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authorChristoph Bumiller <[email protected]>2011-02-15 14:41:20 +0100
committerChristoph Bumiller <[email protected]>2011-02-16 15:45:31 +0100
commite7845e319679e3539274c37e9c16692a2dfe59fe (patch)
tree898bf14e1b2988db144a5ce4286502069a4b3e97 /src/gallium
parent19f2272e94895cf241f6b05117535e008e07d0a7 (diff)
nvc0: fix clipping and use VIEWPORT instead of SCISSOR
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_3d.xml.h18
-rw-r--r--src/gallium/drivers/nvc0/nvc0_screen.c2
-rw-r--r--src/gallium/drivers/nvc0/nvc0_state.c6
-rw-r--r--src/gallium/drivers/nvc0/nvc0_state_validate.c100
-rw-r--r--src/gallium/drivers/nvc0/nvc0_stateobj.h2
5 files changed, 58 insertions, 70 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h
index 7352aa1e99f..73a605f94e1 100644
--- a/src/gallium/drivers/nvc0/nvc0_3d.xml.h
+++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h
@@ -962,15 +962,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c
#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1 0x00000002
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK2 0x00000004
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK3 0x00000008
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK4 0x00000010
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__MASK 0x00000006
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__SHIFT 1
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK0 0x00000000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 0x00000002
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK2 0x00000004
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR 0x00000008
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR 0x00000010
#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080
#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400
#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12 0x00001000
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK13 0x00002000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12__MASK 0x00003000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12__SHIFT 12
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK0 0x00000000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1 0x00001000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2 0x00002000
#define NVC0_3D_CLIP_RECTS_EN 0x0000194c
diff --git a/src/gallium/drivers/nvc0/nvc0_screen.c b/src/gallium/drivers/nvc0/nvc0_screen.c
index 54510696dc0..321d86bdf1a 100644
--- a/src/gallium/drivers/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nvc0/nvc0_screen.c
@@ -550,6 +550,8 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
OUT_RINGf (chan, 0.0f);
OUT_RINGf (chan, 1.0f);
+ BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
+ OUT_RING (chan, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
/* We use scissors instead of exact view volume clipping,
* so they're always enabled.
diff --git a/src/gallium/drivers/nvc0/nvc0_state.c b/src/gallium/drivers/nvc0/nvc0_state.c
index 7f59d40c5fb..ae5f335f9f2 100644
--- a/src/gallium/drivers/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nvc0/nvc0_state.c
@@ -177,9 +177,9 @@ nvc0_rasterizer_state_create(struct pipe_context *pipe,
return NULL;
so->pipe = *cso;
-#ifndef NVC0_SCISSORS_CLIPPING
- SB_IMMED_3D(so, SCISSOR_ENABLE(0), cso->scissor);
-#endif
+ /* Scissor enables are handled in scissor state, we will not want to
+ * always emit 16 commands, one for each scissor rectangle, here.
+ */
SB_BEGIN_3D(so, SHADE_MODEL, 1);
SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
diff --git a/src/gallium/drivers/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nvc0/nvc0_state_validate.c
index 7406f6c7917..96c1198d4cb 100644
--- a/src/gallium/drivers/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nvc0/nvc0_state_validate.c
@@ -117,12 +117,6 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
OUT_RING (chan, 0);
}
-
-#ifndef NVC0_SCISSORS_CLIPPING
- BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
- OUT_RING (chan, fb->width << 16);
- OUT_RING (chan, fb->height << 16);
-#endif
}
static void
@@ -164,65 +158,54 @@ nvc0_validate_scissor(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
struct pipe_scissor_state *s = &nvc0->scissor;
-#ifdef NVC0_SCISSORS_CLIPPING
- struct pipe_viewport_state *vp = &nvc0->viewport;
- int minx, maxx, miny, maxy;
- if (!(nvc0->dirty &
- (NVC0_NEW_SCISSOR | NVC0_NEW_VIEWPORT | NVC0_NEW_FRAMEBUFFER)) &&
- nvc0->state.scissor == nvc0->rast->pipe.scissor)
+ if (!(nvc0->dirty & NVC0_NEW_SCISSOR) &&
+ nvc0->rast->pipe.scissor == nvc0->state.scissor)
return;
nvc0->state.scissor = nvc0->rast->pipe.scissor;
- if (nvc0->state.scissor) {
- minx = s->minx;
- maxx = s->maxx;
- miny = s->miny;
- maxy = s->maxy;
+ BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
+ if (nvc0->rast->pipe.scissor) {
+ OUT_RING(chan, (s->maxx << 16) | s->minx);
+ OUT_RING(chan, (s->maxy << 16) | s->miny);
} else {
- minx = 0;
- maxx = nvc0->framebuffer.width;
- miny = 0;
- maxy = nvc0->framebuffer.height;
+ OUT_RING(chan, (0xffff << 16) | 0);
+ OUT_RING(chan, (0xffff << 16) | 0);
}
-
- minx = MAX2(minx, (int)(vp->translate[0] - fabsf(vp->scale[0])));
- maxx = MIN2(maxx, (int)(vp->translate[0] + fabsf(vp->scale[0])));
- miny = MAX2(miny, (int)(vp->translate[1] - fabsf(vp->scale[1])));
- maxy = MIN2(maxy, (int)(vp->translate[1] + fabsf(vp->scale[1])));
-
- BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
- OUT_RING (chan, (maxx << 16) | minx);
- OUT_RING (chan, (maxy << 16) | miny);
- BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
- OUT_RING (chan, ((maxx - minx) << 16) | minx);
- OUT_RING (chan, ((maxy - miny) << 16) | miny);
-#else
- BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
- OUT_RING (chan, (s->maxx << 16) | s->minx);
- OUT_RING (chan, (s->maxy << 16) | s->miny);
-#endif
}
static void
nvc0_validate_viewport(struct nvc0_context *nvc0)
{
struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct pipe_viewport_state *vp = &nvc0->viewport;
+ int x, y, w, h;
+ float zmin, zmax;
BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSLATE_X(0)), 3);
- OUT_RINGf (chan, nvc0->viewport.translate[0]);
- OUT_RINGf (chan, nvc0->viewport.translate[1]);
- OUT_RINGf (chan, nvc0->viewport.translate[2]);
+ OUT_RINGf (chan, vp->translate[0]);
+ OUT_RINGf (chan, vp->translate[1]);
+ OUT_RINGf (chan, vp->translate[2]);
BEGIN_RING(chan, RING_3D(VIEWPORT_SCALE_X(0)), 3);
- OUT_RINGf (chan, nvc0->viewport.scale[0]);
- OUT_RINGf (chan, nvc0->viewport.scale[1]);
- OUT_RINGf (chan, nvc0->viewport.scale[2]);
+ OUT_RINGf (chan, vp->scale[0]);
+ OUT_RINGf (chan, vp->scale[1]);
+ OUT_RINGf (chan, vp->scale[2]);
-#ifdef NVC0_SCISSORS_CLIPPING
+ /* now set the viewport rectangle to viewport dimensions for clipping */
+
+ x = (int)(vp->translate[0] - fabsf(vp->scale[0]));
+ y = (int)(vp->translate[1] - fabsf(vp->scale[1]));
+ w = (int)fabsf(2.0f * vp->scale[0]);
+ h = (int)fabsf(2.0f * vp->scale[1]);
+ zmin = vp->translate[2] - fabsf(vp->scale[2]);
+ zmax = vp->translate[2] + fabsf(vp->scale[2]);
+
+ BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
+ OUT_RING (chan, (w << 16) | x);
+ OUT_RING (chan, (h << 16) | y);
BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
- OUT_RINGf (chan, nvc0->viewport.translate[2] - nvc0->viewport.scale[2]);
- OUT_RINGf (chan, nvc0->viewport.translate[2] + nvc0->viewport.scale[2]);
-#endif
+ OUT_RINGf (chan, zmin);
+ OUT_RINGf (chan, zmax);
}
static void
@@ -231,10 +214,15 @@ nvc0_validate_clip(struct nvc0_context *nvc0)
struct nouveau_channel *chan = nvc0->screen->base.channel;
uint32_t clip;
- clip = nvc0->clip.depth_clamp ? 0x201a : 0x0002;
-#ifndef NVC0_SCISSORS_CLIPPING
- clip |= 0x1080;
-#endif
+ if (nvc0->clip.depth_clamp) {
+ clip =
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1 |
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
+ NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK2;
+ } else {
+ clip = NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1;
+ }
BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
OUT_RING (chan, clip);
@@ -418,13 +406,7 @@ static struct state_validate {
{ nvc0_validate_blend_colour, NVC0_NEW_BLEND_COLOUR },
{ nvc0_validate_stencil_ref, NVC0_NEW_STENCIL_REF },
{ nvc0_validate_stipple, NVC0_NEW_STIPPLE },
-#ifdef NVC0_SCISSORS_CLIPPING
- { nvc0_validate_scissor, NVC0_NEW_SCISSOR | NVC0_NEW_VIEWPORT |
- NVC0_NEW_RASTERIZER |
- NVC0_NEW_FRAMEBUFFER },
-#else
- { nvc0_validate_scissor, NVC0_NEW_SCISSOR },
-#endif
+ { nvc0_validate_scissor, NVC0_NEW_SCISSOR | NVC0_NEW_RASTERIZER },
{ nvc0_validate_viewport, NVC0_NEW_VIEWPORT },
{ nvc0_validate_clip, NVC0_NEW_CLIP },
{ nvc0_vertprog_validate, NVC0_NEW_VERTPROG },
diff --git a/src/gallium/drivers/nvc0/nvc0_stateobj.h b/src/gallium/drivers/nvc0/nvc0_stateobj.h
index 5b15e286751..57566128ab5 100644
--- a/src/gallium/drivers/nvc0/nvc0_stateobj.h
+++ b/src/gallium/drivers/nvc0/nvc0_stateobj.h
@@ -4,8 +4,6 @@
#include "pipe/p_state.h"
-#define NVC0_SCISSORS_CLIPPING
-
#define SB_BEGIN_3D(so, m, s) \
(so)->state[(so)->size++] = \
(0x2 << 28) | ((s) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)