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authorEric Anholt <[email protected]>2015-10-23 14:41:47 +0100
committerEric Anholt <[email protected]>2015-10-23 18:11:21 +0100
commit73f610453296d7e8039ab05179d714d684d50fb3 (patch)
tree1eecd497aece9263f4db4e56754f8c305a083ac0 /src/gallium
parent8f60dc83f7edba51037662c2637f830feeea3fc6 (diff)
vc4: Fix missing \n in a perf_debug().
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/vc4/vc4_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c
index a4e5e092b1a..c7ca8f9db57 100644
--- a/src/gallium/drivers/vc4/vc4_draw.c
+++ b/src/gallium/drivers/vc4/vc4_draw.c
@@ -344,7 +344,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
* could avoid this by using the 3d engine to clear.
*/
if (vc4->draw_call_queued) {
- perf_debug("Flushing rendering to process new clear.");
+ perf_debug("Flushing rendering to process new clear.\n");
vc4_flush(pctx);
}