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authorKenneth Graunke <[email protected]>2015-10-15 15:17:19 -0700
committerKenneth Graunke <[email protected]>2015-10-17 17:26:11 -0700
commitdbac0a6352053bd6106feff88d95b0fd38b82afe (patch)
tree5cea385ab3e65894bae2e083c9677b069d30d194 /src/gallium
parent7c10af64258ca3a839d9fc1f14957ef556878b43 (diff)
i965/nir: Switch on shader stage in nir_lower_outputs().
VS, GS, and FS continue doing the same thing they did before. We can simplify the FS code a bit because it is always scalar. Compute shaders now assert that there are no outputs instead of doing a loop over 0 outputs. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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