diff options
author | Dave Airlie <[email protected]> | 2015-07-20 02:37:14 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-07-30 09:00:17 +0100 |
commit | 3c73c418713adec52389e2723e38bf47df13a24b (patch) | |
tree | fc89d146c3feada4d634548e19f6e4c57102f7d8 /src/gallium | |
parent | c73a13e9538cab1772b71fb5599e4944c540412e (diff) |
radeonsi: add GS multiple streams support (v2)
This is the final piece for ARB_gpu_shader5,
The code is based on the r600 code from Glenn Kennard,
and myself.
While developing this, I'm not 100% sure of all the calculations
made in the GS registers, this is why the max_stream is worked
out there and used to limit the changes in registers. Otherwise
my initial attempts either regressed GS texelFetch tests
or primitive-id-restart. The current code has no regressions
in piglit.
This commit doesn't enable ARB_gpu_shader5, since that just
bumps the glsl level to 4.00, so I'll just do a separate patch
for 4.10.
v1.1: fix bug introduced in rebase.
v2: Address Marek's review comments,
remove my llvm stream code for simpler C,
move gsvs_ring and gs_next_vertex to arrays.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 74 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 75 |
6 files changed, 127 insertions, 39 deletions
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 2e2a35b2280..14bb6e1fa21 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -724,7 +724,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, struct pipe_resource *buffer, unsigned stride, unsigned num_records, bool add_tid, bool swizzle, - unsigned element_size, unsigned index_stride) + unsigned element_size, unsigned index_stride, uint64_t offset) { struct si_context *sctx = (struct si_context *)ctx; struct si_buffer_resources *buffers = &sctx->rw_buffers[shader]; @@ -741,7 +741,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, if (buffer) { uint64_t va; - va = r600_resource(buffer)->gpu_address; + va = r600_resource(buffer)->gpu_address + offset; switch (element_size) { default: diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index 808b9bcdc84..a120282e973 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -316,7 +316,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: return 4095; case PIPE_CAP_MAX_VERTEX_STREAMS: - return 1; + return 4; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 2048; diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index fa31f734ff2..d8bab875adb 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -31,6 +31,7 @@ #include "gallivm/lp_bld_intr.h" #include "gallivm/lp_bld_logic.h" #include "gallivm/lp_bld_arit.h" +#include "gallivm/lp_bld_bitarit.h" #include "gallivm/lp_bld_flow.h" #include "radeon/r600_cs.h" #include "radeon/radeon_llvm.h" @@ -87,8 +88,8 @@ struct si_shader_context LLVMValueRef samplers[SI_NUM_SAMPLER_STATES]; LLVMValueRef so_buffers[4]; LLVMValueRef esgs_ring; - LLVMValueRef gsvs_ring; - LLVMValueRef gs_next_vertex; + LLVMValueRef gsvs_ring[4]; + LLVMValueRef gs_next_vertex[4]; }; static struct si_shader_context * si_shader_context( @@ -1576,6 +1577,9 @@ static void si_llvm_emit_streamout(struct si_shader_context *shader, LLVMValueRef can_emit = LLVMBuildICmp(builder, LLVMIntULT, tid, so_vtx_count, ""); + LLVMValueRef stream_id = + unpack_param(shader, shader->param_streamout_config, 24, 2); + /* Emit the streamout code conditionally. This actually avoids * out-of-bounds buffer access. The hw tells us via the SGPR * (so_vtx_count) which threads are allowed to emit streamout data. */ @@ -1615,7 +1619,9 @@ static void si_llvm_emit_streamout(struct si_shader_context *shader, unsigned reg = so->output[i].register_index; unsigned start = so->output[i].start_component; unsigned num_comps = so->output[i].num_components; + unsigned stream = so->output[i].stream; LLVMValueRef out[4]; + struct lp_build_if_state if_ctx_stream; assert(num_comps && num_comps <= 4); if (!num_comps || num_comps > 4) @@ -1649,11 +1655,18 @@ static void si_llvm_emit_streamout(struct si_shader_context *shader, break; } + LLVMValueRef can_emit_stream = + LLVMBuildICmp(builder, LLVMIntEQ, + stream_id, + lp_build_const_int32(gallivm, stream), ""); + + lp_build_if(&if_ctx_stream, gallivm, can_emit_stream); build_tbuffer_store_dwords(shader, shader->so_buffers[buf_idx], vdata, num_comps, so_write_offset[buf_idx], LLVMConstInt(i32, 0, 0), so->output[i].dst_offset*4); + lp_build_endif(&if_ctx_stream); } } lp_build_endif(&if_ctx); @@ -3188,6 +3201,19 @@ static void build_interp_intrinsic(const struct lp_build_tgsi_action *action, } } +static unsigned si_llvm_get_stream(struct lp_build_tgsi_context *bld_base, + struct lp_build_emit_data *emit_data) +{ + LLVMValueRef (*imms)[4] = lp_soa_context(bld_base)->immediates; + struct tgsi_src_register src0 = emit_data->inst->Src[0].Register; + unsigned stream; + + assert(src0.File == TGSI_FILE_IMMEDIATE); + + stream = LLVMConstIntGetZExtValue(imms[src0.Index][src0.SwizzleX]) & 0x3; + return stream; +} + /* Emit one vertex from the geometry shader */ static void si_llvm_emit_vertex( const struct lp_build_tgsi_action *action, @@ -3207,9 +3233,14 @@ static void si_llvm_emit_vertex( LLVMValueRef args[2]; unsigned chan; int i; + unsigned stream; + + stream = si_llvm_get_stream(bld_base, emit_data); /* Write vertex attribute values to GSVS ring */ - gs_next_vertex = LLVMBuildLoad(gallivm->builder, si_shader_ctx->gs_next_vertex, ""); + gs_next_vertex = LLVMBuildLoad(gallivm->builder, + si_shader_ctx->gs_next_vertex[stream], + ""); /* If this thread has already emitted the declared maximum number of * vertices, kill it: excessive vertex emissions are not supposed to @@ -3222,6 +3253,7 @@ static void si_llvm_emit_vertex( kill = lp_build_select(&bld_base->base, can_emit, lp_build_const_float(gallivm, 1.0f), lp_build_const_float(gallivm, -1.0f)); + build_intrinsic(gallivm->builder, "llvm.AMDGPU.kill", LLVMVoidTypeInContext(gallivm->context), &kill, 1, 0); @@ -3241,7 +3273,7 @@ static void si_llvm_emit_vertex( out_val = LLVMBuildBitCast(gallivm->builder, out_val, i32, ""); build_tbuffer_store(si_shader_ctx, - si_shader_ctx->gsvs_ring, + si_shader_ctx->gsvs_ring[stream], out_val, 1, voffset, soffset, 0, V_008F0C_BUF_DATA_FORMAT_32, @@ -3251,10 +3283,11 @@ static void si_llvm_emit_vertex( } gs_next_vertex = lp_build_add(uint, gs_next_vertex, lp_build_const_int32(gallivm, 1)); - LLVMBuildStore(gallivm->builder, gs_next_vertex, si_shader_ctx->gs_next_vertex); + + LLVMBuildStore(gallivm->builder, gs_next_vertex, si_shader_ctx->gs_next_vertex[stream]); /* Signal vertex emission */ - args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_EMIT | SENDMSG_GS); + args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_EMIT | SENDMSG_GS | (stream << 8)); args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID); build_intrinsic(gallivm->builder, "llvm.SI.sendmsg", LLVMVoidTypeInContext(gallivm->context), args, 2, @@ -3270,9 +3303,11 @@ static void si_llvm_emit_primitive( struct si_shader_context *si_shader_ctx = si_shader_context(bld_base); struct gallivm_state *gallivm = bld_base->base.gallivm; LLVMValueRef args[2]; + unsigned stream; /* Signal primitive cut */ - args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_CUT | SENDMSG_GS); + stream = si_llvm_get_stream(bld_base, emit_data); + args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_CUT | SENDMSG_GS | (stream << 8)); args[1] = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_GS_WAVE_ID); build_intrinsic(gallivm->builder, "llvm.SI.sendmsg", LLVMVoidTypeInContext(gallivm->context), args, 2, @@ -3651,13 +3686,21 @@ static void preload_ring_buffers(struct si_shader_context *si_shader_ctx) build_indexed_load_const(si_shader_ctx, buf_ptr, offset); } - if (si_shader_ctx->type == TGSI_PROCESSOR_GEOMETRY || - si_shader_ctx->shader->is_gs_copy_shader) { + if (si_shader_ctx->shader->is_gs_copy_shader) { LLVMValueRef offset = lp_build_const_int32(gallivm, SI_RING_GSVS); - si_shader_ctx->gsvs_ring = + si_shader_ctx->gsvs_ring[0] = build_indexed_load_const(si_shader_ctx, buf_ptr, offset); } + if (si_shader_ctx->type == TGSI_PROCESSOR_GEOMETRY) { + int i; + for (i = 0; i < 4; i++) { + LLVMValueRef offset = lp_build_const_int32(gallivm, SI_RING_GSVS + i); + + si_shader_ctx->gsvs_ring[i] = + build_indexed_load_const(si_shader_ctx, buf_ptr, offset); + } + } } void si_shader_binary_read_config(const struct si_screen *sscreen, @@ -3838,7 +3881,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, preload_streamout_buffers(si_shader_ctx); preload_ring_buffers(si_shader_ctx); - args[0] = si_shader_ctx->gsvs_ring; + args[0] = si_shader_ctx->gsvs_ring[0]; args[1] = lp_build_mul_imm(uint, LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, si_shader_ctx->param_vertex_id), @@ -4076,9 +4119,12 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, preload_ring_buffers(&si_shader_ctx); if (si_shader_ctx.type == TGSI_PROCESSOR_GEOMETRY) { - si_shader_ctx.gs_next_vertex = - lp_build_alloca(bld_base->base.gallivm, - bld_base->uint_bld.elem_type, ""); + int i; + for (i = 0; i < 4; i++) { + si_shader_ctx.gs_next_vertex[i] = + lp_build_alloca(bld_base->base.gallivm, + bld_base->uint_bld.elem_type, ""); + } } if (!lp_build_tgsi_llvm(bld_base, tokens)) { diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index ab5c3ca2a03..86e1624f3d3 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -3138,10 +3138,6 @@ static void si_init_config(struct si_context *sctx) si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0); si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0); - si_pm4_set_reg(pm4, R_028B60_VGT_GS_VERT_ITEMSIZE_1, 0); - si_pm4_set_reg(pm4, R_028B64_VGT_GS_VERT_ITEMSIZE_2, 0); - si_pm4_set_reg(pm4, R_028B68_VGT_GS_VERT_ITEMSIZE_3, 0); - si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0); si_pm4_set_reg(pm4, R_028AB4_VGT_REUSE_OFF, 0); si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0); diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 25220534eb4..e4d859a4fb7 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -148,7 +148,10 @@ struct si_shader_data { #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */ #define SI_RING_ESGS 0 /* for ES, GS */ #define SI_RING_GSVS 1 /* for GS, VS */ -#define SI_NUM_RING_BUFFERS 2 +#define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */ +#define SI_RING_GSVS_2 3 +#define SI_RING_GSVS_3 4 +#define SI_NUM_RING_BUFFERS 5 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4) @@ -249,7 +252,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot, struct pipe_resource *buffer, unsigned stride, unsigned num_records, bool add_tid, bool swizzle, - unsigned element_size, unsigned index_stride); + unsigned element_size, unsigned index_stride, uint64_t offset); void si_init_all_descriptors(struct si_context *sctx); void si_release_all_descriptors(struct si_context *sctx); void si_all_descriptors_begin_new_cs(struct si_context *sctx); diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 18bddfda265..1a6854e069d 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -206,16 +206,32 @@ static void si_shader_es(struct si_shader *shader) si_set_tesseval_regs(shader, pm4); } +static unsigned si_gs_get_max_stream(struct si_shader *shader) +{ + struct pipe_stream_output_info *so = &shader->selector->so; + unsigned max_stream = 0, i; + + if (so->num_outputs == 0) + return 0; + + for (i = 0; i < so->num_outputs; i++) { + if (so->output[i].stream > max_stream) + max_stream = so->output[i].stream; + } + return max_stream; +} + static void si_shader_gs(struct si_shader *shader) { - unsigned gs_vert_itemsize = shader->selector->info.num_outputs * (16 >> 2); + unsigned gs_vert_itemsize = shader->selector->info.num_outputs * 16; unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices; - unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out; + unsigned gsvs_itemsize = (gs_vert_itemsize * gs_max_vert_out) >> 2; unsigned gs_num_invocations = shader->selector->gs_num_invocations; unsigned cut_mode; struct si_pm4_state *pm4; unsigned num_sgprs, num_user_sgprs; uint64_t va; + unsigned max_stream = si_gs_get_max_stream(shader); /* The GSVS_RING_ITEMSIZE register takes 15 bits */ assert(gsvs_itemsize < (1 << 15)); @@ -243,16 +259,19 @@ static void si_shader_gs(struct si_shader *shader) S_028A40_GS_WRITE_OPTIMIZE(1)); si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize); - si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize); - si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize); + si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize * ((max_stream >= 2) ? 2 : 1)); + si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize * ((max_stream >= 3) ? 3 : 1)); si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE, util_bitcount64(shader->selector->inputs_read) * (16 >> 2)); - si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize); + si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize * (max_stream + 1)); si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out); - si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize); + si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize >> 2); + si_pm4_set_reg(pm4, R_028B60_VGT_GS_VERT_ITEMSIZE_1, (max_stream >= 1) ? gs_vert_itemsize >> 2 : 0); + si_pm4_set_reg(pm4, R_028B64_VGT_GS_VERT_ITEMSIZE_2, (max_stream >= 2) ? gs_vert_itemsize >> 2 : 0); + si_pm4_set_reg(pm4, R_028B68_VGT_GS_VERT_ITEMSIZE_3, (max_stream >= 3) ? gs_vert_itemsize >> 2 : 0); si_pm4_set_reg(pm4, R_028B90_VGT_GS_INSTANCE_CNT, S_028B90_CNT(MIN2(gs_num_invocations, 127)) | @@ -1001,15 +1020,42 @@ static void si_init_gs_rings(struct si_context *sctx) si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS, sctx->esgs_ring, 0, esgs_ring_size, - true, true, 4, 64); + true, true, 4, 64, 0); si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS, sctx->esgs_ring, 0, esgs_ring_size, - false, false, 0, 0); + false, false, 0, 0, 0); si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS, sctx->gsvs_ring, 0, gsvs_ring_size, - false, false, 0, 0); + false, false, 0, 0, 0); } +static void si_update_gs_rings(struct si_context *sctx) +{ + unsigned gs_vert_itemsize = sctx->gs_shader->info.num_outputs * 16; + unsigned gs_max_vert_out = sctx->gs_shader->gs_max_out_vertices; + unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out; + uint64_t offset; + + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_GSVS, + sctx->gsvs_ring, gsvs_itemsize, + 64, true, true, 4, 16, 0); + + offset = gsvs_itemsize * 64; + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_GSVS_1, + sctx->gsvs_ring, gsvs_itemsize, + 64, true, true, 4, 16, offset); + + offset = (gsvs_itemsize * 2) * 64; + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_GSVS_2, + sctx->gsvs_ring, gsvs_itemsize, + 64, true, true, 4, 16, offset); + + offset = (gsvs_itemsize * 3) * 64; + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_GSVS_3, + sctx->gsvs_ring, gsvs_itemsize, + 64, true, true, 4, 16, offset); + +} /** * @returns 1 if \p sel has been updated to use a new scratch buffer and 0 * otherwise. @@ -1171,7 +1217,7 @@ static void si_init_tess_factor_ring(struct si_context *sctx) si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_TESS_CTRL, SI_RING_TESS_FACTOR, sctx->tf_ring, 0, - sctx->tf_ring->width0, false, false, 0, 0); + sctx->tf_ring->width0, false, false, 0, 0, 0); sctx->b.flags |= SI_CONTEXT_VGT_FLUSH; } @@ -1252,7 +1298,7 @@ static void si_update_so(struct si_context *sctx, struct si_shader_selector *sha int i; for (i = 0; i < so->num_outputs; i++) - enabled_stream_buffers_mask |= (1 << so->output[i].output_buffer); + enabled_stream_buffers_mask |= (1 << so->output[i].output_buffer) << (so->output[i].stream * 4); sctx->b.streamout.enabled_stream_buffers_mask = enabled_stream_buffers_mask; sctx->b.streamout.stride_in_dw = shader->so.stride; } @@ -1311,15 +1357,12 @@ void si_update_shaders(struct si_context *sctx) if (!sctx->gs_rings) si_init_gs_rings(sctx); + if (sctx->emitted.named.gs_rings != sctx->gs_rings) sctx->b.flags |= SI_CONTEXT_VGT_FLUSH; si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings); - si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS, - sctx->gsvs_ring, - sctx->gs_shader->gs_max_out_vertices * - sctx->gs_shader->info.num_outputs * 16, - 64, true, true, 4, 16); + si_update_gs_rings(sctx); } else { si_pm4_bind_state(sctx, gs_rings, NULL); si_pm4_bind_state(sctx, gs, NULL); |