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authorMathias Fröhlich <[email protected]>2018-11-17 07:13:11 +0100
committerMathias Fröhlich <[email protected]>2018-11-21 06:27:19 +0100
commit182ed6de8c18543682029585b1a69491791e55d4 (patch)
treebde8e33a5a0984d919b5ee49cd4b08a532881705 /src/gallium
parent1b743e29666fde9ddc38c447118ecdcc38989eb5 (diff)
mesa: Unify glEdgeFlagPointer data type.
Use GL_UNSIGNED_BYTE as initialization data type for the edge flag vertex attribute array. The same datatype is used in the glEdgeFlagPointer function when setting the array pointer. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
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