diff options
author | Kenneth Graunke <[email protected]> | 2015-10-15 15:17:19 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-10-17 17:26:11 -0700 |
commit | dbac0a6352053bd6106feff88d95b0fd38b82afe (patch) | |
tree | 5cea385ab3e65894bae2e083c9677b069d30d194 /src/gallium | |
parent | 7c10af64258ca3a839d9fc1f14957ef556878b43 (diff) |
i965/nir: Switch on shader stage in nir_lower_outputs().
VS, GS, and FS continue doing the same thing they did before. We can
simplify the FS code a bit because it is always scalar.
Compute shaders now assert that there are no outputs instead of doing
a loop over 0 outputs.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/gallium')
0 files changed, 0 insertions, 0 deletions