diff options
author | Corbin Simpson <[email protected]> | 2009-03-30 16:58:20 -0700 |
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committer | Corbin Simpson <[email protected]> | 2009-03-30 16:58:20 -0700 |
commit | 70de577b14e9b0efab7a749203d50dc19540472d (patch) | |
tree | 0bc0b54fc43f43de23a7203da5b93d831b2fdd17 /src/gallium | |
parent | 70d39c70536079eb51298086c559e4b40e6ffc03 (diff) |
r300-gallium: Properly redo shaders when constant buffer changes size.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 8c38f7c706e..c9a20c9e8ac 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -132,6 +132,7 @@ static void const struct pipe_constant_buffer* buffer) { struct r300_context* r300 = r300_context(pipe); + int i = r300->shader_constants[shader].user_count; /* This entire chunk of code seems ever-so-slightly baked. * It's as if I've got pipe_buffer* matryoshkas... */ @@ -149,6 +150,12 @@ static void } r300->dirty_state |= R300_NEW_CONSTANTS; + + /* If the number of constants have changed, invalidate the shader. */ + if (r300->shader_constants[shader].user_count != i) { + r300->fs->translated = FALSE; + r300_translate_fragment_shader(r300, r300->fs); + } } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. |