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authorFrancisco Jerez <[email protected]>2016-07-21 16:20:07 -0700
committerFrancisco Jerez <[email protected]>2016-08-25 18:36:06 -0700
commit98d61ee083de57da6b97c9fcf67003f56f5f5a6b (patch)
treefbcb23ed8fe4c120e092ff7984d1494c9a715096 /src/gallium
parent08705badfe136e1782e10472104323d861185357 (diff)
i965/fs: Force per-sample dispatch if the shader reads from a multisample FBO.
The result of a framebuffer fetch from a multisample FBO is inherently per-sample, so the spec requires at least those sections of the shader that depend on the framebuffer fetch result to be executed once per sample. Reviewed-by: Kenneth Graunke <[email protected]>
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