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authorCorbin Simpson <[email protected]>2010-03-08 23:36:04 -0800
committerCorbin Simpson <[email protected]>2010-03-09 07:31:27 -0800
commit141c7cb0d6078b3a2832c4be03ddcf25e35e596b (patch)
treeb8eaef6d685b6de766621eb9483841f2cd672e57 /src/gallium
parent9c8cb12388be6818ac11a28d40034d01047584b2 (diff)
r300g: Precalculate and CSO-bind PSC state.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r300/r300_context.c2
-rw-r--r--src/gallium/drivers/r300/r300_context.h6
-rw-r--r--src/gallium/drivers/r300/r300_state.c197
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c190
4 files changed, 190 insertions, 205 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index e0a55323273..923e1e541ff 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -60,7 +60,6 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(r300->rs_block_state.state);
FREE(r300->scissor_state.state);
FREE(r300->textures_state.state);
- FREE(r300->vertex_stream_state.state);
FREE(r300->vap_output_state.state);
FREE(r300->viewport_state.state);
FREE(r300->ztop_state.state);
@@ -147,7 +146,6 @@ static void r300_setup_atoms(struct r300_context* r300)
r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
- r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 80e69924f08..985e3391126 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -288,9 +288,11 @@ struct r300_vertex_info {
uint32_t vap_prog_stream_cntl_ext[8];
};
-struct r300_velems_state {
+struct r300_vertex_element_state {
unsigned count;
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+
+ struct r300_vertex_stream_state vertex_stream;
};
extern struct pipe_viewport_state r300_viewport_identity;
@@ -365,7 +367,7 @@ struct r300_context {
int vertex_buffer_count;
int vertex_buffer_max_index;
/* Vertex elements for Gallium. */
- struct r300_velems_state *velems;
+ struct r300_vertex_element_state *velems;
/* Vertex info for Draw. */
struct vertex_info vertex_info;
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 7683a423f2f..bd4c2766cb1 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1046,8 +1046,6 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
if (r300->draw) {
draw_flush(r300->draw);
draw_set_vertex_buffers(r300->draw, count, buffers);
- } else {
- r300->vertex_stream_state.dirty = TRUE;
}
}
@@ -1067,37 +1065,209 @@ static boolean r300_validate_aos(struct r300_context *r300)
return TRUE;
}
+static void r300_draw_emit_attrib(struct r300_context* r300,
+ enum attrib_emit emit,
+ enum interp_mode interp,
+ int index)
+{
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct tgsi_shader_info* info = &vs->info;
+ int output;
+
+ output = draw_find_shader_output(r300->draw,
+ info->output_semantic_name[index],
+ info->output_semantic_index[index]);
+ draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
+}
+
+static void r300_draw_emit_all_attribs(struct r300_context* r300)
+{
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct r300_shader_semantics* vs_outputs = &vs->outputs;
+ int i, gen_count;
+
+ /* Position. */
+ if (vs_outputs->pos != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->pos);
+ } else {
+ assert(0);
+ }
+
+ /* Point size. */
+ if (vs_outputs->psize != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
+ vs_outputs->psize);
+ }
+
+ /* Colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (vs_outputs->color[i] != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
+ vs_outputs->color[i]);
+ }
+ }
+
+ /* XXX Back-face colors. */
+
+ /* Texture coordinates. */
+ gen_count = 0;
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->generic[i]);
+ gen_count++;
+ }
+ }
+
+ /* Fog coordinates. */
+ if (vs_outputs->fog != ATTR_UNUSED) {
+ r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
+ vs_outputs->fog);
+ gen_count++;
+ }
+
+ /* XXX magic */
+ assert(gen_count <= 8);
+}
+
+/* Update the PSC tables. */
+static void r300_vertex_psc(struct r300_vertex_element_state *velems)
+{
+ struct r300_vertex_stream_state *vstream = &velems->vertex_stream;
+ uint16_t type, swizzle;
+ enum pipe_format format;
+ unsigned i;
+
+ assert(velems->count <= 16);
+
+ /* Vertex shaders have no semantics on their inputs,
+ * so PSC should just route stuff based on the vertex elements,
+ * and not on attrib information. */
+ for (i = 0; i < velems->count; i++) {
+ format = velems->velem[i].src_format;
+
+ type = r300_translate_vertex_data_type(format) |
+ (i << R300_DST_VEC_LOC_SHIFT);
+ swizzle = r300_translate_vertex_data_swizzle(format);
+
+ if (i & 1) {
+ vstream->vap_prog_stream_cntl[i >> 1] |= type << 16;
+ vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
+ } else {
+ vstream->vap_prog_stream_cntl[i >> 1] |= type;
+ vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
+ }
+ }
+
+ /* Set the last vector in the PSC. */
+ if (i) {
+ i -= 1;
+ }
+ vstream->vap_prog_stream_cntl[i >> 1] |=
+ (R300_LAST_VEC << (i & 1 ? 16 : 0));
+
+ vstream->count = (i >> 1) + 1;
+}
+
+/* Update the PSC tables for SW TCL, using Draw. */
+static void r300_swtcl_vertex_psc(struct r300_context *r300,
+ struct r300_vertex_element_state *velems)
+{
+ struct r300_vertex_stream_state *vstream = &velems->vertex_stream;
+ struct r300_vertex_shader* vs = r300->vs_state.state;
+ struct vertex_info* vinfo = &r300->vertex_info;
+ uint16_t type, swizzle;
+ enum pipe_format format;
+ unsigned i, attrib_count;
+ int* vs_output_tab = vs->stream_loc_notcl;
+
+ /* For each Draw attribute, route it to the fragment shader according
+ * to the vs_output_tab. */
+ attrib_count = vinfo->num_attribs;
+ DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
+ for (i = 0; i < attrib_count; i++) {
+ DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
+ " vs_output_tab %d\n", vinfo->attrib[i].src_index,
+ vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
+ vs_output_tab[i]);
+ }
+
+ for (i = 0; i < attrib_count; i++) {
+ /* Make sure we have a proper destination for our attribute. */
+ assert(vs_output_tab[i] != -1);
+
+ format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
+
+ /* Obtain the type of data in this attribute. */
+ type = r300_translate_vertex_data_type(format) |
+ vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT;
+
+ /* Obtain the swizzle for this attribute. Note that the default
+ * swizzle in the hardware is not XYZW! */
+ swizzle = r300_translate_vertex_data_swizzle(format);
+
+ /* Add the attribute to the PSC table. */
+ if (i & 1) {
+ vstream->vap_prog_stream_cntl[i >> 1] |= type << 16;
+ vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
+ } else {
+ vstream->vap_prog_stream_cntl[i >> 1] |= type;
+ vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
+ }
+ }
+
+ /* Set the last vector in the PSC. */
+ if (i) {
+ i -= 1;
+ }
+ vstream->vap_prog_stream_cntl[i >> 1] |=
+ (R300_LAST_VEC << (i & 1 ? 16 : 0));
+
+ vstream->count = (i >> 1) + 1;
+}
+
static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
unsigned count,
const struct pipe_vertex_element* attribs)
{
- struct r300_velems_state *velems;
+ struct r300_context *r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
+ struct r300_vertex_element_state *velems;
- /*XXX should precalculate state here instead of later */
assert(count <= PIPE_MAX_ATTRIBS);
- velems = CALLOC_STRUCT(r300_velems_state);
- if (velems) {
+ velems = CALLOC_STRUCT(r300_vertex_element_state);
+ if (velems != NULL) {
velems->count = count;
memcpy(velems->velem, attribs, sizeof(struct pipe_vertex_element) * count);
+
+ if (r300screen->caps->has_tcl) {
+ r300_vertex_psc(velems);
+ } else {
+ memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
+ r300_draw_emit_all_attribs(r300);
+ draw_compute_vertex_size(&r300->vertex_info);
+ r300_swtcl_vertex_psc(r300, velems);
+ }
}
return velems;
}
static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
- void *velems)
+ void *state)
{
struct r300_context *r300 = r300_context(pipe);
- struct r300_velems_state *r300_velems = (struct r300_velems_state *) velems;
+ struct r300_vertex_element_state *velems = state;
if (velems == NULL) {
return;
}
- r300->velems = r300_velems;
+ r300->velems = velems;
if (r300->draw) {
draw_flush(r300->draw);
- draw_set_vertex_elements(r300->draw, r300_velems->count, r300_velems->velem);
+ draw_set_vertex_elements(r300->draw, velems->count, velems->velem);
}
if (!r300_validate_aos(r300)) {
@@ -1105,11 +1275,14 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
assert(0);
abort();
}
+
+ UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state);
+ r300->vertex_stream_state.size = (1 + velems->vertex_stream.count) * 2;
}
-static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
+static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
{
- FREE(velems);
+ FREE(state);
}
static void* r300_create_vs_state(struct pipe_context* pipe,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index cb2b9bd99f6..6b9f61acd7b 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -37,183 +37,6 @@
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
-static void r300_draw_emit_attrib(struct r300_context* r300,
- enum attrib_emit emit,
- enum interp_mode interp,
- int index)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct tgsi_shader_info* info = &vs->info;
- int output;
-
- output = draw_find_shader_output(r300->draw,
- info->output_semantic_name[index],
- info->output_semantic_index[index]);
- draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
-}
-
-static void r300_draw_emit_all_attribs(struct r300_context* r300)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_shader_semantics* vs_outputs = &vs->outputs;
- int i, gen_count;
-
- /* Position. */
- if (vs_outputs->pos != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
- vs_outputs->pos);
- } else {
- assert(0);
- }
-
- /* Point size. */
- if (vs_outputs->psize != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
- vs_outputs->psize);
- }
-
- /* Colors. */
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
- vs_outputs->color[i]);
- }
- }
-
- /* XXX Back-face colors. */
-
- /* Texture coordinates. */
- gen_count = 0;
- for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- if (vs_outputs->generic[i] != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
- vs_outputs->generic[i]);
- gen_count++;
- }
- }
-
- /* Fog coordinates. */
- if (vs_outputs->fog != ATTR_UNUSED) {
- r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
- vs_outputs->fog);
- gen_count++;
- }
-
- /* XXX magic */
- assert(gen_count <= 8);
-}
-
-/* Update the PSC tables. */
-/* XXX move this function into r300_state.c after TCL-bypass gets removed
- * XXX because this one is dependent only on vertex elements. */
-static void r300_vertex_psc(struct r300_context* r300)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_vertex_stream_state *vformat =
- (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
- uint16_t type, swizzle;
- enum pipe_format format;
- unsigned i;
-
- memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
-
- /* Vertex shaders have no semantics on their inputs,
- * so PSC should just route stuff based on the vertex elements,
- * and not on attrib information. */
- DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
- " in psc\n",
- vs->info.num_inputs,
- r300->velems->count);
-
- for (i = 0; i < r300->velems->count; i++) {
- format = r300->velems->velem[i].src_format;
-
- type = r300_translate_vertex_data_type(format) |
- (i << R300_DST_VEC_LOC_SHIFT);
- swizzle = r300_translate_vertex_data_swizzle(format);
-
- if (i & 1) {
- vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
- } else {
- vformat->vap_prog_stream_cntl[i >> 1] |= type;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
- }
- }
-
- assert(i <= 15);
-
- /* Set the last vector in the PSC. */
- if (i) {
- i -= 1;
- }
- vformat->vap_prog_stream_cntl[i >> 1] |=
- (R300_LAST_VEC << (i & 1 ? 16 : 0));
-
- vformat->count = (i >> 1) + 1;
- r300->vertex_stream_state.size = (1 + vformat->count) * 2;
-}
-
-/* Update the PSC tables for SW TCL, using Draw. */
-static void r300_swtcl_vertex_psc(struct r300_context* r300)
-{
- struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_vertex_stream_state *vformat =
- (struct r300_vertex_stream_state*)r300->vertex_stream_state.state;
- struct vertex_info* vinfo = &r300->vertex_info;
- uint16_t type, swizzle;
- enum pipe_format format;
- unsigned i, attrib_count;
- int* vs_output_tab = vs->stream_loc_notcl;
-
- memset(vformat, 0, sizeof(struct r300_vertex_stream_state));
-
- /* For each Draw attribute, route it to the fragment shader according
- * to the vs_output_tab. */
- attrib_count = vinfo->num_attribs;
- DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
- for (i = 0; i < attrib_count; i++) {
- DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
- " vs_output_tab %d\n", vinfo->attrib[i].src_index,
- vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
- vs_output_tab[i]);
- }
-
- for (i = 0; i < attrib_count; i++) {
- /* Make sure we have a proper destination for our attribute. */
- assert(vs_output_tab[i] != -1);
-
- format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
-
- /* Obtain the type of data in this attribute. */
- type = r300_translate_vertex_data_type(format) |
- vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT;
-
- /* Obtain the swizzle for this attribute. Note that the default
- * swizzle in the hardware is not XYZW! */
- swizzle = r300_translate_vertex_data_swizzle(format);
-
- /* Add the attribute to the PSC table. */
- if (i & 1) {
- vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
- } else {
- vformat->vap_prog_stream_cntl[i >> 1] |= type;
- vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
- }
- }
-
- /* Set the last vector in the PSC. */
- if (i) {
- i -= 1;
- }
- vformat->vap_prog_stream_cntl[i >> 1] |=
- (R300_LAST_VEC << (i & 1 ? 16 : 0));
-
- vformat->count = (i >> 1) + 1;
- r300->vertex_stream_state.size = (1 + vformat->count) * 2;
-}
-
static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
boolean swizzle_0001)
{
@@ -428,18 +251,8 @@ static void r300_update_rs_block(struct r300_context* r300,
static void r300_update_derived_shader_state(struct r300_context* r300)
{
struct r300_vertex_shader* vs = r300->vs_state.state;
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs);
-
- if (r300screen->caps->has_tcl) {
- r300_vertex_psc(r300);
- } else {
- memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
- r300_draw_emit_all_attribs(r300);
- draw_compute_vertex_size(&r300->vertex_info);
- r300_swtcl_vertex_psc(r300);
- }
}
static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
@@ -572,8 +385,7 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
void r300_update_derived_state(struct r300_context* r300)
{
- if (r300->rs_block_state.dirty ||
- r300->vertex_stream_state.dirty) { /* XXX put updating PSC out of this file */
+ if (r300->rs_block_state.dirty) {
r300_update_derived_shader_state(r300);
}