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author | Mathias Fröhlich <[email protected]> | 2018-11-17 07:13:11 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-11-21 06:27:19 +0100 |
commit | 182ed6de8c18543682029585b1a69491791e55d4 (patch) | |
tree | bde8e33a5a0984d919b5ee49cd4b08a532881705 /src/gallium | |
parent | 1b743e29666fde9ddc38c447118ecdcc38989eb5 (diff) |
mesa: Unify glEdgeFlagPointer data type.
Use GL_UNSIGNED_BYTE as initialization data type
for the edge flag vertex attribute array. The same datatype
is used in the glEdgeFlagPointer function when setting the
array pointer.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/gallium')
0 files changed, 0 insertions, 0 deletions