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authorJason Ekstrand <[email protected]>2018-03-27 07:37:18 -0700
committerJason Ekstrand <[email protected]>2018-06-22 20:54:00 -0700
commit6bdd867968224467f4d6b50d70f3bcd29c87c157 (patch)
tree098143c7b98b9d7f5c58512a370dd14ab72f2f23 /src/gallium
parentc6fc65323237a77c0957b9afa6c940e9efa89e50 (diff)
nir: Delete lower_io_types
It's only used by the ir3 stand-alone compiler and Rob said we could delete it. Acked-by: Rob Clark <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index ab2fbf618bf..8ec91c7fbb2 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -127,7 +127,6 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_lower_var_copies);
- NIR_PASS_V(nir, nir_lower_io_types);
switch (stage) {
case MESA_SHADER_VERTEX: