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authorChia-I Wu <[email protected]>2014-08-08 12:42:50 +0800
committerChia-I Wu <[email protected]>2014-08-19 19:53:37 +0800
commit925359bc784399c1a65a46e2b136da3c4d30388d (patch)
tree801a4bf40798c1cf2b0379db17ab2d2e8873a0cd /src/gallium
parent5ae9bdafd4bd50c0a72abb7cca5f8407efcb4cba (diff)
ilo: add new resource layout code
Based on the old code, the new layout code describes the layout with the new, well-documented, ilo_layout. It also gains new features such as MCS support and extended ARYSPC_LOD0 that i965 comes up with (see 6345a94a9b134b1321b3b290bacde228b12af415).
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/ilo/Makefile.sources1
-rw-r--r--src/gallium/drivers/ilo/ilo_layout.c1481
-rw-r--r--src/gallium/drivers/ilo/ilo_layout.h297
3 files changed, 1779 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/Makefile.sources b/src/gallium/drivers/ilo/Makefile.sources
index d109af0097c..97073022907 100644
--- a/src/gallium/drivers/ilo/Makefile.sources
+++ b/src/gallium/drivers/ilo/Makefile.sources
@@ -15,6 +15,7 @@ C_SOURCES := \
ilo_gpe_gen6.c \
ilo_gpe_gen7.c \
ilo_gpgpu.c \
+ ilo_layout.c \
ilo_query.c \
ilo_resource.c \
ilo_screen.c \
diff --git a/src/gallium/drivers/ilo/ilo_layout.c b/src/gallium/drivers/ilo/ilo_layout.c
new file mode 100644
index 00000000000..6770632ae41
--- /dev/null
+++ b/src/gallium/drivers/ilo/ilo_layout.c
@@ -0,0 +1,1481 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#include "ilo_layout.h"
+
+enum {
+ LAYOUT_TILING_NONE = 1 << INTEL_TILING_NONE,
+ LAYOUT_TILING_X = 1 << INTEL_TILING_X,
+ LAYOUT_TILING_Y = 1 << INTEL_TILING_Y,
+ LAYOUT_TILING_W = 1 << (INTEL_TILING_Y + 1),
+
+ LAYOUT_TILING_ALL = (LAYOUT_TILING_NONE |
+ LAYOUT_TILING_X |
+ LAYOUT_TILING_Y |
+ LAYOUT_TILING_W)
+};
+
+struct ilo_layout_params {
+ const struct ilo_dev_info *dev;
+ const struct pipe_resource *templ;
+
+ bool compressed;
+
+ unsigned h0, h1;
+ unsigned max_x, max_y;
+};
+
+static void
+layout_get_slice_size(const struct ilo_layout *layout,
+ const struct ilo_layout_params *params,
+ unsigned level, unsigned *width, unsigned *height)
+{
+ const struct pipe_resource *templ = params->templ;
+ unsigned w, h;
+
+ w = u_minify(layout->width0, level);
+ h = u_minify(layout->height0, level);
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 114:
+ *
+ * "The dimensions of the mip maps are first determined by applying the
+ * sizing algorithm presented in Non-Power-of-Two Mipmaps above. Then,
+ * if necessary, they are padded out to compression block boundaries."
+ */
+ w = align(w, layout->block_width);
+ h = align(h, layout->block_height);
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 111:
+ *
+ * "If the surface is multisampled (4x), these values must be adjusted
+ * as follows before proceeding:
+ *
+ * W_L = ceiling(W_L / 2) * 4
+ * H_L = ceiling(H_L / 2) * 4"
+ *
+ * From the Ivy Bridge PRM, volume 1 part 1, page 108:
+ *
+ * "If the surface is multisampled and it is a depth or stencil surface
+ * or Multisampled Surface StorageFormat in SURFACE_STATE is
+ * MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before
+ * proceeding:
+ *
+ * #samples W_L = H_L =
+ * 2 ceiling(W_L / 2) * 4 HL [no adjustment]
+ * 4 ceiling(W_L / 2) * 4 ceiling(H_L / 2) * 4
+ * 8 ceiling(W_L / 2) * 8 ceiling(H_L / 2) * 4
+ * 16 ceiling(W_L / 2) * 8 ceiling(H_L / 2) * 8"
+ *
+ * For interleaved samples (4x), where pixels
+ *
+ * (x, y ) (x+1, y )
+ * (x, y+1) (x+1, y+1)
+ *
+ * would be is occupied by
+ *
+ * (x, y , si0) (x+1, y , si0) (x, y , si1) (x+1, y , si1)
+ * (x, y+1, si0) (x+1, y+1, si0) (x, y+1, si1) (x+1, y+1, si1)
+ * (x, y , si2) (x+1, y , si2) (x, y , si3) (x+1, y , si3)
+ * (x, y+1, si2) (x+1, y+1, si2) (x, y+1, si3) (x+1, y+1, si3)
+ *
+ * Thus the need to
+ *
+ * w = align(w, 2) * 2;
+ * y = align(y, 2) * 2;
+ */
+ if (layout->interleaved_samples) {
+ switch (templ->nr_samples) {
+ case 0:
+ case 1:
+ break;
+ case 2:
+ w = align(w, 2) * 2;
+ break;
+ case 4:
+ w = align(w, 2) * 2;
+ h = align(h, 2) * 2;
+ break;
+ case 8:
+ w = align(w, 2) * 4;
+ h = align(h, 2) * 2;
+ break;
+ case 16:
+ w = align(w, 2) * 4;
+ h = align(h, 2) * 4;
+ break;
+ default:
+ assert(!"unsupported sample count");
+ break;
+ }
+ }
+
+ /*
+ * From the Ivy Bridge PRM, volume 1 part 1, page 108:
+ *
+ * "For separate stencil buffer, the width must be mutiplied by 2 and
+ * height divided by 2..."
+ *
+ * To make things easier (for transfer), we will just double the stencil
+ * stride in 3DSTATE_STENCIL_BUFFER.
+ */
+ w = align(w, layout->align_i);
+ h = align(h, layout->align_j);
+
+ *width = w;
+ *height = h;
+}
+
+static unsigned
+layout_get_num_layers(const struct ilo_layout *layout,
+ const struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ unsigned num_layers = templ->array_size;
+
+ /* samples of the same index are stored in a layer */
+ if (templ->nr_samples > 1 && !layout->interleaved_samples)
+ num_layers *= templ->nr_samples;
+
+ return num_layers;
+}
+
+static void
+layout_init_layer_height(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ unsigned num_layers;
+
+ if (layout->walk != ILO_LAYOUT_WALK_LAYER)
+ return;
+
+ num_layers = layout_get_num_layers(layout, params);
+ if (num_layers <= 1)
+ return;
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 115:
+ *
+ * "The following equation is used for surface formats other than
+ * compressed textures:
+ *
+ * QPitch = (h0 + h1 + 11j)"
+ *
+ * "The equation for compressed textures (BC* and FXT1 surface formats)
+ * follows:
+ *
+ * QPitch = (h0 + h1 + 11j) / 4"
+ *
+ * "[DevSNB] Errata: Sampler MSAA Qpitch will be 4 greater than the
+ * value calculated in the equation above, for every other odd Surface
+ * Height starting from 1 i.e. 1,5,9,13"
+ *
+ * From the Ivy Bridge PRM, volume 1 part 1, page 111-112:
+ *
+ * "If Surface Array Spacing is set to ARYSPC_FULL (note that the depth
+ * buffer and stencil buffer have an implied value of ARYSPC_FULL):
+ *
+ * QPitch = (h0 + h1 + 12j)
+ * QPitch = (h0 + h1 + 12j) / 4 (compressed)
+ *
+ * (There are many typos or missing words here...)"
+ *
+ * To access the N-th slice, an offset of (Stride * QPitch * N) is added to
+ * the base address. The PRM divides QPitch by 4 for compressed formats
+ * because the block height for those formats are 4, and it wants QPitch to
+ * mean the number of memory rows, as opposed to texel rows, between
+ * slices. Since we use texel rows everywhere, we do not need to divide
+ * QPitch by 4.
+ */
+ layout->layer_height = params->h0 + params->h1 +
+ ((params->dev->gen >= ILO_GEN(7)) ? 12 : 11) * layout->align_j;
+
+ if (params->dev->gen == ILO_GEN(6) && templ->nr_samples > 1 &&
+ layout->height0 % 4 == 1)
+ layout->layer_height += 4;
+
+ params->max_y += layout->layer_height * (num_layers - 1);
+}
+
+static void
+layout_init_lods(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ unsigned cur_x, cur_y;
+ unsigned lv;
+
+ cur_x = 0;
+ cur_y = 0;
+ for (lv = 0; lv <= templ->last_level; lv++) {
+ unsigned lod_w, lod_h;
+
+ layout_get_slice_size(layout, params, lv, &lod_w, &lod_h);
+
+ layout->lods[lv].x = cur_x;
+ layout->lods[lv].y = cur_y;
+ layout->lods[lv].slice_width = lod_w;
+ layout->lods[lv].slice_height = lod_h;
+
+ switch (layout->walk) {
+ case ILO_LAYOUT_WALK_LOD:
+ lod_h *= layout_get_num_layers(layout, params);
+ if (lv == 1)
+ cur_x += lod_w;
+ else
+ cur_y += lod_h;
+
+ /* every LOD begins at tile boundaries */
+ if (templ->last_level > 0) {
+ assert(layout->format == PIPE_FORMAT_S8_UINT);
+ cur_x = align(cur_x, 64);
+ cur_y = align(cur_y, 64);
+ }
+ break;
+ case ILO_LAYOUT_WALK_LAYER:
+ /* MIPLAYOUT_BELOW */
+ if (lv == 1)
+ cur_x += lod_w;
+ else
+ cur_y += lod_h;
+ break;
+ case ILO_LAYOUT_WALK_3D:
+ {
+ const unsigned num_slices = u_minify(templ->depth0, lv);
+ const unsigned num_slices_per_row = 1 << lv;
+ const unsigned num_rows =
+ (num_slices + num_slices_per_row - 1) / num_slices_per_row;
+
+ lod_w *= num_slices_per_row;
+ lod_h *= num_rows;
+
+ cur_y += lod_h;
+ }
+ break;
+ }
+
+ if (params->max_x < layout->lods[lv].x + lod_w)
+ params->max_x = layout->lods[lv].x + lod_w;
+ if (params->max_y < layout->lods[lv].y + lod_h)
+ params->max_y = layout->lods[lv].y + lod_h;
+ }
+
+ if (layout->walk == ILO_LAYOUT_WALK_LAYER) {
+ params->h0 = layout->lods[0].slice_height;
+
+ if (templ->last_level > 0)
+ params->h1 = layout->lods[1].slice_height;
+ else
+ layout_get_slice_size(layout, params, 1, &cur_x, &params->h1);
+ }
+}
+
+static void
+layout_init_alignments(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 113:
+ *
+ * "surface format align_i align_j
+ * YUV 4:2:2 formats 4 *see below
+ * BC1-5 4 4
+ * FXT1 8 4
+ * all other formats 4 *see below"
+ *
+ * "- align_j = 4 for any depth buffer
+ * - align_j = 2 for separate stencil buffer
+ * - align_j = 4 for any render target surface is multisampled (4x)
+ * - align_j = 4 for any render target surface with Surface Vertical
+ * Alignment = VALIGN_4
+ * - align_j = 2 for any render target surface with Surface Vertical
+ * Alignment = VALIGN_2
+ * - align_j = 2 for all other render target surface
+ * - align_j = 2 for any sampling engine surface with Surface Vertical
+ * Alignment = VALIGN_2
+ * - align_j = 4 for any sampling engine surface with Surface Vertical
+ * Alignment = VALIGN_4"
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 86:
+ *
+ * "This field (Surface Vertical Alignment) must be set to VALIGN_2 if
+ * the Surface Format is 96 bits per element (BPE)."
+ *
+ * They can be rephrased as
+ *
+ * align_i align_j
+ * compressed formats block width block height
+ * PIPE_FORMAT_S8_UINT 4 2
+ * other depth/stencil formats 4 4
+ * 4x multisampled 4 4
+ * bpp 96 4 2
+ * others 4 2 or 4
+ */
+
+ /*
+ * From the Ivy Bridge PRM, volume 1 part 1, page 110:
+ *
+ * "surface defined by surface format align_i align_j
+ * 3DSTATE_DEPTH_BUFFER D16_UNORM 8 4
+ * not D16_UNORM 4 4
+ * 3DSTATE_STENCIL_BUFFER N/A 8 8
+ * SURFACE_STATE BC*, ETC*, EAC* 4 4
+ * FXT1 8 4
+ * all others (set by SURFACE_STATE)"
+ *
+ * From the Ivy Bridge PRM, volume 4 part 1, page 63:
+ *
+ * "- This field (Surface Vertical Aligment) is intended to be set to
+ * VALIGN_4 if the surface was rendered as a depth buffer, for a
+ * multisampled (4x) render target, or for a multisampled (8x)
+ * render target, since these surfaces support only alignment of 4.
+ * - Use of VALIGN_4 for other surfaces is supported, but uses more
+ * memory.
+ * - This field must be set to VALIGN_4 for all tiled Y Render Target
+ * surfaces.
+ * - Value of 1 is not supported for format YCRCB_NORMAL (0x182),
+ * YCRCB_SWAPUVY (0x183), YCRCB_SWAPUV (0x18f), YCRCB_SWAPY (0x190)
+ * - If Number of Multisamples is not MULTISAMPLECOUNT_1, this field
+ * must be set to VALIGN_4."
+ * - VALIGN_4 is not supported for surface format R32G32B32_FLOAT."
+ *
+ * "- This field (Surface Horizontal Aligment) is intended to be set to
+ * HALIGN_8 only if the surface was rendered as a depth buffer with
+ * Z16 format or a stencil buffer, since these surfaces support only
+ * alignment of 8.
+ * - Use of HALIGN_8 for other surfaces is supported, but uses more
+ * memory.
+ * - This field must be set to HALIGN_4 if the Surface Format is BC*.
+ * - This field must be set to HALIGN_8 if the Surface Format is
+ * FXT1."
+ *
+ * They can be rephrased as
+ *
+ * align_i align_j
+ * compressed formats block width block height
+ * PIPE_FORMAT_Z16_UNORM 8 4
+ * PIPE_FORMAT_S8_UINT 8 8
+ * other depth/stencil formats 4 4
+ * 2x or 4x multisampled 4 or 8 4
+ * tiled Y 4 or 8 4 (if rt)
+ * PIPE_FORMAT_R32G32B32_FLOAT 4 or 8 2
+ * others 4 or 8 2 or 4
+ */
+
+ if (params->compressed) {
+ /* this happens to be the case */
+ layout->align_i = layout->block_width;
+ layout->align_j = layout->block_height;
+ } else if (templ->bind & PIPE_BIND_DEPTH_STENCIL) {
+ if (params->dev->gen >= ILO_GEN(7)) {
+ switch (layout->format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ layout->align_i = 8;
+ layout->align_j = 4;
+ break;
+ case PIPE_FORMAT_S8_UINT:
+ layout->align_i = 8;
+ layout->align_j = 8;
+ break;
+ default:
+ layout->align_i = 4;
+ layout->align_j = 4;
+ break;
+ }
+ } else {
+ switch (layout->format) {
+ case PIPE_FORMAT_S8_UINT:
+ layout->align_i = 4;
+ layout->align_j = 2;
+ break;
+ default:
+ layout->align_i = 4;
+ layout->align_j = 4;
+ break;
+ }
+ }
+ } else {
+ const bool valign_4 = (templ->nr_samples > 1) ||
+ (params->dev->gen >= ILO_GEN(7) &&
+ layout->tiling == INTEL_TILING_Y &&
+ (templ->bind & PIPE_BIND_RENDER_TARGET));
+
+ if (valign_4)
+ assert(layout->block_size != 12);
+
+ layout->align_i = 4;
+ layout->align_j = (valign_4) ? 4 : 2;
+ }
+
+ /*
+ * the fact that align i and j are multiples of block width and height
+ * respectively is what makes the size of the bo a multiple of the block
+ * size, slices start at block boundaries, and many of the computations
+ * work.
+ */
+ assert(layout->align_i % layout->block_width == 0);
+ assert(layout->align_j % layout->block_height == 0);
+
+ /* make sure align() works */
+ assert(util_is_power_of_two(layout->align_i) &&
+ util_is_power_of_two(layout->align_j));
+ assert(util_is_power_of_two(layout->block_width) &&
+ util_is_power_of_two(layout->block_height));
+}
+
+static unsigned
+layout_get_valid_tilings(const struct ilo_layout *layout,
+ const struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ const enum pipe_format format = layout->format;
+ unsigned valid_tilings = LAYOUT_TILING_ALL;
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 2, page 32:
+ *
+ * "Display/Overlay Y-Major not supported.
+ * X-Major required for Async Flips"
+ */
+ if (unlikely(templ->bind & PIPE_BIND_SCANOUT))
+ valid_tilings &= LAYOUT_TILING_X;
+
+ /*
+ * From the Sandy Bridge PRM, volume 3 part 2, page 158:
+ *
+ * "The cursor surface address must be 4K byte aligned. The cursor must
+ * be in linear memory, it cannot be tiled."
+ */
+ if (unlikely(templ->bind & (PIPE_BIND_CURSOR | PIPE_BIND_LINEAR)))
+ valid_tilings &= LAYOUT_TILING_NONE;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 318:
+ *
+ * "[DevSNB+]: This field (Tiled Surface) must be set to TRUE. Linear
+ * Depth Buffer is not supported."
+ *
+ * "The Depth Buffer, if tiled, must use Y-Major tiling."
+ *
+ * From the Sandy Bridge PRM, volume 1 part 2, page 22:
+ *
+ * "W-Major Tile Format is used for separate stencil."
+ */
+ if (templ->bind & PIPE_BIND_DEPTH_STENCIL) {
+ switch (format) {
+ case PIPE_FORMAT_S8_UINT:
+ valid_tilings &= LAYOUT_TILING_W;
+ break;
+ default:
+ valid_tilings &= LAYOUT_TILING_Y;
+ break;
+ }
+ }
+
+ if (templ->bind & PIPE_BIND_RENDER_TARGET) {
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 2, page 32:
+ *
+ * "NOTE: 128BPE Format Color buffer ( render target ) MUST be
+ * either TileX or Linear."
+ */
+ if (layout->block_size == 16)
+ valid_tilings &= ~LAYOUT_TILING_Y;
+
+ /*
+ * From the Ivy Bridge PRM, volume 4 part 1, page 63:
+ *
+ * "This field (Surface Vertical Aligment) must be set to VALIGN_4
+ * for all tiled Y Render Target surfaces."
+ *
+ * "VALIGN_4 is not supported for surface format R32G32B32_FLOAT."
+ */
+ if (params->dev->gen >= ILO_GEN(7) && layout->block_size == 12)
+ valid_tilings &= ~LAYOUT_TILING_Y;
+ }
+
+ /* no conflicting binding flags */
+ assert(valid_tilings);
+
+ return valid_tilings;
+}
+
+static void
+layout_init_tiling(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ unsigned valid_tilings = layout_get_valid_tilings(layout, params);
+
+ /* no hardware support for W-tile */
+ if (valid_tilings & LAYOUT_TILING_W)
+ valid_tilings = (valid_tilings & ~LAYOUT_TILING_W) | LAYOUT_TILING_NONE;
+
+ layout->valid_tilings = valid_tilings;
+
+ if (templ->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) {
+ /*
+ * heuristically set a minimum width/height for enabling tiling
+ */
+ if (layout->width0 < 64 && (valid_tilings & ~LAYOUT_TILING_X))
+ valid_tilings &= ~LAYOUT_TILING_X;
+
+ if ((layout->width0 < 32 || layout->height0 < 16) &&
+ (layout->width0 < 16 || layout->height0 < 32) &&
+ (valid_tilings & ~LAYOUT_TILING_Y))
+ valid_tilings &= ~LAYOUT_TILING_Y;
+ } else {
+ /* force linear if we are not sure where the texture is bound to */
+ if (valid_tilings & LAYOUT_TILING_NONE)
+ valid_tilings &= LAYOUT_TILING_NONE;
+ }
+
+ /* prefer tiled over linear */
+ if (valid_tilings & LAYOUT_TILING_Y)
+ layout->tiling = INTEL_TILING_Y;
+ else if (valid_tilings & LAYOUT_TILING_X)
+ layout->tiling = INTEL_TILING_X;
+ else
+ layout->tiling = INTEL_TILING_NONE;
+}
+
+static void
+layout_init_walk_gen7(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+
+ /*
+ * It is not explicitly states, but render targets are expected to be
+ * UMS/CMS (samples non-interleaved) and depth/stencil buffers are expected
+ * to be IMS (samples interleaved).
+ *
+ * See "Multisampled Surface Storage Format" field of SURFACE_STATE.
+ */
+ if (templ->bind & PIPE_BIND_DEPTH_STENCIL) {
+ /*
+ * From the Ivy Bridge PRM, volume 1 part 1, page 111:
+ *
+ * "note that the depth buffer and stencil buffer have an implied
+ * value of ARYSPC_FULL"
+ */
+ layout->walk = (templ->target == PIPE_TEXTURE_3D) ?
+ ILO_LAYOUT_WALK_3D : ILO_LAYOUT_WALK_LAYER;
+
+ layout->interleaved_samples = true;
+ } else {
+ /*
+ * From the Ivy Bridge PRM, volume 4 part 1, page 66:
+ *
+ * "If Multisampled Surface Storage Format is MSFMT_MSS and Number
+ * of Multisamples is not MULTISAMPLECOUNT_1, this field (Surface
+ * Array Spacing) must be set to ARYSPC_LOD0."
+ *
+ * As multisampled resources are not mipmapped, we never use
+ * ARYSPC_FULL for them.
+ */
+ if (templ->nr_samples > 1)
+ assert(templ->last_level == 0);
+
+ layout->walk =
+ (templ->target == PIPE_TEXTURE_3D) ? ILO_LAYOUT_WALK_3D :
+ (templ->last_level > 0) ? ILO_LAYOUT_WALK_LAYER :
+ ILO_LAYOUT_WALK_LOD;
+
+ layout->interleaved_samples = false;
+ }
+}
+
+static void
+layout_init_walk_gen6(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 115:
+ *
+ * "The separate stencil buffer does not support mip mapping, thus the
+ * storage for LODs other than LOD 0 is not needed. The following
+ * QPitch equation applies only to the separate stencil buffer:
+ *
+ * QPitch = h_0"
+ *
+ * GEN6 does not support compact spacing otherwise.
+ */
+ layout->walk =
+ (params->templ->target == PIPE_TEXTURE_3D) ? ILO_LAYOUT_WALK_3D :
+ (layout->format == PIPE_FORMAT_S8_UINT) ? ILO_LAYOUT_WALK_LOD :
+ ILO_LAYOUT_WALK_LAYER;
+
+ /* GEN6 supports only interleaved samples */
+ layout->interleaved_samples = true;
+}
+
+static void
+layout_init_walk(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ if (params->dev->gen >= ILO_GEN(7))
+ layout_init_walk_gen7(layout, params);
+ else
+ layout_init_walk_gen6(layout, params);
+}
+
+static void
+layout_init_size_and_format(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ enum pipe_format format = templ->format;
+ bool require_separate_stencil;
+
+ layout->width0 = templ->width0;
+ layout->height0 = templ->height0;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "This field (Separate Stencil Buffer Enable) must be set to the same
+ * value (enabled or disabled) as Hierarchical Depth Buffer Enable."
+ *
+ * GEN7+ requires separate stencil buffers.
+ */
+ if (templ->bind & PIPE_BIND_DEPTH_STENCIL) {
+ if (params->dev->gen >= ILO_GEN(7))
+ require_separate_stencil = true;
+ else
+ require_separate_stencil = (layout->aux == ILO_LAYOUT_AUX_HIZ);
+ }
+
+ switch (format) {
+ case PIPE_FORMAT_ETC1_RGB8:
+ format = PIPE_FORMAT_R8G8B8X8_UNORM;
+ break;
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ if (require_separate_stencil) {
+ format = PIPE_FORMAT_Z24X8_UNORM;
+ layout->separate_stencil = true;
+ }
+ break;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ if (require_separate_stencil) {
+ format = PIPE_FORMAT_Z32_FLOAT;
+ layout->separate_stencil = true;
+ }
+ break;
+ default:
+ break;
+ }
+
+ layout->format = format;
+ layout->block_width = util_format_get_blockwidth(format);
+ layout->block_height = util_format_get_blockheight(format);
+ layout->block_size = util_format_get_blocksize(format);
+
+ params->compressed = util_format_is_compressed(format);
+}
+
+static bool
+layout_want_mcs(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ bool want_mcs = false;
+
+ /* MCS is for RT on GEN7+ */
+ if (params->dev->gen < ILO_GEN(7))
+ return false;
+
+ if (templ->target != PIPE_TEXTURE_2D ||
+ !(templ->bind & PIPE_BIND_RENDER_TARGET))
+ return false;
+
+ /*
+ * From the Ivy Bridge PRM, volume 4 part 1, page 77:
+ *
+ * "For Render Target and Sampling Engine Surfaces:If the surface is
+ * multisampled (Number of Multisamples any value other than
+ * MULTISAMPLECOUNT_1), this field (MCS Enable) must be enabled."
+ *
+ * "This field must be set to 0 for all SINT MSRTs when all RT channels
+ * are not written"
+ */
+ if (templ->nr_samples > 1 && !layout->interleaved_samples &&
+ !util_format_is_pure_sint(templ->format)) {
+ want_mcs = true;
+ } else if (templ->nr_samples <= 1) {
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 326:
+ *
+ * "When MCS is buffer is used for color clear of non-multisampler
+ * render target, the following restrictions apply.
+ * - Support is limited to tiled render targets.
+ * - Support is for non-mip-mapped and non-array surface types
+ * only.
+ * - Clear is supported only on the full RT; i.e., no partial clear
+ * or overlapping clears.
+ * - MCS buffer for non-MSRT is supported only for RT formats
+ * 32bpp, 64bpp and 128bpp.
+ * ..."
+ */
+ if (layout->tiling != INTEL_TILING_NONE &&
+ templ->last_level == 0 && templ->array_size == 1) {
+ switch (layout->block_size) {
+ case 4:
+ case 8:
+ case 16:
+ want_mcs = true;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ return want_mcs;
+}
+
+static bool
+layout_want_hiz(const struct ilo_layout *layout,
+ const struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ const struct util_format_description *desc =
+ util_format_description(templ->format);
+ bool want_hiz = false;
+
+ if (ilo_debug & ILO_DEBUG_NOHIZ)
+ return false;
+
+ if (!(templ->bind & PIPE_BIND_DEPTH_STENCIL))
+ return false;
+
+ if (!util_format_has_depth(desc))
+ return false;
+
+ /* no point in having HiZ */
+ if (templ->usage == PIPE_USAGE_STAGING)
+ return false;
+
+ if (params->dev->gen >= ILO_GEN(7)) {
+ want_hiz = true;
+ } else {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 312:
+ *
+ * "The hierarchical depth buffer does not support the LOD field, it
+ * is assumed by hardware to be zero. A separate hierarachical
+ * depth buffer is required for each LOD used, and the
+ * corresponding buffer's state delivered to hardware each time a
+ * new depth buffer state with modified LOD is delivered."
+ *
+ * But we have a stronger requirement. Because of layer offsetting
+ * (check out the callers of ilo_layout_get_slice_tile_offset()), we
+ * already have to require the texture to be non-mipmapped and
+ * non-array.
+ */
+ if (templ->last_level == 0 && templ->array_size == 1 &&
+ templ->depth0 == 1)
+ want_hiz = true;
+ }
+
+ return want_hiz;
+}
+
+static void
+layout_init_aux(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ if (layout_want_hiz(layout, params))
+ layout->aux = ILO_LAYOUT_AUX_HIZ;
+ else if (layout_want_mcs(layout, params))
+ layout->aux = ILO_LAYOUT_AUX_MCS;
+}
+
+static void
+layout_align(struct ilo_layout *layout, struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ int align_w = 1, align_h = 1, pad_h = 0;
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 118:
+ *
+ * "To determine the necessary padding on the bottom and right side of
+ * the surface, refer to the table in Section 7.18.3.4 for the i and j
+ * parameters for the surface format in use. The surface must then be
+ * extended to the next multiple of the alignment unit size in each
+ * dimension, and all texels contained in this extended surface must
+ * have valid GTT entries."
+ *
+ * "For cube surfaces, an additional two rows of padding are required
+ * at the bottom of the surface. This must be ensured regardless of
+ * whether the surface is stored tiled or linear. This is due to the
+ * potential rotation of cache line orientation from memory to cache."
+ *
+ * "For compressed textures (BC* and FXT1 surface formats), padding at
+ * the bottom of the surface is to an even compressed row, which is
+ * equal to a multiple of 8 uncompressed texel rows. Thus, for padding
+ * purposes, these surfaces behave as if j = 8 only for surface
+ * padding purposes. The value of 4 for j still applies for mip level
+ * alignment and QPitch calculation."
+ */
+ if (templ->bind & PIPE_BIND_SAMPLER_VIEW) {
+ align_w = MAX2(align_w, layout->align_i);
+ align_h = MAX2(align_h, layout->align_j);
+
+ if (templ->target == PIPE_TEXTURE_CUBE)
+ pad_h += 2;
+
+ if (params->compressed)
+ align_h = MAX2(align_h, layout->align_j * 2);
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 1, page 118:
+ *
+ * "If the surface contains an odd number of rows of data, a final row
+ * below the surface must be allocated."
+ */
+ if (templ->bind & PIPE_BIND_RENDER_TARGET)
+ align_h = MAX2(align_h, 2);
+
+ /*
+ * Depth Buffer Clear/Resolve works in 8x4 sample blocks. In
+ * ilo_texture_can_enable_hiz(), we always return true for the first slice.
+ * To avoid out-of-bound access, we have to pad.
+ */
+ if (layout->aux == ILO_LAYOUT_AUX_HIZ &&
+ templ->last_level == 0 &&
+ templ->array_size == 1 &&
+ templ->depth0 == 1) {
+ align_w = MAX2(align_w, 8);
+ align_h = MAX2(align_h, 4);
+ }
+
+ params->max_x = align(params->max_x, align_w);
+ params->max_y = align(params->max_y + pad_h, align_h);
+}
+
+/* note that this may force the texture to be linear */
+static void
+layout_calculate_bo_size(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ assert(params->max_x % layout->block_width == 0);
+ assert(params->max_y % layout->block_height == 0);
+ assert(layout->layer_height % layout->block_height == 0);
+
+ layout->bo_stride =
+ (params->max_x / layout->block_width) * layout->block_size;
+ layout->bo_height = params->max_y / layout->block_height;
+
+ while (true) {
+ unsigned w = layout->bo_stride, h = layout->bo_height;
+ unsigned align_w, align_h;
+
+ /*
+ * From the Haswell PRM, volume 5, page 163:
+ *
+ * "For linear surfaces, additional padding of 64 bytes is required
+ * at the bottom of the surface. This is in addition to the padding
+ * required above."
+ */
+ if (params->dev->gen >= ILO_GEN(7.5) &&
+ (params->templ->bind & PIPE_BIND_SAMPLER_VIEW) &&
+ layout->tiling == INTEL_TILING_NONE) {
+ layout->bo_height +=
+ (64 + layout->bo_stride - 1) / layout->bo_stride;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "- For linear render target surfaces, the pitch must be a
+ * multiple of the element size for non-YUV surface formats.
+ * Pitch must be a multiple of 2 * element size for YUV surface
+ * formats.
+ * - For other linear surfaces, the pitch can be any multiple of
+ * bytes.
+ * - For tiled surfaces, the pitch must be a multiple of the tile
+ * width."
+ *
+ * Different requirements may exist when the bo is used in different
+ * places, but our alignments here should be good enough that we do not
+ * need to check layout->templ->bind.
+ */
+ switch (layout->tiling) {
+ case INTEL_TILING_X:
+ align_w = 512;
+ align_h = 8;
+ break;
+ case INTEL_TILING_Y:
+ align_w = 128;
+ align_h = 32;
+ break;
+ default:
+ if (layout->format == PIPE_FORMAT_S8_UINT) {
+ /*
+ * From the Sandy Bridge PRM, volume 1 part 2, page 22:
+ *
+ * "A 4KB tile is subdivided into 8-high by 8-wide array of
+ * Blocks for W-Major Tiles (W Tiles). Each Block is 8 rows by 8
+ * bytes."
+ *
+ * Since we asked for INTEL_TILING_NONE instead of the non-existent
+ * INTEL_TILING_W, we want to align to W tiles here.
+ */
+ align_w = 64;
+ align_h = 64;
+ } else {
+ /* some good enough values */
+ align_w = 64;
+ align_h = 2;
+ }
+ break;
+ }
+
+ w = align(w, align_w);
+ h = align(h, align_h);
+
+ /* make sure the bo is mappable */
+ if (layout->tiling != INTEL_TILING_NONE) {
+ /*
+ * Usually only the first 256MB of the GTT is mappable.
+ *
+ * See also how intel_context::max_gtt_map_object_size is calculated.
+ */
+ const size_t mappable_gtt_size = 256 * 1024 * 1024;
+
+ /*
+ * Be conservative. We may be able to switch from VALIGN_4 to
+ * VALIGN_2 if the layout was Y-tiled, but let's keep it simple.
+ */
+ if (mappable_gtt_size / w / 4 < h) {
+ if (layout->valid_tilings & LAYOUT_TILING_NONE) {
+ layout->tiling = INTEL_TILING_NONE;
+ /* MCS support for non-MSRTs is limited to tiled RTs */
+ if (layout->aux == ILO_LAYOUT_AUX_MCS &&
+ params->templ->nr_samples <= 1)
+ layout->aux = ILO_LAYOUT_AUX_NONE;
+
+ continue;
+ } else {
+ ilo_warn("cannot force texture to be linear\n");
+ }
+ }
+ }
+
+ layout->bo_stride = w;
+ layout->bo_height = h;
+ break;
+ }
+}
+
+static void
+layout_calculate_hiz_size(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ const unsigned hz_align_j = 8;
+ enum ilo_layout_walk_type hz_walk;
+ unsigned hz_width, hz_height, lv;
+ unsigned hz_clear_w, hz_clear_h;
+
+ assert(layout->aux == ILO_LAYOUT_AUX_HIZ);
+
+ assert(layout->walk == ILO_LAYOUT_WALK_LAYER ||
+ layout->walk == ILO_LAYOUT_WALK_3D);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 312:
+ *
+ * "The hierarchical depth buffer does not support the LOD field, it is
+ * assumed by hardware to be zero. A separate hierarachical depth
+ * buffer is required for each LOD used, and the corresponding
+ * buffer's state delivered to hardware each time a new depth buffer
+ * state with modified LOD is delivered."
+ *
+ * We will put all LODs in a single bo with ILO_LAYOUT_WALK_LOD.
+ */
+ if (params->dev->gen >= ILO_GEN(7))
+ hz_walk = layout->walk;
+ else
+ hz_walk = ILO_LAYOUT_WALK_LOD;
+
+ /*
+ * See the Sandy Bridge PRM, volume 2 part 1, page 312, and the Ivy Bridge
+ * PRM, volume 2 part 1, page 312-313.
+ *
+ * It seems HiZ buffer is aligned to 8x8, with every two rows packed into a
+ * memory row.
+ */
+ switch (hz_walk) {
+ case ILO_LAYOUT_WALK_LOD:
+ {
+ unsigned lod_tx[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned lod_ty[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned cur_tx, cur_ty;
+
+ /* figure out the tile offsets of LODs */
+ hz_width = 0;
+ hz_height = 0;
+ cur_tx = 0;
+ cur_ty = 0;
+ for (lv = 0; lv <= templ->last_level; lv++) {
+ unsigned tw, th;
+
+ lod_tx[lv] = cur_tx;
+ lod_ty[lv] = cur_ty;
+
+ tw = align(layout->lods[lv].slice_width, 16);
+ th = align(layout->lods[lv].slice_height, hz_align_j) *
+ templ->array_size / 2;
+ /* convert to Y-tiles */
+ tw = align(tw, 128) / 128;
+ th = align(th, 32) / 32;
+
+ if (hz_width < cur_tx + tw)
+ hz_width = cur_tx + tw;
+ if (hz_height < cur_ty + th)
+ hz_height = cur_ty + th;
+
+ if (lv == 1)
+ cur_tx += tw;
+ else
+ cur_ty += th;
+ }
+
+ /* convert tile offsets to memory offsets */
+ for (lv = 0; lv <= templ->last_level; lv++) {
+ layout->aux_offsets[lv] =
+ (lod_ty[lv] * hz_width + lod_tx[lv]) * 4096;
+ }
+ hz_width *= 128;
+ hz_height *= 32;
+ }
+ break;
+ case ILO_LAYOUT_WALK_LAYER:
+ {
+ const unsigned h0 = align(params->h0, hz_align_j);
+ const unsigned h1 = align(params->h1, hz_align_j);
+ const unsigned htail =
+ ((params->dev->gen >= ILO_GEN(7)) ? 12 : 11) * hz_align_j;
+ const unsigned hz_qpitch = h0 + h1 + htail;
+
+ hz_width = align(layout->lods[0].slice_width, 16);
+
+ hz_height = hz_qpitch * templ->array_size / 2;
+ if (params->dev->gen >= ILO_GEN(7))
+ hz_height = align(hz_height, 8);
+ }
+ break;
+ case ILO_LAYOUT_WALK_3D:
+ hz_width = align(layout->lods[0].slice_width, 16);
+
+ hz_height = 0;
+ for (lv = 0; lv <= templ->last_level; lv++) {
+ const unsigned h = align(layout->lods[lv].slice_height, hz_align_j);
+ /* according to the formula, slices are packed together vertically */
+ hz_height += h * u_minify(templ->depth0, lv);
+ }
+ hz_height /= 2;
+ break;
+ }
+
+ /*
+ * In hiz_align_fb(), we will align the LODs to 8x4 sample blocks.
+ * Experiments on Haswell show that aligning the RECTLIST primitive and
+ * 3DSTATE_DRAWING_RECTANGLE alone are not enough. The LOD sizes must be
+ * aligned.
+ */
+ hz_clear_w = 8;
+ hz_clear_h = 4;
+ switch (templ->nr_samples) {
+ case 0:
+ case 1:
+ default:
+ break;
+ case 2:
+ hz_clear_w /= 2;
+ break;
+ case 4:
+ hz_clear_w /= 2;
+ hz_clear_h /= 2;
+ break;
+ case 8:
+ hz_clear_w /= 4;
+ hz_clear_h /= 2;
+ break;
+ case 16:
+ hz_clear_w /= 4;
+ hz_clear_h /= 4;
+ break;
+ }
+
+ for (lv = 0; lv <= templ->last_level; lv++) {
+ if (u_minify(layout->width0, lv) % hz_clear_w ||
+ u_minify(layout->height0, lv) % hz_clear_h)
+ break;
+ layout->aux_enables |= 1 << lv;
+ }
+
+ /* we padded to allow this in layout_align() */
+ if (templ->last_level == 0 && templ->array_size == 1 && templ->depth0 == 1)
+ layout->aux_enables |= 0x1;
+
+ /* align to Y-tile */
+ layout->aux_stride = align(hz_width, 128);
+ layout->aux_height = align(hz_height, 32);
+}
+
+static void
+layout_calculate_mcs_size(struct ilo_layout *layout,
+ struct ilo_layout_params *params)
+{
+ const struct pipe_resource *templ = params->templ;
+ int mcs_width, mcs_height, mcs_cpp;
+ int downscale_x, downscale_y;
+
+ assert(layout->aux == ILO_LAYOUT_AUX_MCS);
+
+ if (templ->nr_samples > 1) {
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 326, the clear
+ * rectangle is scaled down by 8x2 for 4X MSAA and 2x2 for 8X MSAA. The
+ * need of scale down could be that the clear rectangle is used to clear
+ * the MCS instead of the RT.
+ *
+ * For 8X MSAA, we need 32 bits in MCS for every pixel in the RT. The
+ * 2x2 factor could come from that the hardware writes 128 bits (an
+ * OWord) at a time, and the OWord in MCS maps to a 2x2 pixel block in
+ * the RT. For 4X MSAA, we need 8 bits in MCS for every pixel in the
+ * RT. Similarly, we could reason that an OWord in 4X MCS maps to a 8x2
+ * pixel block in the RT.
+ */
+ switch (templ->nr_samples) {
+ case 2:
+ case 4:
+ downscale_x = 8;
+ downscale_y = 2;
+ mcs_cpp = 1;
+ break;
+ case 8:
+ downscale_x = 2;
+ downscale_y = 2;
+ mcs_cpp = 4;
+ break;
+ case 16:
+ downscale_x = 2;
+ downscale_y = 1;
+ mcs_cpp = 8;
+ break;
+ default:
+ assert(!"unsupported sample count");
+ return;
+ break;
+ }
+
+ /*
+ * It also appears that the 2x2 subspans generated by the scaled-down
+ * clear rectangle cannot be masked. The scale-down clear rectangle
+ * thus must be aligned to 2x2, and we need to pad.
+ */
+ mcs_width = align(layout->width0, downscale_x * 2);
+ mcs_height = align(layout->height0, downscale_y * 2);
+ } else {
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 327:
+ *
+ * " Pixels Lines
+ * TiledY RT CL
+ * bpp
+ * 32 8 4
+ * 64 4 4
+ * 128 2 4
+ *
+ * TiledX RT CL
+ * bpp
+ * 32 16 2
+ * 64 8 2
+ * 128 4 2"
+ *
+ * This table and the two following tables define the RT alignments, the
+ * clear rectangle alignments, and the clear rectangle scale factors.
+ * Viewing the RT alignments as the sizes of 128-byte blocks, we can see
+ * that the clear rectangle alignments are 16x32 blocks, and the clear
+ * rectangle scale factors are 8x16 blocks.
+ *
+ * For non-MSAA RT, we need 1 bit in MCS for every 128-byte block in the
+ * RT. Similar to the MSAA cases, we can argue that an OWord maps to
+ * 8x16 blocks.
+ *
+ * One problem with this reasoning is that a Y-tile in MCS has 8x32
+ * OWords and maps to 64x512 128-byte blocks. This differs from i965,
+ * which says that a Y-tile maps to 128x256 blocks (\see
+ * intel_get_non_msrt_mcs_alignment). It does not really change
+ * anything except for the size of the allocated MCS. Let's see if we
+ * hit out-of-bound access.
+ */
+ switch (layout->tiling) {
+ case INTEL_TILING_X:
+ downscale_x = 64 / layout->block_size;
+ downscale_y = 2;
+ break;
+ case INTEL_TILING_Y:
+ downscale_x = 32 / layout->block_size;
+ downscale_y = 4;
+ break;
+ default:
+ assert(!"unsupported tiling mode");
+ return;
+ break;
+ }
+
+ downscale_x *= 8;
+ downscale_y *= 16;
+
+ /*
+ * From the Haswell PRM, volume 7, page 652:
+ *
+ * "Clear rectangle must be aligned to two times the number of
+ * pixels in the table shown below due to 16X16 hashing across the
+ * slice."
+ *
+ * The scaled-down clear rectangle must be aligned to 4x4 instead of
+ * 2x2, and we need to pad.
+ */
+ mcs_width = align(layout->width0, downscale_x * 4) / downscale_x;
+ mcs_height = align(layout->height0, downscale_y * 4) / downscale_y;
+ mcs_cpp = 16; /* an OWord */
+ }
+
+ layout->aux_enables = (1 << (templ->last_level + 1)) - 1;
+ /* align to Y-tile */
+ layout->aux_stride = align(mcs_width * mcs_cpp, 128);
+ layout->aux_height = align(mcs_height, 32);
+}
+
+/**
+ * The texutre is for transfer only. We can define our own layout to save
+ * space.
+ */
+static void
+layout_init_for_transfer(struct ilo_layout *layout,
+ const struct ilo_dev_info *dev,
+ const struct pipe_resource *templ)
+{
+ const unsigned num_layers = (templ->target == PIPE_TEXTURE_3D) ?
+ templ->depth0 : templ->array_size;
+ unsigned layer_width, layer_height;
+
+ assert(templ->last_level == 0);
+ assert(templ->nr_samples <= 1);
+
+ layout->aux = ILO_LAYOUT_AUX_NONE;
+ layout->width0 = templ->width0;
+ layout->height0 = templ->height0;
+ layout->format = templ->format;
+ layout->block_width = util_format_get_blockwidth(templ->format);
+ layout->block_height = util_format_get_blockheight(templ->format);
+ layout->block_size = util_format_get_blocksize(templ->format);
+ layout->walk = ILO_LAYOUT_WALK_LOD;
+
+ layout->valid_tilings = LAYOUT_TILING_NONE;
+ layout->tiling = INTEL_TILING_NONE;
+
+ layout->align_i = layout->block_width;
+ layout->align_j = layout->block_height;
+
+ assert(util_is_power_of_two(layout->block_width) &&
+ util_is_power_of_two(layout->block_height));
+
+ /* use packed layout */
+ layer_width = align(templ->width0, layout->align_i);
+ layer_height = align(templ->height0, layout->align_j);
+
+ layout->lods[0].slice_width = layer_width;
+ layout->lods[0].slice_height = layer_height;
+
+ layout->bo_stride = (layer_width / layout->block_width) * layout->block_size;
+ layout->bo_stride = align(layout->bo_stride, 64);
+
+ layout->bo_height = (layer_height / layout->block_height) * num_layers;
+}
+
+/**
+ * Initialize the layout. Callers should zero-initialize \p layout first.
+ */
+void ilo_layout_init(struct ilo_layout *layout,
+ const struct ilo_dev_info *dev,
+ const struct pipe_resource *templ)
+{
+ struct ilo_layout_params params;
+ bool transfer_only;
+
+ /* use transfer layout when the texture is never bound to GPU */
+ transfer_only = !(templ->bind & ~(PIPE_BIND_TRANSFER_WRITE |
+ PIPE_BIND_TRANSFER_READ));
+ if (transfer_only && templ->last_level == 0 && templ->nr_samples <= 1) {
+ layout_init_for_transfer(layout, dev, templ);
+ return;
+ }
+
+ memset(&params, 0, sizeof(params));
+ params.dev = dev;
+ params.templ = templ;
+
+ /* note that there are dependencies between these functions */
+ layout_init_aux(layout, &params);
+ layout_init_size_and_format(layout, &params);
+ layout_init_walk(layout, &params);
+ layout_init_tiling(layout, &params);
+ layout_init_alignments(layout, &params);
+ layout_init_lods(layout, &params);
+ layout_init_layer_height(layout, &params);
+
+ layout_align(layout, &params);
+ layout_calculate_bo_size(layout, &params);
+
+ switch (layout->aux) {
+ case ILO_LAYOUT_AUX_HIZ:
+ layout_calculate_hiz_size(layout, &params);
+ break;
+ case ILO_LAYOUT_AUX_MCS:
+ layout_calculate_mcs_size(layout, &params);
+ break;
+ default:
+ break;
+ }
+}
+
+/**
+ * Update the tiling mode and bo stride (for imported resources).
+ */
+bool
+ilo_layout_update_for_imported_bo(struct ilo_layout *layout,
+ enum intel_tiling_mode tiling,
+ unsigned bo_stride)
+{
+ if (!(layout->valid_tilings & (1 << tiling)))
+ return false;
+
+ if ((tiling == INTEL_TILING_X && bo_stride % 512) ||
+ (tiling == INTEL_TILING_Y && bo_stride % 128))
+ return false;
+
+ layout->tiling = tiling;
+ layout->bo_stride = bo_stride;
+
+ return true;
+}
+
+/**
+ * Return the offset (in bytes) to a slice within the bo.
+ *
+ * The returned offset is aligned to tile size. Since slices are not
+ * guaranteed to start at tile boundaries, the X and Y offsets (in pixels)
+ * from the tile origin to the slice are also returned. X offset is always a
+ * multiple of 4 and Y offset is always a multiple of 2.
+ */
+unsigned
+ilo_layout_get_slice_tile_offset(const struct ilo_layout *layout,
+ unsigned level, unsigned slice,
+ unsigned *x_offset, unsigned *y_offset)
+{
+ unsigned tile_w, tile_h, tile_size, row_size;
+ unsigned tile_offset, x, y;
+
+ /* see the Sandy Bridge PRM, volume 1 part 2, page 24 */
+
+ switch (layout->tiling) {
+ case INTEL_TILING_NONE:
+ /* W-tiled */
+ if (layout->format == PIPE_FORMAT_S8_UINT) {
+ tile_w = 64;
+ tile_h = 64;
+ }
+ else {
+ tile_w = 1;
+ tile_h = 1;
+ }
+ break;
+ case INTEL_TILING_X:
+ tile_w = 512;
+ tile_h = 8;
+ break;
+ case INTEL_TILING_Y:
+ tile_w = 128;
+ tile_h = 32;
+ break;
+ default:
+ assert(!"unknown tiling");
+ tile_w = 1;
+ tile_h = 1;
+ break;
+ }
+
+ tile_size = tile_w * tile_h;
+ row_size = layout->bo_stride * tile_h;
+
+ ilo_layout_get_slice_pos(layout, level, slice, &x, &y);
+ /* in bytes */
+ ilo_layout_pos_to_mem(layout, x, y, &x, &y);
+ tile_offset = row_size * (y / tile_h) + tile_size * (x / tile_w);
+
+ /*
+ * Since tex->bo_stride is a multiple of tile_w, slice_offset should be
+ * aligned at this point.
+ */
+ assert(tile_offset % tile_size == 0);
+
+ /*
+ * because of the possible values of align_i and align_j in
+ * tex_layout_init_alignments(), x_offset is guaranteed to be a multiple of
+ * 4 and y_offset is guaranteed to be a multiple of 2.
+ */
+ if (x_offset) {
+ /* in pixels */
+ x = (x % tile_w) / layout->block_size * layout->block_width;
+ assert(x % 4 == 0);
+
+ *x_offset = x;
+ }
+
+ if (y_offset) {
+ /* in pixels */
+ y = (y % tile_h) * layout->block_height;
+ assert(y % 2 == 0);
+
+ *y_offset = y;
+ }
+
+ return tile_offset;
+}
diff --git a/src/gallium/drivers/ilo/ilo_layout.h b/src/gallium/drivers/ilo/ilo_layout.h
new file mode 100644
index 00000000000..1da9e2da799
--- /dev/null
+++ b/src/gallium/drivers/ilo/ilo_layout.h
@@ -0,0 +1,297 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#ifndef ILO_LAYOUT_H
+#define ILO_LAYOUT_H
+
+#include "intel_winsys.h"
+
+#include "ilo_common.h"
+
+struct pipe_resource;
+
+enum ilo_layout_walk_type {
+ /*
+ * Array layers of an LOD are packed together vertically. This maps to
+ * ARYSPC_LOD0 for non-mipmapped 2D textures, and is extended to support
+ * mipmapped stencil textures and HiZ on GEN6.
+ */
+ ILO_LAYOUT_WALK_LOD,
+
+ /*
+ * LODs of an array layer are packed together. This maps to ARYSPC_FULL
+ * and is used for mipmapped 2D textures.
+ */
+ ILO_LAYOUT_WALK_LAYER,
+
+ /*
+ * 3D slices of an LOD are packed together, horizontally with wrapping.
+ * Used for 3D textures.
+ */
+ ILO_LAYOUT_WALK_3D,
+};
+
+enum ilo_layout_aux_type {
+ ILO_LAYOUT_AUX_NONE,
+ ILO_LAYOUT_AUX_HIZ,
+ ILO_LAYOUT_AUX_MCS,
+};
+
+struct ilo_layout_lod {
+ /* physical position */
+ unsigned x;
+ unsigned y;
+
+ /*
+ * Physical size of an LOD slice. There may be multiple slices when the
+ * walk type is not ILO_LAYOUT_WALK_LAYER.
+ */
+ unsigned slice_width;
+ unsigned slice_height;
+};
+
+/**
+ * Texture layout.
+ */
+struct ilo_layout {
+ enum ilo_layout_aux_type aux;
+
+ /* physical width0, height0, and format */
+ unsigned width0;
+ unsigned height0;
+ enum pipe_format format;
+ bool separate_stencil;
+
+ /*
+ * width, height, and size of pixel blocks, for conversion between 2D
+ * coordinates and memory offsets
+ */
+ unsigned block_width;
+ unsigned block_height;
+ unsigned block_size;
+
+ enum ilo_layout_walk_type walk;
+ bool interleaved_samples;
+
+ /* bitmask of valid tiling modes */
+ unsigned valid_tilings;
+ enum intel_tiling_mode tiling;
+
+ /* mipmap alignments */
+ unsigned align_i;
+ unsigned align_j;
+
+ struct ilo_layout_lod lods[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* physical height of layers for ILO_LAYOUT_WALK_LAYER */
+ unsigned layer_height;
+
+ /* distance in bytes between two pixel block rows */
+ unsigned bo_stride;
+ /* number of pixel block rows */
+ unsigned bo_height;
+
+ /* bitmask of levels that can use aux */
+ unsigned aux_enables;
+ unsigned aux_offsets[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned aux_stride;
+ unsigned aux_height;
+};
+
+void ilo_layout_init(struct ilo_layout *layout,
+ const struct ilo_dev_info *dev,
+ const struct pipe_resource *templ);
+
+bool
+ilo_layout_update_for_imported_bo(struct ilo_layout *layout,
+ enum intel_tiling_mode tiling,
+ unsigned bo_stride);
+
+/**
+ * Convert from pixel position to 2D memory offset.
+ */
+static inline void
+ilo_layout_pos_to_mem(const struct ilo_layout *layout,
+ unsigned pos_x, unsigned pos_y,
+ unsigned *mem_x, unsigned *mem_y)
+{
+ assert(pos_x % layout->block_width == 0);
+ assert(pos_y % layout->block_height == 0);
+
+ *mem_x = pos_x / layout->block_width * layout->block_size;
+ *mem_y = pos_y / layout->block_height;
+}
+
+/**
+ * Convert from 2D memory offset to linear offset.
+ */
+static inline unsigned
+ilo_layout_mem_to_linear(const struct ilo_layout *layout,
+ unsigned mem_x, unsigned mem_y)
+{
+ return mem_y * layout->bo_stride + mem_x;
+}
+
+/**
+ * Convert from 2D memory offset to raw offset.
+ */
+static inline unsigned
+ilo_layout_mem_to_raw(const struct ilo_layout *layout,
+ unsigned mem_x, unsigned mem_y)
+{
+ unsigned tile_w, tile_h;
+
+ switch (layout->tiling) {
+ case INTEL_TILING_NONE:
+ if (layout->format == PIPE_FORMAT_S8_UINT) {
+ /* W-tile */
+ tile_w = 64;
+ tile_h = 64;
+ } else {
+ tile_w = 1;
+ tile_h = 1;
+ }
+ break;
+ case INTEL_TILING_X:
+ tile_w = 512;
+ tile_h = 8;
+ break;
+ case INTEL_TILING_Y:
+ tile_w = 128;
+ tile_h = 32;
+ break;
+ default:
+ assert(!"unknown tiling");
+ tile_w = 1;
+ tile_h = 1;
+ break;
+ }
+
+ assert(mem_x % tile_w == 0);
+ assert(mem_y % tile_h == 0);
+
+ return mem_y * layout->bo_stride + mem_x * tile_h;
+}
+
+/**
+ * Return the stride, in bytes, between slices within a level.
+ */
+static inline unsigned
+ilo_layout_get_slice_stride(const struct ilo_layout *layout, unsigned level)
+{
+ unsigned h;
+
+ switch (layout->walk) {
+ case ILO_LAYOUT_WALK_LOD:
+ h = layout->lods[level].slice_height;
+ break;
+ case ILO_LAYOUT_WALK_LAYER:
+ h = layout->layer_height;
+ break;
+ case ILO_LAYOUT_WALK_3D:
+ if (level == 0) {
+ h = layout->lods[0].slice_height;
+ break;
+ }
+ /* fall through */
+ default:
+ assert(!"no single stride to walk across slices");
+ h = 0;
+ break;
+ }
+
+ assert(h % layout->block_height == 0);
+
+ return (h / layout->block_height) * layout->bo_stride;
+}
+
+/**
+ * Return the physical size, in bytes, of a slice in a level.
+ */
+static inline unsigned
+ilo_layout_get_slice_size(const struct ilo_layout *layout, unsigned level)
+{
+ const unsigned w = layout->lods[level].slice_width;
+ const unsigned h = layout->lods[level].slice_height;
+
+ assert(w % layout->block_width == 0);
+ assert(h % layout->block_height == 0);
+
+ return (w / layout->block_width * layout->block_size) *
+ (h / layout->block_height);
+}
+
+/**
+ * Return the pixel position of a slice.
+ */
+static inline void
+ilo_layout_get_slice_pos(const struct ilo_layout *layout,
+ unsigned level, unsigned slice,
+ unsigned *x, unsigned *y)
+{
+ switch (layout->walk) {
+ case ILO_LAYOUT_WALK_LOD:
+ *x = layout->lods[level].x;
+ *y = layout->lods[level].y + layout->lods[level].slice_height * slice;
+ break;
+ case ILO_LAYOUT_WALK_LAYER:
+ *x = layout->lods[level].x;
+ *y = layout->lods[level].y + layout->layer_height * slice;
+ break;
+ case ILO_LAYOUT_WALK_3D:
+ {
+ /* slices are packed horizontally with wrapping */
+ const unsigned sx = slice & ((1 << level) - 1);
+ const unsigned sy = slice >> level;
+
+ *x = layout->lods[level].x + layout->lods[level].slice_width * sx;
+ *y = layout->lods[level].y + layout->lods[level].slice_height * sy;
+
+ /* should not overlap with the next level */
+ if (level + 1 < Elements(layout->lods) &&
+ layout->lods[level + 1].y) {
+ assert(*y + layout->lods[level].slice_height <=
+ layout->lods[level + 1].y);
+ }
+ break;
+ }
+ default:
+ assert(!"unknown layout walk type");
+ break;
+ }
+
+ /* should not exceed the bo size */
+ assert(*y + layout->lods[level].slice_height <=
+ layout->bo_height * layout->block_height);
+}
+
+unsigned
+ilo_layout_get_slice_tile_offset(const struct ilo_layout *layout,
+ unsigned level, unsigned slice,
+ unsigned *x_offset, unsigned *y_offset);
+
+#endif /* ILO_LAYOUT_H */