diff options
author | Stephane Marchesin <[email protected]> | 2009-02-02 02:12:46 +0100 |
---|---|---|
committer | Stephane Marchesin <[email protected]> | 2009-02-02 02:12:46 +0100 |
commit | 4035e0f8989754ee7d31212e69d6461f1bbff008 (patch) | |
tree | fa7a95563d9f7795b779651e7841916cd36a5185 /src/gallium | |
parent | 462f09487efac27173c231b09861b4f5316eb11d (diff) |
nv04: some old changes I had lying around.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/nv04/nv04_context.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_context.h | 17 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_miptree.c | 93 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_screen.c | 7 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.c | 81 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.h | 5 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state_emit.c | 80 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_vbo.c | 15 | ||||
-rw-r--r-- | src/gallium/winsys/drm/nouveau/common/nouveau_context.c | 2 | ||||
-rw-r--r-- | src/gallium/winsys/drm/nouveau/common/nouveau_fence.c | 9 | ||||
-rw-r--r-- | src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c | 4 |
11 files changed, 197 insertions, 121 deletions
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 9f75253363f..7e4ee004b0e 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -35,8 +35,9 @@ nv04_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) static boolean nv04_init_hwctx(struct nv04_context *nv04) { - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); - OUT_RING(0); + // requires a valid handle +// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// OUT_RING(0); BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); OUT_RING(0); diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 3e6a0852702..2842b2c90db 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -34,6 +34,8 @@ #define NV04_NEW_CONTROL (1 << 5) #define NV04_NEW_VIEWPORT (1 << 6) #define NV04_NEW_SAMPLER (1 << 7) +#define NV04_NEW_FRAMEBUFFER (1 << 8) +#define NV04_NEW_VTXARRAYS (1 << 9) struct nv04_context { struct pipe_context pipe; @@ -61,8 +63,9 @@ struct nv04_context { unsigned vp_samplers; uint32_t rt_enable; - struct pipe_buffer *rt[4]; - struct pipe_buffer *zeta; + struct pipe_framebuffer_state *framebuffer; + struct pipe_surface *rt; + struct pipe_surface *zeta; struct { struct pipe_buffer *buffer; @@ -75,6 +78,9 @@ struct nv04_context { unsigned delta; } vb[16]; + float *constbuf[PIPE_SHADER_TYPES][32][4]; + unsigned constbuf_nr[PIPE_SHADER_TYPES]; + struct vertex_info vertex_info; struct { @@ -94,9 +100,8 @@ struct nv04_context { struct pipe_buffer *constant_buf; } fragprog; - struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - unsigned num_vertex_buffers; - unsigned num_vertex_elements; + struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; struct pipe_viewport_state viewport; }; @@ -109,7 +114,7 @@ nv04_context(struct pipe_context *pipe) extern void nv04_init_state_functions(struct nv04_context *nv04); extern void nv04_init_surface_functions(struct nv04_context *nv04); -extern void nv04_init_miptree_functions(struct pipe_screen *screen); +extern void nv04_screen_init_miptree_functions(struct pipe_screen *screen); /* nv04_clear.c */ extern void nv04_clear(struct pipe_context *pipe, struct pipe_surface *ps, diff --git a/src/gallium/drivers/nv04/nv04_miptree.c b/src/gallium/drivers/nv04/nv04_miptree.c index 094c38256b4..01cb8ecbf31 100644 --- a/src/gallium/drivers/nv04/nv04_miptree.c +++ b/src/gallium/drivers/nv04/nv04_miptree.c @@ -11,7 +11,7 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt) struct pipe_texture *pt = &nv04mt->base; uint width = pt->width[0], height = pt->height[0]; uint offset = 0; - int nr_faces, l, f; + int nr_faces, l; nr_faces = 1; @@ -22,31 +22,26 @@ nv04_miptree_layout(struct nv04_miptree *nv04mt) pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); - nv04mt->level[l].pitch = pt->width[0] * pt->block.size; + nv04mt->level[l].pitch = pt->width[0]; nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63; - nv04mt->level[l].image_offset = - CALLOC(nr_faces, sizeof(unsigned)); - width = MAX2(1, width >> 1); height = MAX2(1, height >> 1); - } - for (f = 0; f < nr_faces; f++) { - for (l = 0; l <= pt->last_level; l++) { - nv04mt->level[l].image_offset[f] = offset; - offset += nv04mt->level[l].pitch * pt->height[l]; - } + for (l = 0; l <= pt->last_level; l++) { + + nv04mt->level[l].image_offset = offset; + offset += nv04mt->level[l].pitch * pt->height[l]; } nv04mt->total_size = offset; } static struct pipe_texture * -nv04_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) +nv04_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) { - struct pipe_winsys *ws = screen->winsys; + struct pipe_winsys *ws = pscreen->winsys; struct nv04_miptree *mt; mt = MALLOC(sizeof(struct nv04_miptree)); @@ -54,13 +49,19 @@ nv04_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) return NULL; mt->base = *pt; mt->base.refcount = 1; - mt->base.screen = screen; + mt->base.screen = pscreen; + mt->shadow_tex = NULL; + mt->shadow_surface = NULL; + + //mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; nv04_miptree_layout(mt); - mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL, - mt->total_size); + mt->buffer = ws->buffer_create(ws, 256, PIPE_BUFFER_USAGE_PIXEL | + NOUVEAU_BUFFER_USAGE_TEXTURE, + mt->total_size); if (!mt->buffer) { + printf("failed %d byte alloc\n",mt->total_size); FREE(mt); return NULL; } @@ -69,22 +70,29 @@ nv04_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) } static void -nv04_miptree_release(struct pipe_screen *screen, struct pipe_texture **pt) +nv04_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) { - struct pipe_texture *mt = *pt; - - *pt = NULL; - if (--mt->refcount <= 0) { - struct nv04_miptree *nv04mt = (struct nv04_miptree *)mt; - int l; - - pipe_buffer_reference(screen, &nv04mt->buffer, NULL); - for (l = 0; l <= mt->last_level; l++) { - if (nv04mt->level[l].image_offset) - FREE(nv04mt->level[l].image_offset); - } - FREE(nv04mt); + struct pipe_texture *pt = *ppt; + struct nv04_miptree *mt = (struct nv04_miptree *)pt; + int l; + + *ppt = NULL; + if (--pt->refcount) + return; + + pipe_buffer_reference(pscreen, &mt->buffer, NULL); + for (l = 0; l <= pt->last_level; l++) { + if (mt->level[l].image_offset) + FREE(mt->level[l].image_offset); } + + if (mt->shadow_tex) { + assert(mt->shadow_surface); + pscreen->tex_surface_release(pscreen, &mt->shadow_surface); + nv04_miptree_release(pscreen, &mt->shadow_tex); + } + + FREE(mt); } static struct pipe_surface * @@ -92,7 +100,6 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { - struct pipe_winsys *ws = pscreen->winsys; struct nv04_miptree *nv04mt = (struct nv04_miptree *)pt; struct pipe_surface *ps; @@ -102,19 +109,20 @@ nv04_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, pipe_texture_reference(&ps->texture, pt); pipe_buffer_reference(pscreen, &ps->buffer, nv04mt->buffer); ps->format = pt->format; - ps->block = pt->block; ps->width = pt->width[level]; ps->height = pt->height[level]; + ps->block = pt->block; ps->nblocksx = pt->nblocksx[level]; ps->nblocksy = pt->nblocksy[level]; ps->stride = nv04mt->level[level].pitch; + ps->usage = flags; + ps->status = PIPE_SURFACE_STATUS_DEFINED; ps->refcount = 1; + ps->face = face; + ps->level = level; + ps->zslice = zslice; - if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset = nv04mt->level[level].image_offset[face]; - } else { - ps->offset = nv04mt->level[level].image_offset[0]; - } + ps->offset = nv04mt->level[level].image_offset; return ps; } @@ -123,10 +131,19 @@ static void nv04_miptree_surface_del(struct pipe_screen *pscreen, struct pipe_surface **psurface) { + struct pipe_surface *ps = *psurface; + + *psurface = NULL; + if (--ps->refcount > 0) + return; + + pipe_texture_reference(&ps->texture, NULL); + pipe_buffer_reference(pscreen->winsys, &ps->buffer, NULL); + FREE(ps); } void -nv04_init_miptree_functions(struct pipe_screen *pscreen) +nv04_screen_init_miptree_functions(struct pipe_screen *pscreen) { pscreen->texture_create = nv04_miptree_create; pscreen->texture_release = nv04_miptree_release; diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 65eacde6b2e..0b282ae3a49 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -52,6 +52,13 @@ nv04_screen_get_param(struct pipe_screen *screen, int param) return 0; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: return 0; + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + return 0; + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + return 1; + case NOUVEAU_CAP_HW_VTXBUF: + case NOUVEAU_CAP_HW_IDXBUF: + return 0; default: NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param); return 0; diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index c07a86dd0e8..87c635f962a 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -334,14 +334,21 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, const struct pipe_constant_buffer *buf ) { struct nv04_context *nv04 = nv04_context(pipe); - - if (shader == PIPE_SHADER_VERTEX) { - nv04->vertprog.constant_buf = buf->buffer; - nv04->dirty |= NV04_NEW_VERTPROG; - } else - if (shader == PIPE_SHADER_FRAGMENT) { - nv04->fragprog.constant_buf = buf->buffer; - nv04->dirty |= NV04_NEW_FRAGPROG; + struct pipe_winsys *ws = pipe->winsys; + + assert(shader < PIPE_SHADER_TYPES); + assert(index == 0); + + if (buf) { + void *mapped; + if (buf->buffer && buf->buffer->size && + (mapped = ws->buffer_map(ws, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + { + memcpy(nv04->constbuf[shader], mapped, buf->buffer->size); + nv04->constbuf_nr[shader] = + buf->buffer->size / (4 * sizeof(float)); + ws->buffer_unmap(ws, buf->buffer); + } } } @@ -350,53 +357,11 @@ nv04_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct nv04_context *nv04 = nv04_context(pipe); - struct pipe_surface *rt, *zeta; - uint32_t rt_format, w, h; - int colour_format = 0, zeta_format = 0; - - w = fb->cbufs[0]->width; - h = fb->cbufs[0]->height; - colour_format = fb->cbufs[0]->format; - rt = fb->cbufs[0]; - - if (fb->zsbuf) { - if (colour_format) { - assert(w == fb->zsbuf->width); - assert(h == fb->zsbuf->height); - } else { - w = fb->zsbuf->width; - h = fb->zsbuf->height; - } - - zeta_format = fb->zsbuf->format; - zeta = fb->zsbuf; - } - - switch (colour_format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case 0: - rt_format = 0x108; - break; - case PIPE_FORMAT_R5G6B5_UNORM: - rt_format = 0x103; - break; - default: - assert(0); - } - - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(rt_format); + + nv04->framebuffer = (struct pipe_framebuffer_state*)fb; - /* FIXME pitches have to be aligned ! */ - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->stride|(zeta->stride<<16)); - OUT_RELOCl(rt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - if (fb->zsbuf) { - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(zeta->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - } + nv04->dirty |= NV04_NEW_FRAMEBUFFER; } - static void nv04_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) @@ -433,10 +398,8 @@ nv04_set_vertex_buffers(struct pipe_context *pipe, unsigned count, { struct nv04_context *nv04 = nv04_context(pipe); - draw_flush(nv04->draw); - - memcpy(nv04->vertex_buffer, buffers, count * sizeof(buffers[0])); - nv04->num_vertex_buffers = count; + memcpy(nv04->vtxbuf, buffers, count * sizeof(buffers[0])); + nv04->dirty |= NV04_NEW_VTXARRAYS; draw_set_vertex_buffers(nv04->draw, count, buffers); } @@ -447,9 +410,9 @@ nv04_set_vertex_elements(struct pipe_context *pipe, unsigned count, { struct nv04_context *nv04 = nv04_context(pipe); - draw_flush(nv04->draw); + memcpy(nv04->vtxelt, elements, sizeof(*elements) * count); + nv04->dirty |= NV04_NEW_VTXARRAYS; - nv04->num_vertex_elements = count; draw_set_vertex_elements(nv04->draw, count, elements); } diff --git a/src/gallium/drivers/nv04/nv04_state.h b/src/gallium/drivers/nv04/nv04_state.h index 399f750dbe7..15d4685ec1a 100644 --- a/src/gallium/drivers/nv04/nv04_state.h +++ b/src/gallium/drivers/nv04/nv04_state.h @@ -35,9 +35,12 @@ struct nv04_miptree { struct pipe_buffer *buffer; uint total_size; + struct pipe_texture *shadow_tex; + struct pipe_surface *shadow_surface; + struct { uint pitch; - uint *image_offset; + uint image_offset; } level[PIPE_MAX_TEXTURE_LEVELS]; }; diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index 0ad40a092ea..26491758a01 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -12,7 +12,9 @@ static void nv04_vertex_layout(struct pipe_context* pipe) memset(&vinfo, 0, sizeof(vinfo)); for (i = 0; i < fp->info.num_inputs; i++) { - switch (i) { + int isn = fp->info.input_semantic_name[i]; + int isi = fp->info.input_semantic_index[i]; + switch (isn) { case TGSI_SEMANTIC_POSITION: draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); break; @@ -28,6 +30,8 @@ static void nv04_vertex_layout(struct pipe_context* pipe) break; } } + + printf("%d vertex input\n",fp->info.num_inputs); draw_compute_vertex_size(&vinfo); } @@ -86,6 +90,56 @@ static void nv04_emit_sampler(struct nv04_context *nv04, int unit) OUT_RING(nv04->sampler[unit]->filter); } +static void nv04_state_emit_framebuffer(struct nv04_context* nv04) +{ + struct pipe_framebuffer_state* fb = nv04->framebuffer; + struct pipe_surface *rt, *zeta; + uint32_t rt_format, w, h; + int colour_format = 0, zeta_format = 0; + + w = fb->cbufs[0]->width; + h = fb->cbufs[0]->height; + colour_format = fb->cbufs[0]->format; + rt = fb->cbufs[0]; + + if (fb->zsbuf) { + if (colour_format) { + assert(w == fb->zsbuf->width); + assert(h == fb->zsbuf->height); + } else { + w = fb->zsbuf->width; + h = fb->zsbuf->height; + } + + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format = 0x108; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format = 0x103; + break; + default: + assert(0); + } + + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(rt_format); + + /* FIXME pitches have to be aligned ! */ + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(rt->stride|(zeta->stride<<16)); + OUT_RELOCl(rt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + if (fb->zsbuf) { + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(zeta->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + } +} + void nv04_emit_hw_state(struct nv04_context *nv04) { @@ -98,7 +152,7 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_FRAGPROG) { nv04_fragprog_bind(nv04, nv04->fragprog.current); - /*XXX: clear NV04_NEW_FRAGPROG if no new program uploaded */ + nv04->dirty &= ~NV04_NEW_FRAGPROG; nv04->dirty_samplers |= (1<<10); nv04->dirty_samplers = 0; } @@ -116,6 +170,11 @@ nv04_emit_hw_state(struct nv04_context *nv04) nv04_emit_blend(nv04); } + if (nv04->dirty & NV04_NEW_VTXARRAYS) { + nv04->dirty &= ~NV04_NEW_VTXARRAYS; + nv04_vertex_layout(nv04); + } + if (nv04->dirty & NV04_NEW_SAMPLER) { nv04->dirty &= ~NV04_NEW_SAMPLER; @@ -127,6 +186,11 @@ nv04_emit_hw_state(struct nv04_context *nv04) // nv04_state_emit_viewport(nv04); } + if (nv04->dirty & NV04_NEW_FRAMEBUFFER) { + nv04->dirty &= ~NV04_NEW_FRAMEBUFFER; + nv04_state_emit_framebuffer(nv04); + } + /* Emit relocs for every referenced buffer. * This is to ensure the bufmgr has an accurate idea of how * the buffer is used. This isn't very efficient, but we don't @@ -135,13 +199,13 @@ nv04_emit_hw_state(struct nv04_context *nv04) */ /* Render target */ -/* BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->stride|(zeta->stride<<16)); - OUT_RELOCl(rt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - if (fb->zsbuf) { + BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(nv04->rt->stride|(nv04->zeta->stride<<16)); + OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + if (nv04->zeta) { BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(zeta->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - }*/ + OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + } /* Texture images */ for (i = 0; i < 1; i++) { diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c index 91f919d48ec..d21a0e34f71 100644 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -17,14 +17,16 @@ boolean nv04_draw_elements( struct pipe_context *pipe, struct draw_context *draw = nv04->draw; unsigned i; + nv04_emit_hw_state(nv04); + /* * Map vertex buffers */ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv04->vertex_buffer[i].buffer) { + if (nv04->vtxbuf[i].buffer) { void *buf = pipe->winsys->buffer_map(pipe->winsys, - nv04->vertex_buffer[i].buffer, + nv04->vtxbuf[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); } @@ -41,6 +43,10 @@ boolean nv04_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } + draw_set_mapped_constant_buffer(draw, + nv04->constbuf[PIPE_SHADER_VERTEX], + nv04->constbuf_nr[PIPE_SHADER_VERTEX]); + /* draw! */ draw_arrays(nv04->draw, prim, start, count); @@ -48,8 +54,8 @@ boolean nv04_draw_elements( struct pipe_context *pipe, * unmap vertex/index buffers */ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { - if (nv04->vertex_buffer[i].buffer) { - pipe->winsys->buffer_unmap(pipe->winsys, nv04->vertex_buffer[i].buffer); + if (nv04->vtxbuf[i].buffer) { + pipe->winsys->buffer_unmap(pipe->winsys, nv04->vtxbuf[i].buffer); draw_set_mapped_vertex_buffer(draw, i, NULL); } } @@ -64,6 +70,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe, boolean nv04_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { + printf("coucou in draw arrays\n"); return nv04_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c index 2f245046d48..e0938773816 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_context.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_context.c @@ -84,6 +84,8 @@ nouveau_context_init(struct nouveau_screen *nv_screen, int i; switch (dev->chipset & 0xf0) { + case 0x00: + /* NV04 */ case 0x10: case 0x20: /* NV10 */ diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c b/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c index e7b0b4ff079..451011e1126 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_fence.c @@ -148,9 +148,12 @@ nouveau_fence_emit(struct nouveau_fence *fence) NOUVEAU_ERR("AII wrap unhandled\n"); /*XXX: assumes subc 0 is populated */ - RING_SPACE_CH(fence->channel, 2); - OUT_RING_CH (fence->channel, 0x00040050); - OUT_RING_CH (fence->channel, nvfence->sequence); + /* Not the way to fence on nv4 */ + if (nvchan->base.device->chipset >= 0x10) { + RING_SPACE_CH(fence->channel, 2); + OUT_RING_CH (fence->channel, 0x00040050); + OUT_RING_CH (fence->channel, nvfence->sequence); + } if (nvchan->fence_tail) { nouveau_fence(nvchan->fence_tail)->next = fence; diff --git a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c index 364340e1d3d..722694e4a41 100644 --- a/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c +++ b/src/gallium/winsys/drm/nouveau/common/nouveau_winsys.c @@ -100,6 +100,10 @@ nouveau_pipe_create(struct nouveau_context *nv) return NULL; switch (chipset & 0xf0) { + case 0x00: + hws_create = nv04_screen_create; + hw_create = nv04_create; + break; case 0x10: hws_create = nv10_screen_create; hw_create = nv10_create; |