diff options
author | Rob Clark <[email protected]> | 2015-03-05 15:27:27 -0500 |
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committer | Rob Clark <[email protected]> | 2015-03-05 15:36:47 -0500 |
commit | 60096ed906e5ebfdce41024c7af69f03b96dbe82 (patch) | |
tree | 6442b86fc24fc26aa82b8a4cb204220152126e87 /src/gallium | |
parent | 1a96d9ef1c2821df7e49f6bf685d26c264167933 (diff) |
freedreno/ir3: fix silly typo for binning pass shaders
Was resulting in gl_PointSize write being optimized out, causing
particle system type shaders to hang if hw binning enabled.
Fixes neverball, OGLES2ParticleSystem, etc.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c index 2084ad31a56..fb51cdefc7c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c @@ -3337,7 +3337,7 @@ ir3_compile_shader(struct ir3_shader_variant *so, if (key.binning_pass) { for (i = 0, j = 0; i < so->outputs_count; i++) { unsigned name = sem2name(so->outputs[i].semantic); - unsigned idx = sem2name(so->outputs[i].semantic); + unsigned idx = sem2idx(so->outputs[i].semantic); /* throw away everything but first position/psize */ if ((idx == 0) && ((name == TGSI_SEMANTIC_POSITION) || |