diff options
author | Roland Scheidegger <[email protected]> | 2015-03-31 17:23:17 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2015-03-31 17:23:51 +0200 |
commit | 489866938f8bf85625f0f452006a3422a2585950 (patch) | |
tree | 329bc6a778412dee644ffb68de0dd0c5a83ea3c5 /src/gallium | |
parent | 0753b135f6e83b171d8a1b08aea967374f3542bc (diff) |
llvmpipe: enable ARB_texture_gather
Just announce support for 4 components.
While here also increase the max/min texel offsets (the limit is completely
artificial, was chosen because that's what other hardware did, however there's
other drivers using larger limits).
Over a thousand little piglits skip->pass.
v2: update docs/GL3.txt
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_screen.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 4b4572587e5..f4ba596f358 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -180,10 +180,10 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) /* this is a lie could support arbitrary large offsets */ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MIN_TEXEL_OFFSET: - return -8; + return -32; case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_TEXEL_OFFSET: - return 7; + return 31; case PIPE_CAP_CONDITIONAL_RENDER: return 1; case PIPE_CAP_TEXTURE_BARRIER: @@ -249,6 +249,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: return 1; case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: + return 4; case PIPE_CAP_TEXTURE_GATHER_SM5: case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_SAMPLE_SHADING: |