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authorIlia Mirkin <[email protected]>2014-07-25 16:46:42 -0400
committerIlia Mirkin <[email protected]>2015-02-19 19:32:35 -0500
commit12dedca52303cf32ac06b8e40ff3cf07b58ed0bc (patch)
tree908f346ddc749a6b69e7cabfa5d362e610e3747e /src/gallium
parent1759689d189b9cb4449eb349c20eccffd6318b9f (diff)
gallium: add some more double opcodes to avoid unnecessary lowering
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_info.c5
-rw-r--r--src/gallium/docs/source/tgsi.rst39
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h7
3 files changed, 50 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index d04f9da86ac..4d838fdd52c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -257,6 +257,11 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 1, 1, 0, 0, 0, 0, COMP, "D2U", TGSI_OPCODE_D2U },
{ 1, 1, 0, 0, 0, 0, COMP, "U2D", TGSI_OPCODE_U2D },
{ 1, 1, 0, 0 ,0, 0, COMP, "DRSQ", TGSI_OPCODE_DRSQ },
+ { 1, 1, 0, 0, 0, 0, COMP, "DTRUNC", TGSI_OPCODE_DTRUNC },
+ { 1, 1, 0, 0, 0, 0, COMP, "DCEIL", TGSI_OPCODE_DCEIL },
+ { 1, 1, 0, 0, 0, 0, COMP, "DFLR", TGSI_OPCODE_DFLR },
+ { 1, 1, 0, 0, 0, 0, COMP, "DROUND", TGSI_OPCODE_DROUND },
+ { 1, 1, 0, 0, 0, 0, COMP, "DSSG", TGSI_OPCODE_DSSG },
};
const struct tgsi_opcode_info *
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index e20af79d9f3..b0a975aa70a 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -1861,6 +1861,45 @@ two-component vectors with doubled precision in each component.
dst.zw = src.zw - \lfloor src.zw\rfloor
+.. opcode:: DTRUNC - Truncate
+
+.. math::
+
+ dst.xy = trunc(src.xy)
+
+ dst.zw = trunc(src.zw)
+
+.. opcode:: DCEIL - Ceiling
+
+.. math::
+
+ dst.xy = \lceil src.xy\rceil
+
+ dst.zw = \lceil src.zw\rceil
+
+.. opcode:: DFLR - Floor
+
+.. math::
+
+ dst.xy = \lfloor src.xy\rfloor
+
+ dst.zw = \lfloor src.zw\rfloor
+
+.. opcode:: DROUND - Fraction
+
+.. math::
+
+ dst.xy = round(src.xy)
+
+ dst.zw = round(src.zw)
+
+.. opcode:: DSSG - Set Sign
+
+.. math::
+
+ dst.xy = (src.xy > 0) ? 1.0 : (src.xy < 0) ? -1.0 : 0.0
+
+ dst.zw = (src.zw > 0) ? 1.0 : (src.zw < 0) ? -1.0 : 0.0
.. opcode:: DFRACEXP - Convert Number to Fractional and Integral Components
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index fc41cc9fc06..95ac5900f3b 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -519,7 +519,12 @@ struct tgsi_property_data {
#define TGSI_OPCODE_D2U 215
#define TGSI_OPCODE_U2D 216
#define TGSI_OPCODE_DRSQ 217 /* eg, cayman also has DRSQ */
-#define TGSI_OPCODE_LAST 218
+#define TGSI_OPCODE_DTRUNC 218 /* nvc0 */
+#define TGSI_OPCODE_DCEIL 219 /* nvc0 */
+#define TGSI_OPCODE_DFLR 220 /* nvc0 */
+#define TGSI_OPCODE_DROUND 221 /* nvc0 */
+#define TGSI_OPCODE_DSSG 222
+#define TGSI_OPCODE_LAST 223
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */