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authorMichel Dänzer <[email protected]>2014-03-10 12:21:50 +0900
committerMichel Dänzer <[email protected]>2014-03-10 12:21:50 +0900
commit678cf9618f252eea209c9f37211dde325223c5ae (patch)
tree35321f1533cb98ff828aaad0bd7ddba573de1093 /src/gallium
parent9c2a3934c5e039d996c721478eeb1fa3f956904e (diff)
radeonsi: Use proper member name for deleting export shader PM4 state
Fixes double-free with some piglit tests using geometry shaders. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 0ee415406d2..7d4f3c7409d 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2360,6 +2360,8 @@ static void si_delete_shader_selector(struct pipe_context *ctx,
si_pm4_delete_state(sctx, gs, p->pm4);
else if (sel->type == PIPE_SHADER_FRAGMENT)
si_pm4_delete_state(sctx, ps, p->pm4);
+ else if (p->key.vs.as_es)
+ si_pm4_delete_state(sctx, es, p->pm4);
else
si_pm4_delete_state(sctx, vs, p->pm4);
si_pipe_shader_destroy(ctx, p);