diff options
author | Marek Olšák <[email protected]> | 2017-05-27 17:52:31 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-06-07 18:43:42 +0200 |
commit | 6e2c07749bff974e96234a1b75c15f6f4a3c82f9 (patch) | |
tree | 446a8bb539488471ffc0d60920fa335a50908446 /src/gallium | |
parent | 294be5279df40c049f57d7d6a704d5fb28d5579a (diff) |
radeonsi: move streamout state update out of si_update_shaders
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 40 |
2 files changed, 25 insertions, 16 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index aab902b4c79..71126219ceb 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -336,6 +336,7 @@ struct si_shader_selector { unsigned max_gs_stream; /* count - 1 */ unsigned gsvs_vertex_size; unsigned max_gsvs_emit_size; + unsigned enabled_streamout_buffer_mask; /* PS parameters. */ unsigned color_attr_index[2]; diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 55e881ca529..5cbb91b819e 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1956,6 +1956,13 @@ static void *si_create_shader_selector(struct pipe_context *ctx, &sel->active_const_and_shader_buffers, &sel->active_samplers_and_images); + /* Record which streamout buffers are enabled. */ + for (i = 0; i < sel->so.num_outputs; i++) { + sel->enabled_streamout_buffer_mask |= + (1 << sel->so.output[i].output_buffer) << + (sel->so.output[i].stream * 4); + } + /* The prolog is a no-op if there are no inputs. */ sel->vs_needs_prolog = sel->type == PIPE_SHADER_VERTEX && sel->info.num_inputs; @@ -2137,6 +2144,20 @@ static void *si_create_shader_selector(struct pipe_context *ctx, return sel; } +static void si_update_streamout_state(struct si_context *sctx) +{ + struct si_shader_selector *shader_with_so = + sctx->gs_shader.cso ? sctx->gs_shader.cso : + sctx->tes_shader.cso ? sctx->tes_shader.cso : + sctx->vs_shader.cso; + if (!shader_with_so) + return; + + sctx->b.streamout.enabled_stream_buffers_mask = + shader_with_so->enabled_streamout_buffer_mask; + sctx->b.streamout.stride_in_dw = shader_with_so->so.stride; +} + static void si_bind_vs_shader(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context *)ctx; @@ -2151,6 +2172,7 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state) si_mark_atom_dirty(sctx, &sctx->clip_regs); r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx)); si_set_active_descriptors_for_shader(sctx, sel); + si_update_streamout_state(sctx); } static void si_update_tess_uses_prim_id(struct si_context *sctx) @@ -2189,6 +2211,7 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state) } r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx)); si_set_active_descriptors_for_shader(sctx, sel); + si_update_streamout_state(sctx); } static void si_bind_tcs_shader(struct pipe_context *ctx, void *state) @@ -2234,6 +2257,7 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state) } r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx)); si_set_active_descriptors_for_shader(sctx, sel); + si_update_streamout_state(sctx); } static void si_bind_ps_shader(struct pipe_context *ctx, void *state) @@ -2991,18 +3015,6 @@ static void si_update_vgt_shader_config(struct si_context *sctx) si_pm4_bind_state(sctx, vgt_shader_config, *pm4); } -static void si_update_so(struct si_context *sctx, struct si_shader_selector *shader) -{ - struct pipe_stream_output_info *so = &shader->so; - uint32_t enabled_stream_buffers_mask = 0; - int i; - - for (i = 0; i < so->num_outputs; i++) - enabled_stream_buffers_mask |= (1 << so->output[i].output_buffer) << (so->output[i].stream * 4); - sctx->b.streamout.enabled_stream_buffers_mask = enabled_stream_buffers_mask; - sctx->b.streamout.stride_in_dw = shader->so.stride; -} - bool si_update_shaders(struct si_context *sctx) { struct pipe_context *ctx = (struct pipe_context*)sctx; @@ -3070,7 +3082,6 @@ bool si_update_shaders(struct si_context *sctx) if (r) return false; si_pm4_bind_state(sctx, vs, sctx->tes_shader.current->pm4); - si_update_so(sctx, sctx->tes_shader.cso); } } else if (sctx->gs_shader.cso) { if (sctx->b.chip_class <= VI) { @@ -3090,8 +3101,6 @@ bool si_update_shaders(struct si_context *sctx) if (r) return false; si_pm4_bind_state(sctx, vs, sctx->vs_shader.current->pm4); - si_update_so(sctx, sctx->vs_shader.cso); - si_pm4_bind_state(sctx, ls, NULL); si_pm4_bind_state(sctx, hs, NULL); } @@ -3103,7 +3112,6 @@ bool si_update_shaders(struct si_context *sctx) return false; si_pm4_bind_state(sctx, gs, sctx->gs_shader.current->pm4); si_pm4_bind_state(sctx, vs, sctx->gs_shader.cso->gs_copy_shader->pm4); - si_update_so(sctx, sctx->gs_shader.cso); if (!si_update_gs_ring_buffers(sctx)) return false; |