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author | Ilia Mirkin <[email protected]> | 2017-11-19 12:27:12 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2017-11-25 16:56:30 -0500 |
commit | ab336e8b46b6d7016519681c59b9aedf3fea04ad (patch) | |
tree | 57b6011a3af1f50045f42c6af6c4d232ad85da24 /src/gallium | |
parent | c690a7a8cdfb6425547bbb782020098405851194 (diff) |
nir: allow texture offsets with cube maps
GL doesn't have this, but some hardware supports it. This is convenient
for lowering tg4 to plain texture calls, which is necessary on Adreno
A4xx hardware.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium')
0 files changed, 0 insertions, 0 deletions