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authorMarek Olšák <[email protected]>2016-01-01 19:44:16 +0100
committerMarek Olšák <[email protected]>2016-02-09 21:19:51 +0100
commit90cbbe1c127500c22ecc509e37da7ee7c21c5f4f (patch)
tree31507154dbb173e86f1165e226b69e46b91d9825 /src/gallium
parent4bbbaaf191ac7324638f27d3a7309e6f3271a9a1 (diff)
radeonsi: generate a color_two_side variant only if the shader reads colors
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index bbef429edc5..8613af22d97 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -681,7 +681,7 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES_ADJACENCY;
bool is_line = !is_poly && sctx->current_rast_prim != PIPE_PRIM_POINTS;
- key->ps.color_two_side = rs->two_side;
+ key->ps.color_two_side = rs->two_side && sel->info.colors_read;
if (sctx->queued.named.blend) {
key->ps.alpha_to_one = sctx->queued.named.blend->alpha_to_one &&