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authorBrian Paul <[email protected]>2018-02-07 18:28:34 -0700
committerBrian Paul <[email protected]>2018-02-08 09:49:03 -0700
commit26948ba761e04e74a5d15a3115117b9954a4fcbb (patch)
tree7e364eca19ff42f6dd668a09a7dc44f2e62de129 /src/gallium
parent0f40f4ffdae7b9cc5b9cb32a9373ab95ebee4383 (diff)
gallium/util: s/uint/enum tgsi_semantic/ in simple shader code
Reviewed-by: Mathias Fröhlich <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c4
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.h4
-rw-r--r--src/gallium/auxiliary/util/u_tests.c2
-rw-r--r--src/gallium/tests/trivial/quad-tex.c4
-rw-r--r--src/gallium/tests/trivial/tri.c8
5 files changed, 11 insertions, 11 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index bd5a97f7bf3..4046ab1202b 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -59,7 +59,7 @@
void *
util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint num_attribs,
- const uint *semantic_names,
+ const enum tgsi_semantic *semantic_names,
const uint *semantic_indexes,
bool window_space)
{
@@ -72,7 +72,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
void *
util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
uint num_attribs,
- const uint *semantic_names,
+ const enum tgsi_semantic *semantic_names,
const uint *semantic_indexes,
bool window_space, bool layered,
const struct pipe_stream_output_info *so)
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index cec556f05cb..3afe4cc050b 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -47,14 +47,14 @@ extern "C" {
extern void *
util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint num_attribs,
- const uint *semantic_names,
+ const enum tgsi_semantic *semantic_names,
const uint *semantic_indexes,
bool window_space);
extern void *
util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
uint num_attribs,
- const uint *semantic_names,
+ const enum tgsi_semantic *semantic_names,
const uint *semantic_indexes,
bool window_space, bool layered,
const struct pipe_stream_output_info *so);
diff --git a/src/gallium/auxiliary/util/u_tests.c b/src/gallium/auxiliary/util/u_tests.c
index e8599e32031..86eee6e68b1 100644
--- a/src/gallium/auxiliary/util/u_tests.c
+++ b/src/gallium/auxiliary/util/u_tests.c
@@ -147,7 +147,7 @@ util_set_passthrough_vertex_shader(struct cso_context *cso,
struct pipe_context *ctx,
bool window_space)
{
- static const uint vs_attribs[] = {
+ static const enum tgsi_semantic vs_attribs[] = {
TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC
};
diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c
index 2ee544a4129..df0e1301f5e 100644
--- a/src/gallium/tests/trivial/quad-tex.c
+++ b/src/gallium/tests/trivial/quad-tex.c
@@ -263,8 +263,8 @@ static void init_prog(struct program *p)
/* vertex shader */
{
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_GENERIC };
+ const enum tgsi_semantic semantic_names[] =
+ { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC };
const uint semantic_indexes[] = { 0, 0 };
p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE);
}
diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c
index a2031696f02..71e97022752 100644
--- a/src/gallium/tests/trivial/tri.c
+++ b/src/gallium/tests/trivial/tri.c
@@ -208,10 +208,10 @@ static void init_prog(struct program *p)
/* vertex shader */
{
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR };
- const uint semantic_indexes[] = { 0, 0 };
- p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE);
+ const enum tgsi_semantic semantic_names[] =
+ { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_COLOR };
+ const uint semantic_indexes[] = { 0, 0 };
+ p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE);
}
/* fragment shader */