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authorEric Anholt <[email protected]>2015-07-29 14:41:22 -0700
committerEric Anholt <[email protected]>2015-07-30 15:46:28 -0700
commitdf3005de189f5120bc06f6cba35ecaf5c4503229 (patch)
tree4eff5d70aa6f3f24024a4c538d8f6d695baaab79 /src/gallium
parent86541cf8cea77f4b887dd061e7d6e3e4767f86fd (diff)
vc4: Avoid leaking indirect array access UBOs.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/vc4/vc4_uniforms.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_uniforms.c b/src/gallium/drivers/vc4/vc4_uniforms.c
index d4c71376a55..3bf6672a88a 100644
--- a/src/gallium/drivers/vc4/vc4_uniforms.c
+++ b/src/gallium/drivers/vc4/vc4_uniforms.c
@@ -283,6 +283,8 @@ vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
}
cl_end(&vc4->uniforms, uniforms);
+
+ vc4_bo_unreference(&ubo);
}
void