diff options
author | Samuel Pitoiset <[email protected]> | 2017-09-07 11:05:29 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-09-14 10:37:57 +0200 |
commit | f0d09d90127ee1a2f9040fc75016c64b48354bdd (patch) | |
tree | 02f6ac4aaf4301034f6b4f037c2d0950db0da3f7 /src/gallium | |
parent | 8181427b1465ed16b2dfe515d1c6e5554d598cbe (diff) |
radeonsi: move si_get_wave_info() to AMD common code
This will allow us to use it from radv.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_debug.c | 96 |
1 files changed, 3 insertions, 93 deletions
diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c index b092eba6ebd..7a78b0b51f7 100644 --- a/src/gallium/drivers/radeonsi/si_debug.c +++ b/src/gallium/drivers/radeonsi/si_debug.c @@ -829,102 +829,12 @@ static void si_add_split_disasm(const char *disasm, } } -#define MAX_WAVES_PER_CHIP (64 * 40) - -struct si_wave_info { - unsigned se; /* shader engine */ - unsigned sh; /* shader array */ - unsigned cu; /* compute unit */ - unsigned simd; - unsigned wave; - uint32_t status; - uint64_t pc; /* program counter */ - uint32_t inst_dw0; - uint32_t inst_dw1; - uint64_t exec; - bool matched; /* whether the wave is used by a currently-bound shader */ -}; - -static int compare_wave(const void *p1, const void *p2) -{ - struct si_wave_info *w1 = (struct si_wave_info *)p1; - struct si_wave_info *w2 = (struct si_wave_info *)p2; - - /* Sort waves according to PC and then SE, SH, CU, etc. */ - if (w1->pc < w2->pc) - return -1; - if (w1->pc > w2->pc) - return 1; - if (w1->se < w2->se) - return -1; - if (w1->se > w2->se) - return 1; - if (w1->sh < w2->sh) - return -1; - if (w1->sh > w2->sh) - return 1; - if (w1->cu < w2->cu) - return -1; - if (w1->cu > w2->cu) - return 1; - if (w1->simd < w2->simd) - return -1; - if (w1->simd > w2->simd) - return 1; - if (w1->wave < w2->wave) - return -1; - if (w1->wave > w2->wave) - return 1; - - return 0; -} - -/* Return wave information. "waves" should be a large enough array. */ -static unsigned si_get_wave_info(struct si_wave_info waves[MAX_WAVES_PER_CHIP]) -{ - char line[2000]; - unsigned num_waves = 0; - - FILE *p = popen("umr -wa", "r"); - if (!p) - return 0; - - if (!fgets(line, sizeof(line), p) || - strncmp(line, "SE", 2) != 0) { - pclose(p); - return 0; - } - - while (fgets(line, sizeof(line), p)) { - struct si_wave_info *w; - uint32_t pc_hi, pc_lo, exec_hi, exec_lo; - - assert(num_waves < MAX_WAVES_PER_CHIP); - w = &waves[num_waves]; - - if (sscanf(line, "%u %u %u %u %u %x %x %x %x %x %x %x", - &w->se, &w->sh, &w->cu, &w->simd, &w->wave, - &w->status, &pc_hi, &pc_lo, &w->inst_dw0, - &w->inst_dw1, &exec_hi, &exec_lo) == 12) { - w->pc = ((uint64_t)pc_hi << 32) | pc_lo; - w->exec = ((uint64_t)exec_hi << 32) | exec_lo; - w->matched = false; - num_waves++; - } - } - - qsort(waves, num_waves, sizeof(struct si_wave_info), compare_wave); - - pclose(p); - return num_waves; -} - /* If the shader is being executed, print its asm instructions, and annotate * those that are being executed right now with information about waves that * execute them. This is most useful during a GPU hang. */ static void si_print_annotated_shader(struct si_shader *shader, - struct si_wave_info *waves, + struct ac_wave_info *waves, unsigned num_waves, FILE *f) { @@ -1010,8 +920,8 @@ static void si_print_annotated_shader(struct si_shader *shader, static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f) { - struct si_wave_info waves[MAX_WAVES_PER_CHIP]; - unsigned num_waves = si_get_wave_info(waves); + struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP]; + unsigned num_waves = ac_get_wave_info(waves); fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves); |