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authorDave Airlie <[email protected]>2018-07-03 09:39:27 +1000
committerDave Airlie <[email protected]>2018-07-04 05:31:32 +1000
commit0eb65b49442888ec45895b1aa5c0f8087361364f (patch)
treed7736b08a985125065e553222fe56ea55c39d5ab /src/gallium
parent887ba45c93b0a8cab664d1cd0bff104c862c479d (diff)
radeonsi: rename si_compiler -> ac_llvm_compiler
As precursor to moving init to common code, just rename the struct and move it. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c2
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c4
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h6
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c24
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h16
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_internal.h6
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c4
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c4
8 files changed, 30 insertions, 36 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 5a58fe4ac4f..5d3341ff61e 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -86,7 +86,7 @@ static void si_create_compute_state_async(void *job, int thread_index)
struct si_compute *program = (struct si_compute *)job;
struct si_shader *shader = &program->shader;
struct si_shader_selector sel;
- struct si_compiler *compiler;
+ struct ac_llvm_compiler *compiler;
struct pipe_debug_callback *debug = &program->compiler_ctx_state.debug;
struct si_screen *sscreen = program->screen;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 0f58286fed1..f4bed98e841 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -105,7 +105,7 @@ static const struct debug_named_value debug_options[] = {
};
static void si_init_compiler(struct si_screen *sscreen,
- struct si_compiler *compiler)
+ struct ac_llvm_compiler *compiler)
{
enum ac_target_machine_options tm_options =
(sscreen->debug_flags & DBG(SI_SCHED) ? AC_TM_SISCHED : 0) |
@@ -131,7 +131,7 @@ static void si_init_compiler(struct si_screen *sscreen,
return;
}
-static void si_destroy_compiler(struct si_compiler *compiler)
+static void si_destroy_compiler(struct ac_llvm_compiler *compiler)
{
if (compiler->passmgr)
LLVMDisposePassManager(compiler->passmgr);
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index bd857f8a349..301c168c952 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -515,12 +515,12 @@ struct si_screen {
/* Use at most 3 normal compiler threads on quadcore and better.
* Hyperthreaded CPUs report the number of threads, but we want
* the number of cores. We only need this many threads for shader-db. */
- struct si_compiler compiler[24]; /* used by the queue only */
+ struct ac_llvm_compiler compiler[24]; /* used by the queue only */
struct util_queue shader_compiler_queue_low_priority;
/* Use at most 2 low priority threads on quadcore and better.
* We want to minimize the impact on multithreaded Mesa. */
- struct si_compiler compiler_lowp[10];
+ struct ac_llvm_compiler compiler_lowp[10];
};
struct si_blend_color {
@@ -762,7 +762,7 @@ struct si_context {
void *vs_blit_texcoord;
struct si_screen *screen;
struct pipe_debug_callback debug;
- struct si_compiler compiler; /* only non-threaded compilation */
+ struct ac_llvm_compiler compiler; /* only non-threaded compilation */
struct si_shader_ctx_state fixed_func_tcs_shader;
struct r600_resource *wait_mem_scratch;
unsigned wait_mem_number;
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 32db089ed2c..5dc12d87243 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -69,7 +69,7 @@ enum si_arg_regfile {
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- struct si_compiler *compiler);
+ struct ac_llvm_compiler *compiler);
static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
@@ -5641,7 +5641,7 @@ void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
static int si_compile_llvm(struct si_screen *sscreen,
struct ac_shader_binary *binary,
struct si_shader_config *conf,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
LLVMModuleRef mod,
struct pipe_debug_callback *debug,
unsigned processor,
@@ -5719,7 +5719,7 @@ static void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
/* Generate code for the hardware VS shader stage to go with a geometry shader */
struct si_shader *
si_generate_gs_copy_shader(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug)
{
@@ -6001,7 +6001,7 @@ static void si_dump_shader_key(unsigned processor, const struct si_shader *shade
static void si_init_shader_ctx(struct si_shader_context *ctx,
struct si_screen *sscreen,
- struct si_compiler *compiler)
+ struct ac_llvm_compiler *compiler)
{
struct lp_build_tgsi_context *bld_base;
@@ -6791,7 +6791,7 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
}
int si_compile_tgsi_shader(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
@@ -7132,7 +7132,7 @@ si_get_shader_part(struct si_screen *sscreen,
enum pipe_shader_type type,
bool prolog,
union si_shader_part_key *key,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct pipe_debug_callback *debug,
void (*build)(struct si_shader_context *,
union si_shader_part_key *),
@@ -7378,7 +7378,7 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx,
}
static bool si_get_vs_prolog(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug,
struct si_shader *main_part,
@@ -7406,7 +7406,7 @@ static bool si_get_vs_prolog(struct si_screen *sscreen,
* Select and compile (or reuse) vertex shader parts (prolog & epilog).
*/
static bool si_shader_select_vs_parts(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
@@ -7495,7 +7495,7 @@ static void si_build_tcs_epilog_function(struct si_shader_context *ctx,
* Select and compile (or reuse) TCS parts (epilog).
*/
static bool si_shader_select_tcs_parts(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
@@ -7527,7 +7527,7 @@ static bool si_shader_select_tcs_parts(struct si_screen *sscreen,
* Select and compile (or reuse) GS parts (prolog).
*/
static bool si_shader_select_gs_parts(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
@@ -7940,7 +7940,7 @@ static void si_build_ps_epilog_function(struct si_shader_context *ctx,
* Select and compile (or reuse) pixel shader parts (prolog & epilog).
*/
static bool si_shader_select_ps_parts(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
@@ -8071,7 +8071,7 @@ static void si_fix_resource_usage(struct si_screen *sscreen,
}
}
-int si_shader_create(struct si_screen *sscreen, struct si_compiler *compiler,
+int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 6b71b399437..ffe13b761d9 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -139,6 +139,7 @@
#include "ac_binary.h"
#include "ac_llvm_build.h"
+#include "ac_llvm_util.h"
#include <stdio.h>
@@ -317,18 +318,11 @@ enum {
struct si_shader;
-/* Per-thread persistent LLVM objects. */
-struct si_compiler {
- LLVMTargetMachineRef tm;
- LLVMTargetLibraryInfoRef target_library_info;
- LLVMPassManagerRef passmgr;
-};
-
/* State of the context creating the shader object. */
struct si_compiler_ctx_state {
/* Should only be used by si_init_shader_selector_async and
* si_build_shader_variant if thread_index == -1 (non-threaded). */
- struct si_compiler *compiler;
+ struct ac_llvm_compiler *compiler;
/* Used if thread_index == -1 or if debug.async is true. */
struct pipe_debug_callback debug;
@@ -657,14 +651,14 @@ struct si_shader_part {
/* si_shader.c */
struct si_shader *
si_generate_gs_copy_shader(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug);
int si_compile_tgsi_shader(struct si_screen *sscreen,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug);
-int si_shader_create(struct si_screen *sscreen, struct si_compiler *compiler,
+int si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader,
struct pipe_debug_callback *debug);
void si_shader_destroy(struct si_shader *shader);
diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h
index 5c275ab6d9f..21e325c2d82 100644
--- a/src/gallium/drivers/radeonsi/si_shader_internal.h
+++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
@@ -174,7 +174,7 @@ struct si_shader_context {
/* CS */
int param_block_size;
- struct si_compiler *compiler;
+ struct ac_llvm_compiler *compiler;
/* Preloaded descriptors. */
LLVMValueRef esgs_ring;
@@ -216,7 +216,7 @@ si_shader_context_from_abi(struct ac_shader_abi *abi)
}
unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct pipe_debug_callback *debug);
LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
@@ -231,7 +231,7 @@ LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx,
void si_llvm_context_init(struct si_shader_context *ctx,
struct si_screen *sscreen,
- struct si_compiler *compiler);
+ struct ac_llvm_compiler *compiler);
void si_llvm_context_set_tgsi(struct si_shader_context *ctx,
struct si_shader *shader);
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
index 2581d14e760..566d3a8eb6e 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
@@ -81,7 +81,7 @@ static void si_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
* @returns 0 for success, 1 for failure
*/
unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
- struct si_compiler *compiler,
+ struct ac_llvm_compiler *compiler,
struct pipe_debug_callback *debug)
{
struct si_llvm_diagnostics diag;
@@ -972,7 +972,7 @@ static void emit_immediate(struct lp_build_tgsi_context *bld_base,
void si_llvm_context_init(struct si_shader_context *ctx,
struct si_screen *sscreen,
- struct si_compiler *compiler)
+ struct ac_llvm_compiler *compiler)
{
struct lp_type type;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index ddd38dabbe6..ffc8821df09 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1509,7 +1509,7 @@ static void si_build_shader_variant(struct si_shader *shader,
{
struct si_shader_selector *sel = shader->selector;
struct si_screen *sscreen = sel->screen;
- struct si_compiler *compiler;
+ struct ac_llvm_compiler *compiler;
struct pipe_debug_callback *debug = &shader->compiler_ctx_state.debug;
int r;
@@ -1856,7 +1856,7 @@ static void si_init_shader_selector_async(void *job, int thread_index)
{
struct si_shader_selector *sel = (struct si_shader_selector *)job;
struct si_screen *sscreen = sel->screen;
- struct si_compiler *compiler;
+ struct ac_llvm_compiler *compiler;
struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug;
assert(!debug->debug_message || debug->async);