diff options
author | Marek Olšák <[email protected]> | 2018-08-03 20:39:50 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-08-14 21:20:34 -0400 |
commit | 7804ddaf87013d50a6227de27e44e8ea4e7be29f (patch) | |
tree | 8fd8a44da32327a604abab19c39ad91073a5d38d /src/gallium | |
parent | da1d8adc2934efb29ee579f43dbc09bb0cfd1e2c (diff) |
radeonsi: inline tex_fetch_args into build_tex_intrinsic
The diff looks like it moves code that I didn't touch.
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 410 |
1 files changed, 188 insertions, 222 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c index f5729acb8df..40211837186 100644 --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c @@ -29,12 +29,6 @@ #include "tgsi/tgsi_util.h" #include "ac_llvm_util.h" -static void build_tex_intrinsic(const struct lp_build_tgsi_action *action, - struct lp_build_tgsi_context *bld_base, - struct lp_build_emit_data *emit_data); - -static const struct lp_build_tgsi_action tex_action; - /** * Given a v8i32 resource descriptor for a buffer, extract the size of the * buffer in number of elements and return it as an i32. @@ -1271,9 +1265,163 @@ static void txq_emit(const struct lp_build_tgsi_action *action, emit_data->output[emit_data->chan] = fix_resinfo(ctx, target, result); } -static void tex_fetch_args( - struct lp_build_tgsi_context *bld_base, - struct lp_build_emit_data *emit_data) +/* Gather4 should follow the same rules as bilinear filtering, but the hardware + * incorrectly forces nearest filtering if the texture format is integer. + * The only effect it has on Gather4, which always returns 4 texels for + * bilinear filtering, is that the final coordinates are off by 0.5 of + * the texel size. + * + * The workaround is to subtract 0.5 from the unnormalized coordinates, + * or (0.5 / size) from the normalized coordinates. + * + * However, cube textures with 8_8_8_8 data formats require a different + * workaround of overriding the num format to USCALED/SSCALED. This would lose + * precision in 32-bit data formats, so it needs to be applied dynamically at + * runtime. In this case, return an i1 value that indicates whether the + * descriptor was overridden (and hence a fixup of the sampler result is needed). + */ +static LLVMValueRef +si_lower_gather4_integer(struct si_shader_context *ctx, + struct ac_image_args *args, + unsigned target, + enum tgsi_return_type return_type) +{ + LLVMBuilderRef builder = ctx->ac.builder; + LLVMValueRef wa_8888 = NULL; + LLVMValueRef half_texel[2]; + + assert(return_type == TGSI_RETURN_TYPE_SINT || + return_type == TGSI_RETURN_TYPE_UINT); + + if (target == TGSI_TEXTURE_CUBE || + target == TGSI_TEXTURE_CUBE_ARRAY) { + LLVMValueRef formats; + LLVMValueRef data_format; + LLVMValueRef wa_formats; + + formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, ""); + + data_format = LLVMBuildLShr(builder, formats, + LLVMConstInt(ctx->i32, 20, false), ""); + data_format = LLVMBuildAnd(builder, data_format, + LLVMConstInt(ctx->i32, (1u << 6) - 1, false), ""); + wa_8888 = LLVMBuildICmp( + builder, LLVMIntEQ, data_format, + LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), + ""); + + uint32_t wa_num_format = + return_type == TGSI_RETURN_TYPE_UINT ? + S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) : + S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED); + wa_formats = LLVMBuildAnd(builder, formats, + LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), + ""); + wa_formats = LLVMBuildOr(builder, wa_formats, + LLVMConstInt(ctx->i32, wa_num_format, false), ""); + + formats = LLVMBuildSelect(builder, wa_8888, wa_formats, formats, ""); + args->resource = LLVMBuildInsertElement( + builder, args->resource, formats, ctx->i32_1, ""); + } + + if (target == TGSI_TEXTURE_RECT || + target == TGSI_TEXTURE_SHADOWRECT) { + assert(!wa_8888); + half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5); + } else { + struct tgsi_full_instruction txq_inst = {}; + struct ac_image_args txq_args = {}; + struct lp_build_emit_data txq_emit_data = {}; + struct lp_build_if_state if_ctx; + + if (wa_8888) { + /* Skip the texture size query entirely if we don't need it. */ + lp_build_if(&if_ctx, &ctx->gallivm, LLVMBuildNot(builder, wa_8888, "")); + } + + /* Query the texture size. */ + txq_inst.Texture.Texture = target; + txq_emit_data.inst = &txq_inst; + txq_emit_data.dst_type = ctx->v4i32; + txq_args.resource = args->resource; + txq_args.sampler = args->sampler; + txq_args.lod = ctx->ac.i32_0; + txq_args.dmask = 0xf; + set_tex_fetch_args(ctx, &txq_emit_data, &txq_args, target); + txq_emit(NULL, &ctx->bld_base, &txq_emit_data); + + /* Compute -0.5 / size. */ + for (unsigned c = 0; c < 2; c++) { + half_texel[c] = + LLVMBuildExtractElement(builder, txq_emit_data.output[0], + LLVMConstInt(ctx->i32, c, 0), ""); + half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, ""); + half_texel[c] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, half_texel[c]); + half_texel[c] = LLVMBuildFMul(builder, half_texel[c], + LLVMConstReal(ctx->f32, -0.5), ""); + } + + if (wa_8888) { + lp_build_endif(&if_ctx); + + LLVMBasicBlockRef bb[2] = { if_ctx.true_block, if_ctx.entry_block }; + + for (unsigned c = 0; c < 2; c++) { + LLVMValueRef values[2] = { half_texel[c], ctx->ac.f32_0 }; + half_texel[c] = ac_build_phi(&ctx->ac, ctx->f32, 2, + values, bb); + } + } + } + + for (unsigned c = 0; c < 2; c++) { + LLVMValueRef tmp; + tmp = ac_to_float(&ctx->ac, args->coords[c]); + tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], ""); + args->coords[c] = ac_to_integer(&ctx->ac, tmp); + } + + return wa_8888; +} + +/* The second half of the cube texture 8_8_8_8 integer workaround: adjust the + * result after the gather operation. + */ +static LLVMValueRef +si_fix_gather4_integer_result(struct si_shader_context *ctx, + LLVMValueRef result, + enum tgsi_return_type return_type, + LLVMValueRef wa) +{ + LLVMBuilderRef builder = ctx->ac.builder; + + assert(return_type == TGSI_RETURN_TYPE_SINT || + return_type == TGSI_RETURN_TYPE_UINT); + + for (unsigned chan = 0; chan < 4; ++chan) { + LLVMValueRef chanv = LLVMConstInt(ctx->i32, chan, false); + LLVMValueRef value; + LLVMValueRef wa_value; + + value = LLVMBuildExtractElement(builder, result, chanv, ""); + + if (return_type == TGSI_RETURN_TYPE_UINT) + wa_value = LLVMBuildFPToUI(builder, value, ctx->i32, ""); + else + wa_value = LLVMBuildFPToSI(builder, value, ctx->i32, ""); + wa_value = ac_to_float(&ctx->ac, wa_value); + value = LLVMBuildSelect(builder, wa, wa_value, value, ""); + + result = LLVMBuildInsertElement(builder, result, value, chanv, ""); + } + + return result; +} + +static void build_tex_intrinsic(const struct lp_build_tgsi_action *action, + struct lp_build_tgsi_context *bld_base, + struct lp_build_emit_data *emit_data) { struct si_shader_context *ctx = si_shader_context(bld_base); const struct tgsi_full_instruction *inst = emit_data->inst; @@ -1288,20 +1436,24 @@ static void tex_fetch_args( tex_fetch_ptrs(bld_base, emit_data, &args.resource, &args.sampler, &fmask_ptr); if (target == TGSI_TEXTURE_BUFFER) { - emit_data->dst_type = ctx->v4f32; - emit_data->args[0] = args.resource; - emit_data->args[1] = ctx->i32_0; - emit_data->args[2] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X); - emit_data->arg_count = 3; + LLVMValueRef vindex = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X); + unsigned num_channels = + util_last_bit(inst->Dst[0].Register.WriteMask); + LLVMValueRef result = + ac_build_buffer_load_format(&ctx->ac, + args.resource, + vindex, + ctx->i32_0, + num_channels, false, true); + emit_data->output[emit_data->chan] = + ac_build_expand_to_vec4(&ctx->ac, result, num_channels); return; } /* Fetch and project texture coordinates */ - args.coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W); + args.coords[3] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_W); for (chan = 0; chan < 3; chan++) { - args.coords[chan] = lp_build_emit_fetch(bld_base, - emit_data->inst, 0, - chan); + args.coords[chan] = lp_build_emit_fetch(bld_base, inst, 0, chan); if (opcode == TGSI_OPCODE_TXP) args.coords[chan] = ac_build_fdiv(&ctx->ac, args.coords[chan], args.coords[3]); @@ -1322,8 +1474,7 @@ static void tex_fetch_args( assert(inst->Texture.NumOffsets == 1); for (chan = 0; chan < 3; chan++) { - offset[chan] = lp_build_emit_fetch_texoffset(bld_base, - emit_data->inst, 0, chan); + offset[chan] = lp_build_emit_fetch_texoffset(bld_base, inst, 0, chan); offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan], LLVMConstInt(ctx->i32, 0x3f, 0), ""); if (chan) @@ -1533,8 +1684,6 @@ static void tex_fetch_args( } } - args.dmask = 0xf; - if (opcode == TGSI_OPCODE_TG4) { unsigned gather_comp = 0; @@ -1559,191 +1708,13 @@ static void tex_fetch_args( } args.dmask = 1 << gather_comp; - } - - set_tex_fetch_args(ctx, emit_data, &args, target); -} - -/* Gather4 should follow the same rules as bilinear filtering, but the hardware - * incorrectly forces nearest filtering if the texture format is integer. - * The only effect it has on Gather4, which always returns 4 texels for - * bilinear filtering, is that the final coordinates are off by 0.5 of - * the texel size. - * - * The workaround is to subtract 0.5 from the unnormalized coordinates, - * or (0.5 / size) from the normalized coordinates. - * - * However, cube textures with 8_8_8_8 data formats require a different - * workaround of overriding the num format to USCALED/SSCALED. This would lose - * precision in 32-bit data formats, so it needs to be applied dynamically at - * runtime. In this case, return an i1 value that indicates whether the - * descriptor was overridden (and hence a fixup of the sampler result is needed). - */ -static LLVMValueRef -si_lower_gather4_integer(struct si_shader_context *ctx, - struct ac_image_args *args, - unsigned target, - enum tgsi_return_type return_type) -{ - LLVMBuilderRef builder = ctx->ac.builder; - LLVMValueRef wa_8888 = NULL; - LLVMValueRef half_texel[2]; - - assert(return_type == TGSI_RETURN_TYPE_SINT || - return_type == TGSI_RETURN_TYPE_UINT); - - if (target == TGSI_TEXTURE_CUBE || - target == TGSI_TEXTURE_CUBE_ARRAY) { - LLVMValueRef formats; - LLVMValueRef data_format; - LLVMValueRef wa_formats; - - formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, ""); - - data_format = LLVMBuildLShr(builder, formats, - LLVMConstInt(ctx->i32, 20, false), ""); - data_format = LLVMBuildAnd(builder, data_format, - LLVMConstInt(ctx->i32, (1u << 6) - 1, false), ""); - wa_8888 = LLVMBuildICmp( - builder, LLVMIntEQ, data_format, - LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), - ""); - - uint32_t wa_num_format = - return_type == TGSI_RETURN_TYPE_UINT ? - S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) : - S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED); - wa_formats = LLVMBuildAnd(builder, formats, - LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), - ""); - wa_formats = LLVMBuildOr(builder, wa_formats, - LLVMConstInt(ctx->i32, wa_num_format, false), ""); - - formats = LLVMBuildSelect(builder, wa_8888, wa_formats, formats, ""); - args->resource = LLVMBuildInsertElement( - builder, args->resource, formats, ctx->i32_1, ""); - } - - if (target == TGSI_TEXTURE_RECT || - target == TGSI_TEXTURE_SHADOWRECT) { - assert(!wa_8888); - half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5); } else { - struct tgsi_full_instruction txq_inst = {}; - struct ac_image_args txq_args = {}; - struct lp_build_emit_data txq_emit_data = {}; - struct lp_build_if_state if_ctx; - - if (wa_8888) { - /* Skip the texture size query entirely if we don't need it. */ - lp_build_if(&if_ctx, &ctx->gallivm, LLVMBuildNot(builder, wa_8888, "")); - } - - /* Query the texture size. */ - txq_inst.Texture.Texture = target; - txq_emit_data.inst = &txq_inst; - txq_emit_data.dst_type = ctx->v4i32; - txq_args.resource = args->resource; - txq_args.sampler = args->sampler; - txq_args.lod = ctx->ac.i32_0; - txq_args.dmask = 0xf; - set_tex_fetch_args(ctx, &txq_emit_data, &txq_args, target); - txq_emit(NULL, &ctx->bld_base, &txq_emit_data); - - /* Compute -0.5 / size. */ - for (unsigned c = 0; c < 2; c++) { - half_texel[c] = - LLVMBuildExtractElement(builder, txq_emit_data.output[0], - LLVMConstInt(ctx->i32, c, 0), ""); - half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, ""); - half_texel[c] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, half_texel[c]); - half_texel[c] = LLVMBuildFMul(builder, half_texel[c], - LLVMConstReal(ctx->f32, -0.5), ""); - } - - if (wa_8888) { - lp_build_endif(&if_ctx); - - LLVMBasicBlockRef bb[2] = { if_ctx.true_block, if_ctx.entry_block }; - - for (unsigned c = 0; c < 2; c++) { - LLVMValueRef values[2] = { half_texel[c], ctx->ac.f32_0 }; - half_texel[c] = ac_build_phi(&ctx->ac, ctx->f32, 2, - values, bb); - } - } - } - - for (unsigned c = 0; c < 2; c++) { - LLVMValueRef tmp; - tmp = ac_to_float(&ctx->ac, args->coords[c]); - tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], ""); - args->coords[c] = ac_to_integer(&ctx->ac, tmp); - } - - return wa_8888; -} - -/* The second half of the cube texture 8_8_8_8 integer workaround: adjust the - * result after the gather operation. - */ -static LLVMValueRef -si_fix_gather4_integer_result(struct si_shader_context *ctx, - LLVMValueRef result, - enum tgsi_return_type return_type, - LLVMValueRef wa) -{ - LLVMBuilderRef builder = ctx->ac.builder; - - assert(return_type == TGSI_RETURN_TYPE_SINT || - return_type == TGSI_RETURN_TYPE_UINT); - - for (unsigned chan = 0; chan < 4; ++chan) { - LLVMValueRef chanv = LLVMConstInt(ctx->i32, chan, false); - LLVMValueRef value; - LLVMValueRef wa_value; - - value = LLVMBuildExtractElement(builder, result, chanv, ""); - - if (return_type == TGSI_RETURN_TYPE_UINT) - wa_value = LLVMBuildFPToUI(builder, value, ctx->i32, ""); - else - wa_value = LLVMBuildFPToSI(builder, value, ctx->i32, ""); - wa_value = ac_to_float(&ctx->ac, wa_value); - value = LLVMBuildSelect(builder, wa, wa_value, value, ""); - - result = LLVMBuildInsertElement(builder, result, value, chanv, ""); - } - - return result; -} - -static void build_tex_intrinsic(const struct lp_build_tgsi_action *action, - struct lp_build_tgsi_context *bld_base, - struct lp_build_emit_data *emit_data) -{ - struct si_shader_context *ctx = si_shader_context(bld_base); - const struct tgsi_full_instruction *inst = emit_data->inst; - struct ac_image_args args; - unsigned opcode = inst->Instruction.Opcode; - unsigned target = inst->Texture.Texture; - - if (target == TGSI_TEXTURE_BUFFER) { - unsigned num_channels = - util_last_bit(inst->Dst[0].Register.WriteMask); - LLVMValueRef result = - ac_build_buffer_load_format(&ctx->ac, - emit_data->args[0], - emit_data->args[2], - emit_data->args[1], - num_channels, false, true); - emit_data->output[emit_data->chan] = - ac_build_expand_to_vec4(&ctx->ac, result, num_channels); - return; + args.dmask = 0xf; } - memcpy(&args, emit_data->args, sizeof(args)); /* ugly */ - + args.dim = ac_texture_dim_from_tgsi_target(ctx->screen, target); + args.unorm = target == TGSI_TEXTURE_RECT || + target == TGSI_TEXTURE_SHADOWRECT; args.opcode = ac_image_sample; switch (opcode) { @@ -1895,11 +1866,6 @@ static void si_llvm_emit_fbfetch(const struct lp_build_tgsi_action *action, ac_build_image_opcode(&ctx->ac, &args); } -static const struct lp_build_tgsi_action tex_action = { - .fetch_args = tex_fetch_args, - .emit = build_tex_intrinsic, -}; - /** * Setup actions for TGSI memory opcode, including texture opcodes. */ @@ -1910,21 +1876,21 @@ void si_shader_context_init_mem(struct si_shader_context *ctx) bld_base = &ctx->bld_base; - bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TEX_LZ] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TEX2] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXB] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXB2] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXD] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXF] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXF_LZ] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXL] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXL2] = tex_action; - bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action; + bld_base->op_actions[TGSI_OPCODE_TEX].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TEX_LZ].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TEX2].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXB].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXB2].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXD].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXF].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXF_LZ].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXL].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXL2].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_TXP].emit = build_tex_intrinsic; bld_base->op_actions[TGSI_OPCODE_TXQ].fetch_args = txq_fetch_args; bld_base->op_actions[TGSI_OPCODE_TXQ].emit = txq_emit; - bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action; - bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action; + bld_base->op_actions[TGSI_OPCODE_TG4].emit = build_tex_intrinsic; + bld_base->op_actions[TGSI_OPCODE_LODQ].emit = build_tex_intrinsic; bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs; bld_base->op_actions[TGSI_OPCODE_FBFETCH].emit = si_llvm_emit_fbfetch; |