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author | Eric Anholt <[email protected]> | 2018-07-06 13:43:06 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-07-26 11:00:34 -0700 |
commit | d934d3206e764bbb15c0cacf357e4ce9279f22b0 (patch) | |
tree | 570917a387f8e0c404fdc96ccacc35d50f16186e /src/gallium | |
parent | b5a56a11daff72d6c566da116a58b1d99087dd88 (diff) |
nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform.
This is controlled by a new nir_shader_compiler_options flag, and fixes
dEQP-GLES3.functional.shaders.builtin_variable.pointcoord on V3D.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium')
0 files changed, 0 insertions, 0 deletions