diff options
author | Eric Anholt <[email protected]> | 2017-09-18 14:52:32 -0700 |
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committer | Eric Anholt <[email protected]> | 2017-09-18 16:15:58 -0700 |
commit | d88a75182d5fccb956fbfccddf627aa1831465be (patch) | |
tree | 9fcb23a10be93c7e9521caf9abf42aaddb07c1c6 /src/gallium | |
parent | 6e3d7a59162a48cd55c7405295061301839c8135 (diff) |
broadcom/vc4: Fix use-after-free for flushing when writing to a texture.
I was trying to continue the hash table loop, not the inner loop. This
tended to work out, because we would have *just* freed the job struct.
Fixes some valgrind failures in fbo-depthtex.
Fixes: f597ac396640 ("vc4: Implement job shuffling")
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_job.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/gallium/drivers/vc4/vc4_job.c b/src/gallium/drivers/vc4/vc4_job.c index 1dab4bedd32..6a1d1a4cebf 100644 --- a/src/gallium/drivers/vc4/vc4_job.c +++ b/src/gallium/drivers/vc4/vc4_job.c @@ -118,12 +118,17 @@ vc4_flush_jobs_reading_resource(struct vc4_context *vc4, struct vc4_job *job = entry->data; struct vc4_bo **referenced_bos = job->bo_pointers.base; + bool found = false; for (int i = 0; i < cl_offset(&job->bo_handles) / 4; i++) { if (referenced_bos[i] == rsc->bo) { - vc4_job_submit(vc4, job); - continue; + found = true; + break; } } + if (found) { + vc4_job_submit(vc4, job); + continue; + } /* Also check for the Z/color buffers, since the references to * those are only added immediately before submit. |