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authorEric Anholt <[email protected]>2018-06-25 10:12:03 -0700
committerEric Anholt <[email protected]>2018-07-02 10:05:14 -0700
commit49f7631c9fd94fbc5c892f70e5bcef54d0ec5043 (patch)
tree44ff6259b874d740daa2264677c9b6966a56d165 /src/gallium
parentc7726fbfa5f3370baada02f2c6c58f7689809631 (diff)
v3d: Emit a TF flush after each draw using TF.
This fixes GPU hangs on 7278 in transform feedback tests such as GTF-GLES3.gtf.GL3Tests.transform_feedback2.transform_feedback2_basic
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/v3d/v3dx_draw.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c
index 1e8b472a27d..43dd4089f12 100644
--- a/src/gallium/drivers/v3d/v3dx_draw.c
+++ b/src/gallium/drivers/v3d/v3dx_draw.c
@@ -558,6 +558,13 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
}
}
}
+
+ /* A flush is required in between a TF draw and any following TF specs
+ * packet, or the GPU may hang. Just flush each time for now.
+ */
+ if (v3d->streamout.num_targets)
+ cl_emit(&job->bcl, TRANSFORM_FEEDBACK_FLUSH_AND_COUNT, flush);
+
job->draw_calls_queued++;
/* Increment the TF offsets by how many verts we wrote. XXX: This