diff options
author | Bruno Jiménez <[email protected]> | 2014-06-18 17:01:54 +0200 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2014-06-20 13:43:54 -0400 |
commit | 4d1e4429e6ce817394547a2c28fb7d1370a20a41 (patch) | |
tree | aada5a03786b0c0475468a297669c7f1384d6046 /src/gallium | |
parent | e3dfe3f7b2323428d68851341f541944a89d1783 (diff) |
r600g/compute: divide the item list in two
Now we will have a list with the items that are in the pool
(item_list) and the items that are outside it (unallocated_list)
Reviewed-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r600/compute_memory_pool.c | 99 | ||||
-rw-r--r-- | src/gallium/drivers/r600/compute_memory_pool.h | 1 |
2 files changed, 49 insertions, 51 deletions
diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c index 0b126a80191..96769e5a00a 100644 --- a/src/gallium/drivers/r600/compute_memory_pool.c +++ b/src/gallium/drivers/r600/compute_memory_pool.c @@ -108,13 +108,11 @@ int64_t compute_memory_prealloc_chunk( size_in_dw); for (item = pool->item_list; item; item = item->next) { - if (item->start_in_dw > -1) { - if (last_end + size_in_dw <= item->start_in_dw) { - return last_end; - } - - last_end = item->start_in_dw + align(item->size_in_dw, ITEM_ALIGNMENT); + if (last_end + size_in_dw <= item->start_in_dw) { + return last_end; } + + last_end = item->start_in_dw + align(item->size_in_dw, ITEM_ALIGNMENT); } if (pool->size_in_dw - last_end < size_in_dw) { @@ -226,7 +224,6 @@ void compute_memory_shadow(struct compute_memory_pool* pool, int compute_memory_finalize_pending(struct compute_memory_pool* pool, struct pipe_context * pipe) { - struct compute_memory_item *pending_list = NULL, *end_p = NULL; struct compute_memory_item *item, *next; int64_t allocated = 0; @@ -244,45 +241,16 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool, item->size_in_dw, item->size_in_dw * 4); } - /* Search through the list of memory items in the pool */ + /* Calculate the total allocated size */ for (item = pool->item_list; item; item = next) { next = item->next; + allocated += align(item->size_in_dw, ITEM_ALIGNMENT); + } - /* Check if the item is pending. */ - if (item->start_in_dw == -1) { - /* It is pending, so add it to the pending_list... */ - if (end_p) { - end_p->next = item; - } - else { - pending_list = item; - } - - /* ... and then remove it from the item list. */ - if (item->prev) { - item->prev->next = next; - } - else { - pool->item_list = next; - } - - if (next) { - next->prev = item->prev; - } - - /* This sequence makes the item be at the end of the list */ - item->prev = end_p; - item->next = NULL; - end_p = item; - - /* Update the amount of space we will need to allocate. */ - unallocated += item->size_in_dw+1024; - } - else { - /* The item is not pending, so update the amount of space - * that has already been allocated. */ - allocated += item->size_in_dw; - } + /* Calculate the total unallocated size */ + for (item = pool->unallocated_list; item; item = next) { + next = item->next; + unallocated += align(item->size_in_dw, ITEM_ALIGNMENT); } /* If we require more space than the size of the pool, then grow the @@ -302,15 +270,15 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool, * In this case, there are 300 units of free space in the pool, but * they aren't contiguous, so it will be impossible to allocate Item D. */ - if (pool->size_in_dw < allocated+unallocated) { - err = compute_memory_grow_pool(pool, pipe, allocated+unallocated); + if (pool->size_in_dw < allocated + unallocated) { + err = compute_memory_grow_pool(pool, pipe, allocated + unallocated); if (err == -1) return -1; } - /* Loop through all the pending items, allocate space for them and - * add them back to the item_list. */ - for (item = pending_list; item; item = next) { + /* Loop through all the unallocated items, allocate space for them + * and add them to the item_list. */ + for (item = pool->unallocated_list; item; item = next) { next = item->next; struct pipe_screen *screen = (struct pipe_screen *)pool->screen; @@ -383,6 +351,8 @@ int compute_memory_finalize_pending(struct compute_memory_pool* pool, allocated += item->size_in_dw; } + pool->unallocated_list = NULL; + return 0; } @@ -422,6 +392,33 @@ void compute_memory_free(struct compute_memory_pool* pool, int64_t id) } } + for (item = pool->unallocated_list; item; item = next) { + next = item->next; + + if (item->id == id) { + if (item->prev) { + item->prev->next = item->next; + } + else { + pool->unallocated_list = item->next; + } + + if (item->next) { + item->next->prev = item->prev; + } + + if (item->real_buffer) { + res = (struct pipe_resource *)item->real_buffer; + pool->screen->b.b.resource_destroy( + screen, res); + } + + free(item); + + return; + } + } + fprintf(stderr, "Internal error, invalid id %"PRIi64" " "for compute_memory_free\n", id); @@ -452,15 +449,15 @@ struct compute_memory_item* compute_memory_alloc( new_item->real_buffer = (struct r600_resource*)r600_compute_buffer_alloc_vram( pool->screen, size_in_dw * 4); - if (pool->item_list) { - for (last_item = pool->item_list; last_item->next; + if (pool->unallocated_list) { + for (last_item = pool->unallocated_list; last_item->next; last_item = last_item->next); last_item->next = new_item; new_item->prev = last_item; } else { - pool->item_list = new_item; + pool->unallocated_list = new_item; } COMPUTE_DBG(pool->screen, " + Adding item %p id = %u size = %u (%u bytes)\n", diff --git a/src/gallium/drivers/r600/compute_memory_pool.h b/src/gallium/drivers/r600/compute_memory_pool.h index cd93a199bbb..cae2c023fe1 100644 --- a/src/gallium/drivers/r600/compute_memory_pool.h +++ b/src/gallium/drivers/r600/compute_memory_pool.h @@ -58,6 +58,7 @@ struct compute_memory_pool struct r600_resource *bo; ///The pool buffer object resource struct compute_memory_item* item_list; ///Allocated memory chunks in the buffer,they must be ordered by "start_in_dw" + struct compute_memory_item* unallocated_list; ///Unallocated memory chunks struct r600_screen *screen; uint32_t *shadow; ///host copy of the pool, used for defragmentation |