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authorJosé Fonseca <[email protected]>2011-02-18 13:24:12 +0000
committerJosé Fonseca <[email protected]>2011-02-18 16:43:36 +0000
commit965ab5fed3c734e6205070e6cf40544a44b5dbf6 (patch)
tree9092a2df5b1e81ecec20860f85d97d83b98137f7 /src/gallium
parentfd8d4b32ede6ebeae332539b71d38c36420e2654 (diff)
svga: Preserve src swizzles in submit_op2/3/4.
Several opcodes require scalar swizzle, and this requirement was being was not being observed when creating temporaries for other reasons.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_insn.c70
1 files changed, 45 insertions, 25 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index 97d91046427..a868108098e 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -284,6 +284,41 @@ static void reset_temp_regs( struct svga_shader_emitter *emit )
}
+/* Replace the src with the temporary specified in the dst, but copying
+ * only the necessary channels, and preserving the original swizzle (which is
+ * important given that several opcodes have constraints in the allowed
+ * swizzles).
+ */
+static boolean emit_repl( struct svga_shader_emitter *emit,
+ SVGA3dShaderDestToken dst,
+ struct src_register *src0)
+{
+ unsigned src0_swizzle;
+ unsigned chan;
+
+ assert(SVGA3dShaderGetRegType(dst.value) == SVGA3DREG_TEMP);
+
+ src0_swizzle = src0->base.swizzle;
+
+ dst.mask = 0;
+ for (chan = 0; chan < 4; ++chan) {
+ unsigned swizzle = (src0_swizzle >> (chan *2)) & 0x3;
+ dst.mask |= 1 << swizzle;
+ }
+ assert(dst.mask);
+
+ src0->base.swizzle = SVGA3DSWIZZLE_NONE;
+
+ if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), dst, *src0 ))
+ return FALSE;
+
+ *src0 = src( dst );
+ src0->base.swizzle = src0_swizzle;
+
+ return TRUE;
+}
+
+
static boolean submit_op0( struct svga_shader_emitter *emit,
SVGA3dShaderInstToken inst,
SVGA3dShaderDestToken dest )
@@ -332,14 +367,11 @@ static boolean submit_op2( struct svga_shader_emitter *emit,
src0.base.num != src1.base.num)
need_temp = TRUE;
- if (need_temp)
- {
+ if (need_temp) {
temp = get_temp( emit );
- if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp, src0 ))
+ if (!emit_repl( emit, temp, &src0 ))
return FALSE;
-
- src0 = src( temp );
}
if (!emit_op2( emit, inst, dest, src0, src1 ))
@@ -395,24 +427,18 @@ static boolean submit_op3( struct svga_shader_emitter *emit,
(type2 == SVGA3DREG_INPUT && src1.base.num != src2.base.num))
need_temp1 = TRUE;
- if (need_temp0)
- {
+ if (need_temp0) {
temp0 = get_temp( emit );
- if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp0, src0 ))
+ if (!emit_repl( emit, temp0, &src0 ))
return FALSE;
-
- src0 = src( temp0 );
}
- if (need_temp1)
- {
+ if (need_temp1) {
temp1 = get_temp( emit );
- if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp1, src1 ))
+ if (!emit_repl( emit, temp1, &src1 ))
return FALSE;
-
- src1 = src( temp1 );
}
if (!emit_op3( emit, inst, dest, src0, src1, src2 ))
@@ -477,24 +503,18 @@ static boolean submit_op4( struct svga_shader_emitter *emit,
(type2 == SVGA3DREG_INPUT && src3.base.num != src2.base.num))
need_temp3 = TRUE;
- if (need_temp0)
- {
+ if (need_temp0) {
temp0 = get_temp( emit );
- if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp0, src0 ))
+ if (!emit_repl( emit, temp0, &src0 ))
return FALSE;
-
- src0 = src( temp0 );
}
- if (need_temp3)
- {
+ if (need_temp3) {
temp3 = get_temp( emit );
- if (!emit_op1( emit, inst_token( SVGA3DOP_MOV ), temp3, src3 ))
+ if (!emit_repl( emit, temp3, &src3 ))
return FALSE;
-
- src3 = src( temp3 );
}
if (!emit_op4( emit, inst, dest, src0, src1, src2, src3 ))