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authorJason Ekstrand <[email protected]>2016-05-25 16:00:38 -0700
committerJason Ekstrand <[email protected]>2016-05-26 14:13:38 -0700
commit32210dea8e474f8e93f5df681fb6a8265a0cda4b (patch)
treec25fdd05d4f55131c161b7197b5ebf09eb5cf503 /src/gallium
parentddcfc35f62ed3ad83b100beacb5b30394dcd9960 (diff)
compiler: Move glsl_to_nir to libglsl.la
Right now libglsl.la depends on libnir.la so putting it in libnir.la adds a dependency on libglsl.la that goes the wrong direction. Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index 7f5b483e13b..3e97ca5d636 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -45,7 +45,7 @@
#include "ir3.h"
#include "compiler/glsl/standalone.h"
-#include "compiler/nir/glsl_to_nir.h"
+#include "compiler/glsl/glsl_to_nir.h"
static void dump_info(struct ir3_shader_variant *so, const char *str)
{