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authorMarek Olšák <[email protected]>2017-10-07 21:53:10 +0200
committerMarek Olšák <[email protected]>2017-10-17 22:03:03 +0200
commit69325fa88ddf425ac208c49b9e9e331d61b9cb5c (patch)
treed36ce82c5a8240e401993232455c908eb03c0f7a /src/gallium
parent79c2e7388c7fae877fd2cf90d9ea1730992ef34c (diff)
radeonsi: generalize the SI_VS_SHADER_POINTER_MASK macro
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c2
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h4
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 03aa4f7737f..fd8559ac98c 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -95,7 +95,7 @@ static void si_blitter_end(struct pipe_context *ctx)
/* Restore shader pointers because the VS blit shader changed all
* non-global VS user SGPRs. */
- sctx->shader_pointers_dirty |= SI_VS_SHADER_POINTER_MASK;
+ sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX);
sctx->vertex_buffer_pointer_dirty = true;
si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
}
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index 8122ddb392e..bc7e7b3e426 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -247,9 +247,9 @@ enum {
#define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \
SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
-#define SI_VS_SHADER_POINTER_MASK \
+#define SI_DESCS_SHADER_MASK(name) \
u_bit_consecutive(SI_DESCS_FIRST_SHADER + \
- PIPE_SHADER_VERTEX * SI_NUM_SHADER_DESCS, \
+ PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
SI_NUM_SHADER_DESCS)
/* This represents descriptors in memory, such as buffer resources,
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 9468fde5236..ed48eddf419 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -1544,7 +1544,7 @@ void si_draw_rectangle(struct blitter_context *blitter,
info.instance_count = num_instances;
/* Don't set per-stage shader pointers for VS. */
- sctx->shader_pointers_dirty &= ~SI_VS_SHADER_POINTER_MASK;
+ sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX);
sctx->vertex_buffer_pointer_dirty = false;
si_draw_vbo(pipe, &info);