diff options
author | Rob Clark <[email protected]> | 2015-04-15 10:16:31 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-04-17 11:40:14 -0400 |
commit | efbf14e8936384ab1d243afbe3fa9bb0f40e3898 (patch) | |
tree | 7784dd008df178def832240e6689f269af3e8988 /src/gallium | |
parent | e5e11b5baf26e175f802c8078db92fd8492aa29d (diff) |
freedreno/ir3/nir: lower if/else
For now, completely flatten if/else blocks. That will almost certainly
change once we have flow control.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/freedreno/Makefile.sources | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_screen.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler.h | 6 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_nir.h | 36 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c | 338 |
6 files changed, 381 insertions, 8 deletions
diff --git a/src/gallium/drivers/freedreno/Makefile.sources b/src/gallium/drivers/freedreno/Makefile.sources index 3224efc9994..a565a9c4e4d 100644 --- a/src/gallium/drivers/freedreno/Makefile.sources +++ b/src/gallium/drivers/freedreno/Makefile.sources @@ -130,6 +130,8 @@ ir3_SOURCES := \ ir3/ir3_group.c \ ir3/ir3.h \ ir3/ir3_legalize.c \ + ir3/ir3_nir.h \ + ir3/ir3_nir_lower_if_else.c \ ir3/ir3_ra.c \ ir3/ir3_sched.c \ ir3/ir3_shader.c \ diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c index fda60eda6fd..15ae287d7b0 100644 --- a/src/gallium/drivers/freedreno/freedreno_screen.c +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -346,10 +346,6 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 16384; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: - /* for now, let someone else flatten if/else when using NIR: */ - if ((fd_mesa_debug & FD_DBG_NIR) && - (is_a3xx(screen) || is_a4xx(screen))) - return 0; return 8; /* XXX */ case PIPE_SHADER_CAP_MAX_INPUTS: case PIPE_SHADER_CAP_MAX_OUTPUTS: diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h index ed9637bd2d0..9213386e00c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h @@ -26,8 +26,8 @@ * Rob Clark <[email protected]> */ -#ifndef FD3_COMPILER_H_ -#define FD3_COMPILER_H_ +#ifndef IR3_COMPILER_H_ +#define IR3_COMPILER_H_ #include "ir3_shader.h" @@ -39,4 +39,4 @@ int ir3_compile_shader(struct ir3_shader_variant *so, const struct tgsi_token *tokens, struct ir3_shader_key key, bool cp); -#endif /* FD3_COMPILER_H_ */ +#endif /* IR3_COMPILER_H_ */ diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 13ae7c2cac4..0b42cd70381 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -42,6 +42,7 @@ #include "ir3_compiler.h" #include "ir3_shader.h" +#include "ir3_nir.h" #include "instr-a3xx.h" #include "ir3.h" @@ -149,7 +150,7 @@ static struct nir_shader *to_nir(const struct tgsi_token *tokens) progress |= nir_copy_prop(s); progress |= nir_opt_dce(s); progress |= nir_opt_cse(s); - progress |= nir_opt_peephole_select(s); + progress |= ir3_nir_lower_if_else(s); progress |= nir_opt_algebraic(s); progress |= nir_opt_constant_folding(s); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.h b/src/gallium/drivers/freedreno/ir3/ir3_nir.h new file mode 100644 index 00000000000..f3d3075e6a6 --- /dev/null +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.h @@ -0,0 +1,36 @@ +/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ + +/* + * Copyright (C) 2015 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#ifndef IR3_NIR_H_ +#define IR3_NIR_H_ + +#include "glsl/nir/nir.h" + +bool ir3_nir_lower_if_else(nir_shader *shader); + +#endif /* IR3_NIR_H_ */ diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c b/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c new file mode 100644 index 00000000000..ae36019ed5f --- /dev/null +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c @@ -0,0 +1,338 @@ +/* + * Copyright © 2014 Intel Corporation + * Copyright © 2015 Red Hat + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Jason Ekstrand ([email protected]) + * Rob Clark ([email protected]) + * + */ + +#include "ir3_nir.h" +#include "glsl/nir/nir_builder.h" + +/* Based on nir_opt_peephole_select, and hacked up to more aggressively + * flatten anything that can be flattened + * + * This *might* be something that other drivers could use. On the other + * hand, I think most other hw has predicated instructions or similar + * to select which side of if/else writes back result (and therefore + * not having to assign unique registers to both sides of the if/else. + * (And hopefully those drivers don't also have crazy scheduling reqs + * and can more easily do this in their backend.) + * + * TODO eventually when we have proper flow control in the backend: + * + * + Probably weight differently normal ALUs vs SFUs (cos/rcp/exp) + * since executing extra SFUs for the branch-not-taken path will + * generally be much more expensive. + * + * Possibly what constitutes an ALU vs SFU differs between hw + * backends.. but that seems doubtful. + * + * + Account for texture fetch and memory accesses (incl UBOs) + * since these will be more expensive.. + * + * + When if-condition is const (or uniform) or we have some way + * to know that all threads in the warp take the same branch + * then we should prefer to not flatten the if/else.. + */ + +struct lower_state { + nir_builder b; + void *mem_ctx; + bool progress; +}; + +static bool +valid_dest(nir_block *block, nir_dest *dest) +{ + /* It must be SSA */ + if (!dest->is_ssa) + return false; + + /* We only lower blocks that do not contain other blocks + * (so this is run iteratively in a loop). Therefore if + * we get this far, it should not have any if_uses: + */ + assert(dest->ssa.if_uses->entries == 0); + + /* The only uses of this definition must be phi's in the + * successor or in the current block + */ + struct set_entry *entry; + set_foreach(dest->ssa.uses, entry) { + const nir_instr *dest_instr = entry->key; + if (dest_instr->block == block) + continue; + if ((dest_instr->type == nir_instr_type_phi) && + (dest_instr->block == block->successors[0])) + continue; + return false; + } + + return true; +} + +static bool +block_check_for_allowed_instrs(nir_block *block) +{ + nir_foreach_instr(block, instr) { + switch (instr->type) { + case nir_instr_type_intrinsic: { + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + const nir_intrinsic_info *info = + &nir_intrinsic_infos[intr->intrinsic]; + + switch (intr->intrinsic) { + case nir_intrinsic_discard_if: + /* to simplify things, we want discard_if src in ssa: */ + if (!intr->src[0].is_ssa) + return false; + /* fallthrough */ + case nir_intrinsic_discard: + /* discard/discard_if can be reordered, but only + * with some special care + */ + break; + case nir_intrinsic_store_output: + /* TODO technically, if both if and else store + * the same output, we can hoist that out to + * the end of the block w/ a phi.. + * In practice, the tgsi shaders we already get + * do this for us, so I think we don't need to + */ + default: + if (!(info->flags & NIR_INTRINSIC_CAN_REORDER)) + return false; + } + + break; + } + + case nir_instr_type_tex: { + nir_tex_instr *tex = nir_instr_as_tex(instr); + if (!valid_dest(block, &tex->dest)) + return false; + break; + } + case nir_instr_type_phi: { + nir_phi_instr *phi = nir_instr_as_phi(instr); + if (!valid_dest(block, &phi->dest)) + return false; + break; + } + case nir_instr_type_alu: { + nir_alu_instr *alu = nir_instr_as_alu(instr); + if (!valid_dest(block, &alu->dest.dest)) + return false; + break; + } + + case nir_instr_type_load_const: + case nir_instr_type_ssa_undef: + break; /* always ssa dest */ + + default: + return false; + } + } + + return true; +} + +/* flatten an then or else block: */ +static void +flatten_block(nir_builder *bld, nir_block *if_block, nir_block *prev_block, + nir_ssa_def *condition, bool invert) +{ + nir_foreach_instr_safe(if_block, instr) { + if (instr->type == nir_instr_type_intrinsic) { + nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); + if ((intr->intrinsic == nir_intrinsic_discard) || + (intr->intrinsic == nir_intrinsic_discard_if)) { + nir_ssa_def *discard_cond; + + nir_builder_insert_after_instr(bld, + nir_block_last_instr(prev_block)); + + if (invert) { + condition = nir_inot(bld, condition); + invert = false; + } + + if (intr->intrinsic == nir_intrinsic_discard) { + discard_cond = condition; + } else { + assert(intr->src[0].is_ssa); + /* discard_if gets re-written w/ src and'd: */ + discard_cond = nir_iand(bld, condition, intr->src[0].ssa); + } + + nir_intrinsic_instr *discard_if = + nir_intrinsic_instr_create(bld->shader, + nir_intrinsic_discard_if); + discard_if->src[0] = nir_src_for_ssa(discard_cond); + + nir_instr_insert_after(nir_block_last_instr(prev_block), + &discard_if->instr); + nir_instr_remove(instr); + instr = NULL; + } + } + /* if not an handled specially, just move to prev block: */ + if (instr) { + /* NOTE: exec_node_remove() is safe here (vs nir_instr_remove() + * since we are re-adding the instructin back in to the prev + * block (so no dangling SSA uses) + */ + exec_node_remove(&instr->node); + instr->block = prev_block; + exec_list_push_tail(&prev_block->instr_list, &instr->node); + } + } +} + +static bool +lower_if_else_block(nir_block *block, void *void_state) +{ + struct lower_state *state = void_state; + + /* If the block is empty, then it certainly doesn't have any phi nodes, + * so we can skip it. This also ensures that we do an early skip on the + * end block of the function which isn't actually attached to the CFG. + */ + if (exec_list_is_empty(&block->instr_list)) + return true; + + if (nir_cf_node_is_first(&block->cf_node)) + return true; + + nir_cf_node *prev_node = nir_cf_node_prev(&block->cf_node); + if (prev_node->type != nir_cf_node_if) + return true; + + nir_if *if_stmt = nir_cf_node_as_if(prev_node); + nir_cf_node *then_node = nir_if_first_then_node(if_stmt); + nir_cf_node *else_node = nir_if_first_else_node(if_stmt); + + /* We can only have one block in each side ... */ + if (nir_if_last_then_node(if_stmt) != then_node || + nir_if_last_else_node(if_stmt) != else_node) + return true; + + nir_block *then_block = nir_cf_node_as_block(then_node); + nir_block *else_block = nir_cf_node_as_block(else_node); + + /* ... and those blocks must only contain "allowed" instructions. */ + if (!block_check_for_allowed_instrs(then_block) || + !block_check_for_allowed_instrs(else_block)) + return true; + + /* condition should be ssa too, which simplifies flatten_block: */ + if (!if_stmt->condition.is_ssa) + return true; + + /* At this point, we know that the previous CFG node is an if-then + * statement containing only moves to phi nodes in this block. We can + * just remove that entire CF node and replace all of the phi nodes with + * selects. + */ + + nir_block *prev_block = nir_cf_node_as_block(nir_cf_node_prev(prev_node)); + assert(prev_block->cf_node.type == nir_cf_node_block); + + /* First, we move the remaining instructions from the blocks to the + * block before. There are a few things that need handling specially + * like discard/discard_if. + */ + flatten_block(&state->b, then_block, prev_block, + if_stmt->condition.ssa, false); + flatten_block(&state->b, else_block, prev_block, + if_stmt->condition.ssa, true); + + nir_foreach_instr_safe(block, instr) { + if (instr->type != nir_instr_type_phi) + break; + + nir_phi_instr *phi = nir_instr_as_phi(instr); + nir_alu_instr *sel = nir_alu_instr_create(state->mem_ctx, nir_op_bcsel); + nir_src_copy(&sel->src[0].src, &if_stmt->condition, state->mem_ctx); + /* Splat the condition to all channels */ + memset(sel->src[0].swizzle, 0, sizeof sel->src[0].swizzle); + + assert(exec_list_length(&phi->srcs) == 2); + nir_foreach_phi_src(phi, src) { + assert(src->pred == then_block || src->pred == else_block); + assert(src->src.is_ssa); + + unsigned idx = src->pred == then_block ? 1 : 2; + nir_src_copy(&sel->src[idx].src, &src->src, state->mem_ctx); + } + + nir_ssa_dest_init(&sel->instr, &sel->dest.dest, + phi->dest.ssa.num_components, phi->dest.ssa.name); + sel->dest.write_mask = (1 << phi->dest.ssa.num_components) - 1; + + nir_ssa_def_rewrite_uses(&phi->dest.ssa, + nir_src_for_ssa(&sel->dest.dest.ssa), + state->mem_ctx); + + nir_instr_insert_before(&phi->instr, &sel->instr); + nir_instr_remove(&phi->instr); + } + + nir_cf_node_remove(&if_stmt->cf_node); + state->progress = true; + + return true; +} + +static bool +lower_if_else_impl(nir_function_impl *impl) +{ + struct lower_state state; + + state.mem_ctx = ralloc_parent(impl); + state.progress = false; + nir_builder_init(&state.b, impl); + + nir_foreach_block(impl, lower_if_else_block, &state); + + if (state.progress) + nir_metadata_preserve(impl, nir_metadata_none); + + return state.progress; +} + +bool +ir3_nir_lower_if_else(nir_shader *shader) +{ + bool progress = false; + + nir_foreach_overload(shader, overload) { + if (overload->impl) + progress |= lower_if_else_impl(overload->impl); + } + + return progress; +} |