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authorCorbin Simpson <[email protected]>2009-03-01 18:24:40 -0800
committerCorbin Simpson <[email protected]>2009-03-01 18:24:40 -0800
commitb70f344e223fc10df8df08a6d82a813505225712 (patch)
tree8a116137c9ae800a049bdb9894046f2127bfb3c8 /src/gallium
parentaf8a41e5c7d92cf17c12ce9336a0c3f3e20bd275 (diff)
r300-gallium: Clean up casts and indents.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c23
-rw-r--r--src/gallium/drivers/r300/r300_surface.c3
2 files changed, 14 insertions, 12 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 2f9ec2c3beb..91fac62cbe6 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -40,9 +40,9 @@ void r300_emit_blend_state(struct r300_context* r300,
void r300_emit_blend_color_state(struct r300_context* r300,
struct r300_blend_color_state* bc)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
+
if (r300screen->caps->is_r500) {
BEGIN_CS(3);
OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
@@ -59,9 +59,9 @@ void r300_emit_blend_color_state(struct r300_context* r300,
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
+
BEGIN_CS(r300screen->caps->is_r500 ? 8 : 8);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
/* XXX figure out the r300 counterpart for this */
@@ -84,6 +84,7 @@ void r300_emit_fragment_shader(struct r300_context* r300,
{
CS_LOCALS(r300);
int i;
+
BEGIN_CS(22);
OUT_CS_REG(R300_US_CONFIG, MAX2(fs->indirections - 1, 0));
@@ -114,7 +115,8 @@ void r500_emit_fragment_shader(struct r300_context* r300,
struct r500_fragment_shader* fs)
{
CS_LOCALS(r300);
- int i = 0;
+ int i;
+
BEGIN_CS(9 + (fs->instruction_count * 6));
OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
@@ -191,9 +193,9 @@ void r300_emit_fb_state(struct r300_context* r300,
void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
+
BEGIN_CS(13);
OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status);
OUT_CS_REG_SEQ(R300_SU_POLY_OFFSET_FRONT_SCALE, 6);
@@ -211,8 +213,7 @@ void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
void r300_emit_rs_block_state(struct r300_context* r300,
struct r300_rs_block* rs)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
int i;
@@ -246,6 +247,7 @@ void r300_emit_scissor_state(struct r300_context* r300,
struct r300_scissor_state* scissor)
{
CS_LOCALS(r300);
+
BEGIN_CS(3);
OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
OUT_CS(scissor->scissor_top_left);
@@ -282,8 +284,7 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300)
{
- struct r300_screen* r300screen =
- (struct r300_screen*)r300->context.screen;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
if (!(r300->dirty_state) && !(r300->dirty_hw)) {
diff --git a/src/gallium/drivers/r300/r300_surface.c b/src/gallium/drivers/r300/r300_surface.c
index 3b6106a8a1a..288d8dea15e 100644
--- a/src/gallium/drivers/r300/r300_surface.c
+++ b/src/gallium/drivers/r300/r300_surface.c
@@ -33,9 +33,10 @@ static void r300_surface_fill(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
CS_LOCALS(r300);
- struct r300_capabilities* caps = ((struct r300_screen*)pipe->screen)->caps;
+ struct r300_capabilities* caps = r300_screen(pipe->screen)->caps;
struct r300_texture* tex = (struct r300_texture*)dest->texture;
int i;
+
float r, g, b, a;
unsigned pixpitch = tex->stride / tex->tex.block.size;
r = (float)((color >> 16) & 0xff) / 255.0f;