diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-06-06 14:36:41 -0700 |
---|---|---|
committer | Alyssa Rosenzweig <[email protected]> | 2019-06-10 06:48:07 -0700 |
commit | d48d991ce272df837627790e80c06fb10266c48a (patch) | |
tree | 55ee20a7a31c040760ef321c0ec69a62b371dbc8 /src/gallium | |
parent | d89e0716a15982528990efc888ad01bb2918e6e1 (diff) |
panfrost: Align linear renderable resources
It's just -easier- to render to aligned framebuffers. For winsys
targets, we already align, but even for an internal linear FBO we ought
to align everything nicely.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/panfrost/pan_resource.c | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gallium/drivers/panfrost/pan_resource.c b/src/gallium/drivers/panfrost/pan_resource.c index ef0a3ba1d9f..bce3426fd67 100644 --- a/src/gallium/drivers/panfrost/pan_resource.c +++ b/src/gallium/drivers/panfrost/pan_resource.c @@ -183,6 +183,15 @@ panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo) unsigned height = tmpl->height0; unsigned bytes_per_pixel = util_format_get_blocksize(tmpl->format); + /* Tiled operates blockwise; linear is packed. Also, anything + * we render to has to be tile-aligned. Maybe not strictly + * necessary, but we're not *that* pressed for memory and it + * makes code a lot simpler */ + + bool renderable = tmpl->bind & PIPE_BIND_RENDER_TARGET; + bool tiled = bo->layout == PAN_TILED; + bool should_align = renderable || tiled; + unsigned offset = 0; for (unsigned l = 0; l <= tmpl->last_level; ++l) { @@ -191,9 +200,7 @@ panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo) unsigned effective_width = width; unsigned effective_height = height; - /* Tiled operates blockwise; linear is packed */ - - if (bo->layout == PAN_TILED) { + if (should_align) { effective_width = ALIGN(effective_width, 16); effective_height = ALIGN(effective_height, 16); } |