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authorOlivier Galibert <[email protected]>2012-05-15 22:10:08 +0200
committerJosé Fonseca <[email protected]>2012-05-16 13:12:04 +0100
commit982df3c1a5e99e43f28f849419d4379e6e5d5d05 (patch)
tree7b5f74f63d44d234d5fc9d854280ca3e5263404c /src/gallium
parent40507568047f5e5e044d1b5c25587f85a6f9bf53 (diff)
llvmpipe: Color slot interpolation can be flat or perspective, not linear.
Fixes a bunch of glsl 1.10 interpolation piglit tests. Signed-off-by: Olivier Galibert <[email protected]> Signed-off-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_interp.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_setup.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.h b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
index 5f72b0b8953..b0cbd9bdaec 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
@@ -55,7 +55,7 @@
* src_index.
*
* LP_INTERP_COLOR is translated to either LP_INTERP_CONSTANT or
- * LINEAR depending on flatshade state.
+ * PERSPECTIVE depending on flatshade state.
*/
enum lp_interp {
LP_INTERP_CONSTANT,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index d16952c2ec1..11a3871c408 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -555,7 +555,7 @@ generate_fragment(struct llvmpipe_context *lp,
if (key->flatshade)
inputs[i].interp = LP_INTERP_CONSTANT;
else
- inputs[i].interp = LP_INTERP_LINEAR;
+ inputs[i].interp = LP_INTERP_PERSPECTIVE;
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index ab38357872d..212bc1b9d05 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -790,7 +790,7 @@ lp_make_setup_variant_key(struct llvmpipe_context *lp,
if (lp->rasterizer->flatshade)
key->inputs[i].interp = LP_INTERP_CONSTANT;
else
- key->inputs[i].interp = LP_INTERP_LINEAR;
+ key->inputs[i].interp = LP_INTERP_PERSPECTIVE;
}
}