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authorMarek Olšák <[email protected]>2015-07-25 16:15:48 +0200
committerMarek Olšák <[email protected]>2015-07-31 16:49:17 +0200
commit3063c5e3d3fefdc5eed7600882bd08f56bf86db8 (patch)
treeb124552489ac8f1d0dc68e8e0523cf855e6941e6 /src/gallium
parent2dcbd427da74c8f2b6f46e789924a7ced67be260 (diff)
radeonsi: add a debug flag that disables printing ISA in shader dumps
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeon/r600_pipe_common.c1
-rw-r--r--src/gallium/drivers/radeon/r600_pipe_common.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c20
3 files changed, 13 insertions, 9 deletions
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
index d0162b514dc..75e820144e3 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/src/gallium/drivers/radeon/r600_pipe_common.c
@@ -337,6 +337,7 @@ static const struct debug_named_value common_debug_options[] = {
{ "tes", DBG_TES, "Print tessellation evaluation shaders" },
{ "noir", DBG_NO_IR, "Don't print the LLVM IR"},
{ "notgsi", DBG_NO_TGSI, "Don't print the TGSI"},
+ { "noasm", DBG_NO_ASM, "Don't print disassembled shaders"},
/* features */
{ "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 72f4715975e..e2a60c59c82 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -83,6 +83,7 @@
#define DBG_TES (1 << 11)
#define DBG_NO_IR (1 << 12)
#define DBG_NO_TGSI (1 << 13)
+#define DBG_NO_ASM (1 << 14)
/* Bits 21-31 are reserved for the r600g driver. */
/* features */
#define DBG_NO_ASYNC_DMA (1llu << 32)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index dec68b3a8f0..4151e011d58 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -3811,15 +3811,17 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader)
si_shader_binary_upload(sscreen, shader);
if (dump) {
- if (binary->disasm_string) {
- fprintf(stderr, "\nShader Disassembly:\n\n");
- fprintf(stderr, "%s\n", binary->disasm_string);
- } else {
- fprintf(stderr, "SI CODE:\n");
- for (i = 0; i < binary->code_size; i+=4 ) {
- fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i, binary->code[i + 3],
- binary->code[i + 2], binary->code[i + 1],
- binary->code[i]);
+ if (!(sscreen->b.debug_flags & DBG_NO_ASM)) {
+ if (binary->disasm_string) {
+ fprintf(stderr, "\nShader Disassembly:\n\n");
+ fprintf(stderr, "%s\n", binary->disasm_string);
+ } else {
+ fprintf(stderr, "SI CODE:\n");
+ for (i = 0; i < binary->code_size; i+=4 ) {
+ fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i, binary->code[i + 3],
+ binary->code[i + 2], binary->code[i + 1],
+ binary->code[i]);
+ }
}
}