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authorRob Clark <[email protected]>2019-01-29 12:23:28 -0500
committerRob Clark <[email protected]>2019-01-29 12:30:50 -0500
commitc3baa077bf6db9f9d46be62ed7cbbc3167e68c8f (patch)
tree46574f846c6339b611b6eda72c12757e61170423 /src/gallium
parent1a6ddfe5ee1fc4b850f82f9cc3b0248101cae55a (diff)
freedreno: stop frob'ing pipe_resource::nr_samples
Previously we tried to normalize nr_samples to MAX2(1, nr_samples) to avoid having to deal with 0 vs 1 everywhere. But this causes problems in mesa/st, for example st_finalize_texture() will think there is a nr_samples mismatch and recreate the texture. Somehow this manifests as corrupt x11 font rendering on generations that do not support MSAA (but apparently works fine on a5xx and a6xx which do support MSAA.) Fixes: cf0c7258ee0 freedreno/a5xx: MSAA Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_batch_cache.c2
-rw-r--r--src/gallium/drivers/freedreno/freedreno_resource.c7
-rw-r--r--src/gallium/drivers/freedreno/freedreno_resource.h9
-rw-r--r--src/gallium/drivers/freedreno/freedreno_texture.c3
4 files changed, 15 insertions, 6 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_batch_cache.c b/src/gallium/drivers/freedreno/freedreno_batch_cache.c
index 45cd9c172d3..ec3aab128a8 100644
--- a/src/gallium/drivers/freedreno/freedreno_batch_cache.c
+++ b/src/gallium/drivers/freedreno/freedreno_batch_cache.c
@@ -402,7 +402,7 @@ key_surf(struct key *key, unsigned idx, unsigned pos, struct pipe_surface *psurf
key->surf[idx].texture = psurf->texture;
key->surf[idx].u = psurf->u;
key->surf[idx].pos = pos;
- key->surf[idx].samples = psurf->nr_samples;
+ key->surf[idx].samples = MAX2(1, psurf->nr_samples);
key->surf[idx].format = psurf->format;
}
diff --git a/src/gallium/drivers/freedreno/freedreno_resource.c b/src/gallium/drivers/freedreno/freedreno_resource.c
index 11319a44bb7..9adc3ce1d11 100644
--- a/src/gallium/drivers/freedreno/freedreno_resource.c
+++ b/src/gallium/drivers/freedreno/freedreno_resource.c
@@ -927,8 +927,7 @@ fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
rsc->internal_format = format;
rsc->cpp = util_format_get_blocksize(format);
- prsc->nr_samples = MAX2(1, prsc->nr_samples);
- rsc->cpp *= prsc->nr_samples;
+ rsc->cpp *= fd_resource_nr_samples(prsc);
assert(rsc->cpp);
@@ -1053,9 +1052,9 @@ fd_resource_from_handle(struct pipe_screen *pscreen,
if (!rsc->bo)
goto fail;
- prsc->nr_samples = MAX2(1, prsc->nr_samples);
rsc->internal_format = tmpl->format;
- rsc->cpp = prsc->nr_samples * util_format_get_blocksize(tmpl->format);
+ rsc->cpp = util_format_get_blocksize(tmpl->format);
+ rsc->cpp *= fd_resource_nr_samples(prsc);
slice->pitch = handle->stride / rsc->cpp;
slice->offset = handle->offset;
slice->size0 = handle->stride * prsc->height0;
diff --git a/src/gallium/drivers/freedreno/freedreno_resource.h b/src/gallium/drivers/freedreno/freedreno_resource.h
index 10ab8bfa225..9fc93d3c9a5 100644
--- a/src/gallium/drivers/freedreno/freedreno_resource.h
+++ b/src/gallium/drivers/freedreno/freedreno_resource.h
@@ -179,6 +179,15 @@ fd_resource_level_linear(struct pipe_resource *prsc, int level)
return false;
}
+/* access # of samples, with 0 normalized to 1 (which is what we care about
+ * most of the time)
+ */
+static inline unsigned
+fd_resource_nr_samples(struct pipe_resource *prsc)
+{
+ return MAX2(1, prsc->nr_samples);
+}
+
void fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard,
enum fd_render_stage stage);
void fd_blitter_pipe_end(struct fd_context *ctx);
diff --git a/src/gallium/drivers/freedreno/freedreno_texture.c b/src/gallium/drivers/freedreno/freedreno_texture.c
index d92298d2ea5..84b4df6c1dc 100644
--- a/src/gallium/drivers/freedreno/freedreno_texture.c
+++ b/src/gallium/drivers/freedreno/freedreno_texture.c
@@ -31,6 +31,7 @@
#include "freedreno_texture.h"
#include "freedreno_context.h"
+#include "freedreno_resource.h"
#include "freedreno_util.h"
static void
@@ -83,7 +84,7 @@ static void set_sampler_views(struct fd_texture_stateobj *tex,
tex->num_textures = util_last_bit(tex->valid_textures);
for (i = 0; i < tex->num_textures; i++) {
- uint nr_samples = tex->textures[i]->texture->nr_samples;
+ uint nr_samples = fd_resource_nr_samples(tex->textures[i]->texture);
samplers |= (nr_samples >> 1) << (i * 2);
}