diff options
author | Charmaine Lee <[email protected]> | 2017-12-06 15:33:45 -0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-09-10 13:07:30 -0600 |
commit | 30695812606d3211052a9845f0223ca52ffcb881 (patch) | |
tree | b3a8f7bbfa54137e61d1bf1b16324d1e19232321 /src/gallium | |
parent | 6f254ad9b4c5cfe81c8f471d27cbaf0f9a74028e (diff) |
svga: no need to check MULTISAMPLE devcap for view format
According to the current SVGA contract, any view format can be
used on the underlying resource that is multisample. So there
is no need to check the MULTISAMPLE devcap for the view format.
Fixes black rendering issue with Tropics running with 4xMSAA.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/svga/svga_format.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_format.c b/src/gallium/drivers/svga/svga_format.c index 0ad55c910c3..1eb03b9a4dd 100644 --- a/src/gallium/drivers/svga/svga_format.c +++ b/src/gallium/drivers/svga/svga_format.c @@ -2457,7 +2457,7 @@ svga_is_dx_format_supported(struct pipe_screen *screen, if (sampler_format != svga_format) { caps.u = 0; svga_get_dx_format_cap(ss, sampler_format, &caps); - mask &= (SVGA3D_DXFMT_VOLUME | SVGA3D_DXFMT_MULTISAMPLE); + mask &= SVGA3D_DXFMT_VOLUME; mask |= SVGA3D_DXFMT_SHADER_SAMPLE; if ((caps.u & mask) != mask) return FALSE; |