diff options
author | Ilia Mirkin <[email protected]> | 2016-11-20 13:31:43 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2016-11-29 20:54:43 -0500 |
commit | 8dd985351675c0d31f6a3f757727b92b71c711ff (patch) | |
tree | 6bb3970b2e2ecfa9a06fa734a7619f77105beee0 /src/gallium | |
parent | 9f568e5db1e5ef3b627fffb8d12258ca0cf2dd47 (diff) |
swr: rearrange caps into limits/supported/unsupported groups
I find this a lot more readable and compact - much easier to scan
through the list and see what's on and what's off.
No functional change intended.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Tim Rowley <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/swr/swr_screen.cpp | 213 |
1 files changed, 84 insertions, 129 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp index 194b8f033a0..dc55d3eeb74 100644 --- a/src/gallium/drivers/swr/swr_screen.cpp +++ b/src/gallium/drivers/swr/swr_screen.cpp @@ -153,54 +153,15 @@ static int swr_get_param(struct pipe_screen *screen, enum pipe_cap param) { switch (param) { - case PIPE_CAP_NPOT_TEXTURES: - case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: - case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: - return 1; - case PIPE_CAP_TWO_SIDED_STENCIL: - return 1; - case PIPE_CAP_SM3: - return 1; - case PIPE_CAP_ANISOTROPIC_FILTER: - return 0; - case PIPE_CAP_POINT_SPRITE: - return 1; + /* limits */ case PIPE_CAP_MAX_RENDER_TARGETS: return PIPE_MAX_COLOR_BUFS; - case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: - return 1; - case PIPE_CAP_OCCLUSION_QUERY: - case PIPE_CAP_QUERY_TIME_ELAPSED: - case PIPE_CAP_QUERY_PIPELINE_STATISTICS: - return 1; - case PIPE_CAP_TEXTURE_MIRROR_CLAMP: - return 1; - case PIPE_CAP_TEXTURE_SHADOW_MAP: - return 1; - case PIPE_CAP_TEXTURE_SWIZZLE: - return 1; - case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: - return 0; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return SWR_MAX_TEXTURE_2D_LEVELS; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return SWR_MAX_TEXTURE_3D_LEVELS; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return SWR_MAX_TEXTURE_CUBE_LEVELS; - case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return 1; - case PIPE_CAP_INDEP_BLEND_ENABLE: - return 1; - case PIPE_CAP_INDEP_BLEND_FUNC: - return 1; - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: - return 0; // Don't support lower left frag coord. - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: - return 1; - case PIPE_CAP_DEPTH_CLIP_DISABLE: - return 1; case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: return MAX_SO_STREAMS; case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: @@ -213,134 +174,112 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param) return 1; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 2048; - case PIPE_CAP_PRIMITIVE_RESTART: - return 1; - case PIPE_CAP_SHADER_STENCIL_EXPORT: - return 0; - case PIPE_CAP_TGSI_INSTANCEID: - case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: - case PIPE_CAP_START_INSTANCE: - return 1; - case PIPE_CAP_SEAMLESS_CUBE_MAP: - case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: - return 1; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return SWR_MAX_TEXTURE_ARRAY_LAYERS; case PIPE_CAP_MIN_TEXEL_OFFSET: return -8; case PIPE_CAP_MAX_TEXEL_OFFSET: return 7; - case PIPE_CAP_CONDITIONAL_RENDER: - return 1; - case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_GLSL_FEATURE_LEVEL: + return 330; + case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: + return 16; + case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: + return 64; + case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: + return 65536; + case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: return 0; - case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: - case PIPE_CAP_VERTEX_COLOR_CLAMPED: + case PIPE_CAP_MAX_VIEWPORTS: + return 1; + case PIPE_CAP_ENDIANNESS: + return PIPE_ENDIAN_NATIVE; + case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: + case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: return 0; + + /* supported features */ + case PIPE_CAP_NPOT_TEXTURES: + case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: + case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: + case PIPE_CAP_TWO_SIDED_STENCIL: + case PIPE_CAP_SM3: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: + case PIPE_CAP_OCCLUSION_QUERY: + case PIPE_CAP_QUERY_TIME_ELAPSED: + case PIPE_CAP_QUERY_PIPELINE_STATISTICS: + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_TEXTURE_SHADOW_MAP: + case PIPE_CAP_TEXTURE_SWIZZLE: + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + case PIPE_CAP_DEPTH_CLIP_DISABLE: + case PIPE_CAP_PRIMITIVE_RESTART: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: + case PIPE_CAP_START_INSTANCE: + case PIPE_CAP_SEAMLESS_CUBE_MAP: + case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: + case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: - return 1; case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: - return 1; - case PIPE_CAP_GLSL_FEATURE_LEVEL: - return 330; case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: - return 1; - case PIPE_CAP_COMPUTE: - return 0; case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_USER_INDEX_BUFFERS: case PIPE_CAP_USER_CONSTANT_BUFFERS: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: + case PIPE_CAP_QUERY_TIMESTAMP: + case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: + case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: + case PIPE_CAP_FAKE_SW_MSAA: + case PIPE_CAP_DRAW_INDIRECT: + case PIPE_CAP_UMA: + case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: + case PIPE_CAP_CLIP_HALFZ: + case PIPE_CAP_POLYGON_OFFSET_CLAMP: + case PIPE_CAP_DEPTH_BOUNDS_TEST: + case PIPE_CAP_TEXTURE_FLOAT_LINEAR: + case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: + case PIPE_CAP_CULL_DISTANCE: return 1; - case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: - return 16; + + /* unsupported features */ + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: + case PIPE_CAP_VERTEX_COLOR_CLAMPED: + case PIPE_CAP_COMPUTE: case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_TEXTURE_MULTISAMPLE: - return 0; - case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: - return 64; - case PIPE_CAP_QUERY_TIMESTAMP: - return 1; case PIPE_CAP_CUBE_MAP_ARRAY: - return 0; - case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: - return 1; - case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: - return 65536; - case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return 0; case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: - return 0; - case PIPE_CAP_MAX_VIEWPORTS: - return 1; - case PIPE_CAP_ENDIANNESS: - return PIPE_ENDIAN_NATIVE; case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: case PIPE_CAP_TEXTURE_GATHER_SM5: - return 0; - case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: - return 1; case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_TEXTURE_GATHER_OFFSETS: case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: case PIPE_CAP_SAMPLER_VIEW_TARGET: - return 0; - case PIPE_CAP_FAKE_SW_MSAA: - return 1; - case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: - case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: - return 0; - case PIPE_CAP_DRAW_INDIRECT: - return 1; - - case PIPE_CAP_VENDOR_ID: - return 0xFFFFFFFF; - case PIPE_CAP_DEVICE_ID: - return 0xFFFFFFFF; - case PIPE_CAP_ACCELERATED: - return 0; - case PIPE_CAP_VIDEO_MEMORY: { - /* XXX: Do we want to return the full amount of system memory ? */ - uint64_t system_memory; - - if (!os_get_total_physical_memory(&system_memory)) - return 0; - - return (int)(system_memory >> 20); - } - case PIPE_CAP_UMA: - return 1; - case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: - return 1; - case PIPE_CAP_CLIP_HALFZ: - return 1; case PIPE_CAP_VERTEXID_NOBASE: - return 0; - case PIPE_CAP_POLYGON_OFFSET_CLAMP: - return 1; case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: - return 0; case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: - return 0; // xxx case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: - return 0; case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: - return 0; - case PIPE_CAP_DEPTH_BOUNDS_TEST: - return 1; - case PIPE_CAP_TEXTURE_FLOAT_LINEAR: - case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: - return 1; - case PIPE_CAP_CULL_DISTANCE: - return 1; case PIPE_CAP_TGSI_TXQS: case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_SHAREABLE_SHADERS: @@ -373,6 +312,22 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: case PIPE_CAP_TGSI_ARRAY_COMPONENTS: return 0; + + case PIPE_CAP_VENDOR_ID: + return 0xFFFFFFFF; + case PIPE_CAP_DEVICE_ID: + return 0xFFFFFFFF; + case PIPE_CAP_ACCELERATED: + return 0; + case PIPE_CAP_VIDEO_MEMORY: { + /* XXX: Do we want to return the full amount of system memory ? */ + uint64_t system_memory; + + if (!os_get_total_physical_memory(&system_memory)) + return 0; + + return (int)(system_memory >> 20); + } } /* should only get here on unhandled cases */ |