diff options
author | Bruno Jiménez <[email protected]> | 2014-05-19 18:14:55 +0200 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2014-06-10 15:29:57 -0400 |
commit | df1dd8bf22273b70a725299d269369c2d965334a (patch) | |
tree | 45769cdeb288c3cb6aff3af6683248be95f7824b /src/gallium | |
parent | 1d6384318eb100e3c4c50ad43e2a3e1942ccbd21 (diff) |
r600g/compute: Cleanup of compute_memory_pool.h
Removed compute_memory_defrag declaration because it seems
to be unimplemented.
I think that this function would have been the one that solves
the problem with fragmentation that compute_memory_finalize_pending has.
Also removed comments that are already at compute_memory_pool.c
Reviewed-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/r600/compute_memory_pool.h | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/gallium/drivers/r600/compute_memory_pool.h b/src/gallium/drivers/r600/compute_memory_pool.h index e61c003d5de..c711c59bcfa 100644 --- a/src/gallium/drivers/r600/compute_memory_pool.h +++ b/src/gallium/drivers/r600/compute_memory_pool.h @@ -64,32 +64,17 @@ int64_t compute_memory_prealloc_chunk(struct compute_memory_pool* pool, int64_t struct compute_memory_item* compute_memory_postalloc_chunk(struct compute_memory_pool* pool, int64_t start_in_dw); ///search for the chunk where we can link our new chunk after it -/** - * reallocates pool, conserves data - * @returns -1 if it fails, 0 otherwise - */ int compute_memory_grow_pool(struct compute_memory_pool* pool, struct pipe_context * pipe, int new_size_in_dw); -/** - * Copy pool from device to host, or host to device - */ void compute_memory_shadow(struct compute_memory_pool* pool, struct pipe_context * pipe, int device_to_host); -/** - * Allocates pending allocations in the pool - * @returns -1 if it fails, 0 otherwise - */ int compute_memory_finalize_pending(struct compute_memory_pool* pool, struct pipe_context * pipe); -void compute_memory_defrag(struct compute_memory_pool* pool); ///Defragment the memory pool, always heavy memory usage void compute_memory_free(struct compute_memory_pool* pool, int64_t id); struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool, int64_t size_in_dw); ///Creates pending allocations -/** - * Transfer data host<->device, offset and size is in bytes - */ void compute_memory_transfer(struct compute_memory_pool* pool, struct pipe_context * pipe, int device_to_host, struct compute_memory_item* chunk, void* data, |