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authorChristian König <[email protected]>2013-03-17 16:02:42 +0100
committerChristian König <[email protected]>2013-03-26 12:57:43 +0100
commit1c100189258246bd0f0afd36123406884ea75772 (patch)
tree0221c4c0741dd326bee3a99f6b55f949d834d85e /src/gallium
parent0f6cf2bc798405f21c228e17d570ff72c302ea35 (diff)
radeonsi: add preloading for all samplers
Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c57
1 files changed, 45 insertions, 12 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 33f79e7ebe4..840537a69b2 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -63,6 +63,8 @@ struct si_shader_context
LLVMValueRef const_md;
LLVMValueRef const_resource;
LLVMValueRef *constants;
+ LLVMValueRef *resources;
+ LLVMValueRef *samplers;
};
static struct si_shader_context * si_shader_context(
@@ -740,8 +742,6 @@ static void tex_fetch_args(
const struct tgsi_full_instruction * inst = emit_data->inst;
unsigned opcode = inst->Instruction.Opcode;
unsigned target = inst->Texture.Texture;
- LLVMValueRef ptr;
- LLVMValueRef offset;
LLVMValueRef coords[4];
LLVMValueRef address[16];
unsigned count = 0;
@@ -859,18 +859,10 @@ static void tex_fetch_args(
emit_data->args[1] = lp_build_gather_values(gallivm, address, count);
/* Resource */
- ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
- offset = lp_build_const_int32(bld_base->base.gallivm,
- emit_data->inst->Src[1].Register.Index);
- emit_data->args[2] = build_indexed_load(si_shader_ctx,
- ptr, offset);
+ emit_data->args[2] = si_shader_ctx->resources[emit_data->inst->Src[1].Register.Index];
/* Sampler */
- ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
- offset = lp_build_const_int32(bld_base->base.gallivm,
- emit_data->inst->Src[1].Register.Index);
- emit_data->args[3] = build_indexed_load(si_shader_ctx,
- ptr, offset);
+ emit_data->args[3] = si_shader_ctx->samplers[emit_data->inst->Src[1].Register.Index];
/* Dimensions */
emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm, target);
@@ -1009,6 +1001,40 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
}
}
+static void preload_samplers(struct si_shader_context *si_shader_ctx)
+{
+ struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
+ struct gallivm_state * gallivm = bld_base->base.gallivm;
+ const struct tgsi_shader_info * info = bld_base->info;
+
+ unsigned i, num_samplers = info->file_max[TGSI_FILE_SAMPLER] + 1;
+
+ LLVMValueRef res_ptr, samp_ptr;
+ LLVMValueRef offset;
+
+ if (num_samplers == 0)
+ return;
+
+ /* Allocate space for the values */
+ si_shader_ctx->resources = CALLOC(num_samplers, sizeof(LLVMValueRef));
+ si_shader_ctx->samplers = CALLOC(num_samplers, sizeof(LLVMValueRef));
+
+ res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
+ samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
+
+ /* Load the resources and samplers, we rely on the code sinking to do the rest */
+ for (i = 0; i < num_samplers; ++i) {
+
+ /* Resource */
+ offset = lp_build_const_int32(gallivm, i);
+ si_shader_ctx->resources[i] = build_indexed_load(si_shader_ctx, res_ptr, offset);
+
+ /* Sampler */
+ offset = lp_build_const_int32(gallivm, i);
+ si_shader_ctx->samplers[i] = build_indexed_load(si_shader_ctx, samp_ptr, offset);
+ }
+}
+
int si_pipe_shader_create(
struct pipe_context *ctx,
struct si_pipe_shader *shader,
@@ -1058,6 +1084,7 @@ int si_pipe_shader_create(
create_meta_data(&si_shader_ctx);
create_function(&si_shader_ctx);
preload_constants(&si_shader_ctx);
+ preload_samplers(&si_shader_ctx);
shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
@@ -1070,6 +1097,8 @@ int si_pipe_shader_create(
if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
FREE(si_shader_ctx.constants);
+ FREE(si_shader_ctx.resources);
+ FREE(si_shader_ctx.samplers);
return -EINVAL;
}
@@ -1102,6 +1131,8 @@ int si_pipe_shader_create(
inst_byte_count - 12);
if (shader->bo == NULL) {
FREE(si_shader_ctx.constants);
+ FREE(si_shader_ctx.resources);
+ FREE(si_shader_ctx.samplers);
return -ENOMEM;
}
@@ -1116,6 +1147,8 @@ int si_pipe_shader_create(
rctx->ws->buffer_unmap(shader->bo->cs_buf);
FREE(si_shader_ctx.constants);
+ FREE(si_shader_ctx.resources);
+ FREE(si_shader_ctx.samplers);
free(inst_bytes);
return 0;