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authorAxel Davy <[email protected]>2016-04-03 21:47:11 +0200
committerAxel Davy <[email protected]>2016-05-18 23:37:14 +0200
commita221f40dbb0d63f6b5478a25742ef3e0a3317a59 (patch)
tree4054280b6cf112b37bc940b91d449c1a768a017f /src/gallium
parent7e05e4c3883fd3fdc863b580701e2546e4d37772 (diff)
r600g: Change default behaviour for undefined COLOR0
d3d 9 needs COLOR0 to be 1.0 on all channels when undefined. 0.0 for the others is fine. GL behaviour is undefined. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index b9451963adb..36d3b4bcacc 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -2988,6 +2988,10 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
if (sid) {
tmp = S_028644_SEMANTIC(sid);
+ /* D3D 9 behaviour. GL is undefined */
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR && rshader->input[i].sid == 0)
+ tmp |= S_028644_DEFAULT_VAL(3);
+
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
(rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&