summaryrefslogtreecommitdiffstats
path: root/src/gallium
diff options
context:
space:
mode:
authorGeorge Kyriazis <[email protected]>2018-01-19 15:47:06 -0600
committerGeorge Kyriazis <[email protected]>2018-01-19 16:52:40 -0600
commit0cd9ad98a3364f9be04964069ec602bb0ba3119d (patch)
treea9f7664c9c8f1b420792f524c641140ad9b3a3b4 /src/gallium
parent3140e714d290aa29ccdd39b74a7a9658f1dfe05b (diff)
swr/rast: AVX-512 changes to enable 16-wide VS
Add a new define (USE_SIMD16_VS), to denote calling a 16-wide vertex shader. This is needed because the mesa driver can do 16-wide shaders, but rasty cannot yet, so we need to distinguish. Create a new VertexID entry (VertexID16) for the USE_SIMD16_VS case, since we need to format the vertex id in a way that is digestible by the 16-wide VS Disabled for now. To be enabled in a future checkin when driver work is complete. Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py4
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/frontend.cpp28
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/knobs.h1
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/state.h4
4 files changed, 29 insertions, 8 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py b/src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py
index 398cde3ed92..a127976fd2d 100644
--- a/src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py
+++ b/src/gallium/drivers/swr/rasterizer/codegen/gen_llvm_types.py
@@ -60,6 +60,10 @@ def gen_llvm_type(type, name, idx, is_pointer, is_pointer_pointer, is_array, is_
llvm_type = 'VectorType::get(Type::getFloatTy(ctx), pJitMgr->mVWidth)'
elif type == 'simdscalari':
llvm_type = 'VectorType::get(Type::getInt32Ty(ctx), pJitMgr->mVWidth)'
+ elif type == 'simd16scalar':
+ llvm_type = 'VectorType::get(Type::getFloatTy(ctx), 16)'
+ elif type == 'simd16scalari':
+ llvm_type = 'VectorType::get(Type::getInt32Ty(ctx), 16)'
elif type == '__m128i':
llvm_type = 'VectorType::get(Type::getInt32Ty(ctx), 4)'
elif type == 'SIMD256::Float':
diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 727b7105cdf..9600f7851ae 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -485,6 +485,13 @@ static INLINE simdscalari GenerateMask(uint32_t numItemsRemaining)
return _simd_castps_si(_simd_vmask_ps(mask));
}
+static INLINE simd16scalari GenerateMask16(uint32_t numItemsRemaining)
+{
+ uint32_t numActive = (numItemsRemaining >= KNOB_SIMD16_WIDTH) ? KNOB_SIMD16_WIDTH : numItemsRemaining;
+ uint32_t mask = (numActive > 0) ? ((1 << numActive) - 1) : 0;
+ return _simd16_castps_si(_simd16_vmask_ps(mask));
+}
+
//////////////////////////////////////////////////////////////////////////
/// @brief StreamOut - Streams vertex data out to SO buffers.
/// Generally, we are only streaming out a SIMDs worth of triangles.
@@ -1733,9 +1740,11 @@ void ProcessDraw(
// forward fetch generated vertex IDs to the vertex shader
#if USE_SIMD16_SHADERS
-#if 0
- vsContext_lo.VertexID = _simd16_extract(fetchInfo_lo.VertexID, 0);
- vsContext_hi.VertexID = _simd16_extract(fetchInfo_lo.VertexID, 1);
+#if USE_SIMD16_VS
+ vsContext_lo.VertexID16 = _simd16_insert_si(
+ vsContext_lo.VertexID16, fetchInfo_lo.VertexID, 0);
+ vsContext_lo.VertexID16 = _simd16_insert_si(
+ vsContext_lo.VertexID16, fetchInfo_lo.VertexID2, 1);
#else
vsContext_lo.VertexID = fetchInfo_lo.VertexID;
vsContext_hi.VertexID = fetchInfo_lo.VertexID2;
@@ -1746,20 +1755,19 @@ void ProcessDraw(
#endif
// Setup active mask for vertex shader.
+#if USE_SIMD16_VS
+ vsContext_lo.mask16 = GenerateMask16(endVertex - i);
+#else
vsContext_lo.mask = GenerateMask(endVertex - i);
vsContext_hi.mask = GenerateMask(endVertex - (i + KNOB_SIMD_WIDTH));
+#endif
// forward cut mask to the PA
if (IsIndexedT::value)
{
#if USE_SIMD16_SHADERS
-#if 0
- *pvCutIndices_lo = _simd_movemask_ps(_simd_castsi_ps(_simd16_extract(fetchInfo_lo.CutMask, 0)));
- *pvCutIndices_hi = _simd_movemask_ps(_simd_castsi_ps(_simd16_extract(fetchInfo_lo.CutMask, 1)));
-#else
*pvCutIndices_lo = _simd_movemask_ps(_simd_castsi_ps(fetchInfo_lo.CutMask));
*pvCutIndices_hi = _simd_movemask_ps(_simd_castsi_ps(fetchInfo_lo.CutMask2));
-#endif
#else
*pvCutIndices_lo = _simd_movemask_ps(_simd_castsi_ps(fetchInfo_lo.CutMask));
*pvCutIndices_hi = _simd_movemask_ps(_simd_castsi_ps(fetchInfo_hi.CutMask));
@@ -1773,12 +1781,16 @@ void ProcessDraw(
#endif
{
AR_BEGIN(FEVertexShader, pDC->drawId);
+#if USE_SIMD16_VS
+ state.pfnVertexFunc(GetPrivateState(pDC), &vsContext_lo);
+#else
state.pfnVertexFunc(GetPrivateState(pDC), &vsContext_lo);
if ((i + KNOB_SIMD_WIDTH) < endVertex) // 1/2 of KNOB_SIMD16_WIDTH
{
state.pfnVertexFunc(GetPrivateState(pDC), &vsContext_hi);
}
+#endif
AR_END(FEVertexShader, 0);
UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex));
diff --git a/src/gallium/drivers/swr/rasterizer/core/knobs.h b/src/gallium/drivers/swr/rasterizer/core/knobs.h
index e00e2da650f..b6ab382a561 100644
--- a/src/gallium/drivers/swr/rasterizer/core/knobs.h
+++ b/src/gallium/drivers/swr/rasterizer/core/knobs.h
@@ -42,6 +42,7 @@
#define USE_8x2_TILE_BACKEND 1
#define USE_SIMD16_FRONTEND 1
#define USE_SIMD16_SHADERS 0 // requires USE_SIMD16_FRONTEND
+#define USE_SIMD16_VS 0 // requires USE_SIMD16_SHADERS
///////////////////////////////////////////////////////////////////////////////
// Architecture validation
diff --git a/src/gallium/drivers/swr/rasterizer/core/state.h b/src/gallium/drivers/swr/rasterizer/core/state.h
index c93c37b4687..c8995b313f9 100644
--- a/src/gallium/drivers/swr/rasterizer/core/state.h
+++ b/src/gallium/drivers/swr/rasterizer/core/state.h
@@ -227,6 +227,10 @@ struct SWR_VS_CONTEXT
simdscalari mask; // IN: Active mask for shader
#if USE_SIMD16_FRONTEND
uint32_t AlternateOffset; // IN: amount to offset for interleaving even/odd simd8 in simd16vertex output
+#if USE_SIMD16_VS
+ simd16scalari mask16; // IN: Active mask for shader (16-wide)
+ simd16scalari VertexID16; // IN: Vertex ID (16-wide)
+#endif
#endif
};