sscreen,
struct si_shader *shader)
{
-
- if (shader->pm4)
- si_pm4_free_state_simple(shader->pm4);
-
switch (shader->selector->type) {
case PIPE_SHADER_VERTEX:
if (shader->key.vs.as_ls)