diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-06-10 13:27:10 -0700 |
---|---|---|
committer | Alyssa Rosenzweig <[email protected]> | 2019-06-11 08:44:19 -0700 |
commit | 6c18ae33bc9fa6c1b2f3f75a23f3b1bc00f90e7d (patch) | |
tree | dd86e7bc7f3f7b29fedb96475b3af0b9a7399ffc /src/gallium | |
parent | 4d8157f12da54e1b9274465f68b0819deeb5e63a (diff) |
panfrost/midgard: Support negative immediate offsets
It's not at all clear why this work for texelFetch but not texture.
Maybe the top bits are dual-purpose on other texturing ops...?
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/panfrost/midgard/disassemble.c | 20 | ||||
-rw-r--r-- | src/gallium/drivers/panfrost/midgard/midgard.h | 16 |
2 files changed, 20 insertions, 16 deletions
diff --git a/src/gallium/drivers/panfrost/midgard/disassemble.c b/src/gallium/drivers/panfrost/midgard/disassemble.c index c318a13c28c..bf8de2a2b61 100644 --- a/src/gallium/drivers/panfrost/midgard/disassemble.c +++ b/src/gallium/drivers/panfrost/midgard/disassemble.c @@ -1131,6 +1131,18 @@ print_texture_word(uint32_t *word, unsigned tabs) printf(", "); } else if (texture->offset_x || texture->offset_y || texture->offset_z) { + /* Only select ops allow negative immediate offsets, verify */ + + bool neg_x = texture->offset_x < 0; + bool neg_y = texture->offset_y < 0; + bool neg_z = texture->offset_z < 0; + bool any_neg = neg_x || neg_y || neg_z; + + if (any_neg && texture->op != TEXTURE_OP_TEXEL_FETCH) + printf("/* invalid negative */ "); + + /* Regardless, just print the immediate offset */ + printf(" + <%d, %d, %d>, ", texture->offset_x, texture->offset_y, @@ -1171,22 +1183,14 @@ print_texture_word(uint32_t *word, unsigned tabs) texture->unknown3 || texture->unknown4 || texture->unknownA || - texture->unknownB || texture->unknown8) { printf("// unknown2 = 0x%x\n", texture->unknown2); printf("// unknown3 = 0x%x\n", texture->unknown3); printf("// unknown4 = 0x%x\n", texture->unknown4); printf("// unknownA = 0x%x\n", texture->unknownA); - printf("// unknownB = 0x%x\n", texture->unknownB); printf("// unknown8 = 0x%x\n", texture->unknown8); } - if (texture->offset_unknown4 || - texture->offset_unknown8) { - printf("// offset_unknown4 = 0x%x\n", texture->offset_unknown4); - printf("// offset_unknown8 = 0x%x\n", texture->offset_unknown8); - } - /* Don't blow up */ if (texture->unknown7 != 0x1) printf("// (!) unknown7 = %d\n", texture->unknown7); diff --git a/src/gallium/drivers/panfrost/midgard/midgard.h b/src/gallium/drivers/panfrost/midgard/midgard.h index 841f6e5241b..c9306230872 100644 --- a/src/gallium/drivers/panfrost/midgard/midgard.h +++ b/src/gallium/drivers/panfrost/midgard/midgard.h @@ -561,15 +561,15 @@ __attribute__((__packed__)) /* Each offset field is either an immediate (range 0-7) or, in the case of X, a * register full / select / upper triplet to select the offset vector * register in register mode. In register mode, Y=2 and Z=1 for some - * reason. The range in register mode is [-8, 7] */ - - unsigned offset_x : 3; - unsigned offset_unknown4 : 1; - unsigned offset_y : 3; - unsigned offset_unknown8 : 1; - unsigned offset_z : 3; + * reason. The range in register mode is [-8, 7]. + * + * In immediate mode, for texel fethces the range is the full [-8, 7], + * but for normal texturing the top bit must be zero and a register + * used instead. It's not clear where this limitated is from. */ - unsigned unknownB : 1; + signed offset_x : 4; + signed offset_y : 4; + signed offset_z : 4; /* Texture bias or LOD, depending on whether it is executed in a * fragment/vertex shader respectively. Compute as int(2^8 * biasf). |