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authorChristoph Bumiller <[email protected]>2009-12-10 00:36:03 +0100
committerChristoph Bumiller <[email protected]>2009-12-12 16:39:00 +0100
commitd80778218d512f51e1b52e2fe652021ecefd724a (patch)
treebaf97f1f7f9f01ed8860b9a169b42a58ac694e42 /src/gallium
parentb0036f391a1862c15c4e33d221314926dba3213b (diff)
nv50: support TXB and TXL
... and don't set the 'live' flag for TEX anymore, we'd have to know if results affect the inputs for another TEX, and I'm not going to do that kind of analysis now.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/nv50/nv50_program.c162
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c3
2 files changed, 108 insertions, 57 deletions
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 8c826529136..ddb049f3910 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -1273,7 +1273,7 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
static void
load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
- struct nv50_reg **src, boolean proj)
+ struct nv50_reg **src, unsigned arg, boolean proj)
{
int mod[3] = { src[0]->mod, src[1]->mod, src[2]->mod };
@@ -1290,6 +1290,10 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
if (proj && 0 /* looks more correct without this */)
emit_mul(pc, t[2], t[2], src[3]);
+ else
+ if (arg == 4) /* there is no textureProj(samplerCubeShadow) */
+ emit_mov(pc, t[3], src[3]);
+
emit_flop(pc, 0, t[2], t[2]);
emit_mul(pc, t[0], src[0], t[2]);
@@ -1298,85 +1302,115 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
}
static void
-emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
- struct nv50_reg **src, unsigned unit, unsigned type, boolean proj)
+load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
+ struct nv50_reg **src, unsigned dim, unsigned arg)
{
- struct nv50_reg *t[4];
- struct nv50_program_exec *e;
+ unsigned c, mode;
+
+ if (src[0]->type == P_TEMP && src[0]->rhw != -1) {
+ mode = pc->interp_mode[src[0]->index] | INTERP_PERSPECTIVE;
+
+ t[3]->rhw = src[3]->rhw;
+ emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
+ emit_flop(pc, 0, t[3], t[3]);
- unsigned c, mode, dim;
+ for (c = 0; c < dim; ++c) {
+ t[c]->rhw = src[c]->rhw;
+ emit_interp(pc, t[c], t[3], mode);
+ }
+ if (arg != dim) { /* depth reference value */
+ t[dim]->rhw = src[2]->rhw;
+ emit_interp(pc, t[dim], t[3], mode);
+ }
+ } else {
+ /* XXX: for some reason the blob sometimes uses MAD
+ * (mad f32 $rX $rY $rZ neg $r63)
+ */
+ emit_flop(pc, 0, t[3], src[3]);
+ for (c = 0; c < dim; ++c)
+ emit_mul(pc, t[c], src[c], t[3]);
+ if (arg != dim) /* depth reference value */
+ emit_mul(pc, t[dim], src[2], t[3]);
+ }
+}
+static INLINE void
+get_tex_dim(unsigned type, unsigned *dim, unsigned *arg)
+{
switch (type) {
case TGSI_TEXTURE_1D:
- dim = 1;
+ *arg = *dim = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ *dim = 1;
+ *arg = 2;
break;
case TGSI_TEXTURE_UNKNOWN:
case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_SHADOW1D: /* XXX: x, z */
case TGSI_TEXTURE_RECT:
- dim = 2;
+ *arg = *dim = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ *dim = 2;
+ *arg = 3;
break;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT: /* XXX */
- dim = 3;
+ *dim = *arg = 3;
break;
default:
assert(0);
break;
}
+}
+
+static void
+emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
+ struct nv50_reg **src, unsigned unit, unsigned type,
+ boolean proj, int bias_lod)
+{
+ struct nv50_reg *t[4];
+ struct nv50_program_exec *e;
+ unsigned c, dim, arg;
- /* some cards need t[0]'s hw index to be a multiple of 4 */
+ /* t[i] must be within a single 128 bit super-reg */
alloc_temp4(pc, t, 0);
+ e = exec(pc);
+ e->inst[0] = 0xf0000000;
+ set_long(pc, e);
+ set_dst(pc, t[0], e);
+
+ /* TIC and TSC binding indices (TSC is ignored as TSC_LINKED = TRUE): */
+ e->inst[0] |= (unit << 9) /* | (unit << 17) */;
+
+ /* live flag (don't set if TEX results affect input to another TEX): */
+ /* e->inst[0] |= 0x00000004; */
+
+ get_tex_dim(type, &dim, &arg);
+
if (type == TGSI_TEXTURE_CUBE) {
- load_cube_tex_coords(pc, t, src, proj);
+ e->inst[0] |= 0x08000000;
+ load_cube_tex_coords(pc, t, src, arg, proj);
} else
- if (proj) {
- if (src[0]->type == P_TEMP && src[0]->rhw != -1) {
- mode = pc->interp_mode[src[0]->index];
-
- t[3]->rhw = src[3]->rhw;
- emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
- emit_flop(pc, 0, t[3], t[3]);
-
- for (c = 0; c < dim; c++) {
- t[c]->rhw = src[c]->rhw;
- emit_interp(pc, t[c], t[3],
- (mode | INTERP_PERSPECTIVE));
- }
- } else {
- emit_flop(pc, 0, t[3], src[3]);
- for (c = 0; c < dim; c++)
- emit_mul(pc, t[c], src[c], t[3]);
-
- /* XXX: for some reason the blob sometimes uses MAD:
- * emit_mad(pc, t[c], src[0][c], t[3], t[3])
- * pc->p->exec_tail->inst[1] |= 0x080fc000;
- */
- }
- } else {
+ if (proj)
+ load_proj_tex_coords(pc, t, src, dim, arg);
+ else {
for (c = 0; c < dim; c++)
emit_mov(pc, t[c], src[c]);
+ if (arg != dim) /* depth reference value (always src.z here) */
+ emit_mov(pc, t[dim], src[2]);
}
- e = exec(pc);
- set_long(pc, e);
- e->inst[0] |= 0xf0000000;
- e->inst[1] |= 0x00000004;
- set_dst(pc, t[0], e);
- e->inst[0] |= (unit << 9);
-
- if (dim == 2)
- e->inst[0] |= 0x00400000;
- else
- if (dim == 3) {
- e->inst[0] |= 0x00800000;
- if (type == TGSI_TEXTURE_CUBE)
- e->inst[0] |= 0x08000000;
+ if (bias_lod) {
+ assert(arg < 4);
+ emit_mov(pc, t[arg++], src[3]);
+ e->inst[1] |= (bias_lod < 0) ? 0x20000000 : 0x40000000;
}
+ e->inst[0] |= (arg - 1) << 22;
+
e->inst[0] |= (mask & 0x3) << 25;
e->inst[1] |= (mask & 0xc) << 12;
@@ -1578,6 +1612,8 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
case TGSI_OPCODE_LIT:
return 0xb;
case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXP:
{
const struct tgsi_instruction_texture *tex;
@@ -1586,13 +1622,17 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
tex = &insn->Texture;
mask = 0x7;
- if (insn->Instruction.Opcode == TGSI_OPCODE_TXP)
- mask |= 0x8;
+ if (insn->Instruction.Opcode != TGSI_OPCODE_TEX &&
+ insn->Instruction.Opcode != TGSI_OPCODE_TXD)
+ mask |= 0x8; /* bias, lod or proj */
switch (tex->Texture) {
case TGSI_TEXTURE_1D:
mask &= 0x9;
break;
+ case TGSI_TEXTURE_SHADOW1D:
+ mask &= 0x5;
+ break;
case TGSI_TEXTURE_2D:
mask &= 0xb;
break;
@@ -1784,6 +1824,8 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c)
case TGSI_OPCODE_LIT:
case TGSI_OPCODE_SCS:
case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXP:
/* these take care of dangerous swizzles themselves */
return 0x0;
@@ -2187,11 +2229,19 @@ nv50_program_tx_insn(struct nv50_pc *pc,
break;
case TGSI_OPCODE_TEX:
emit_tex(pc, dst, mask, src[0], unit,
- inst->Texture.Texture, FALSE);
+ inst->Texture.Texture, FALSE, 0);
+ break;
+ case TGSI_OPCODE_TXB:
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->Texture.Texture, FALSE, -1);
+ break;
+ case TGSI_OPCODE_TXL:
+ emit_tex(pc, dst, mask, src[0], unit,
+ inst->Texture.Texture, FALSE, 1);
break;
case TGSI_OPCODE_TXP:
emit_tex(pc, dst, mask, src[0], unit,
- inst->Texture.Texture, TRUE);
+ inst->Texture.Texture, TRUE, 0);
break;
case TGSI_OPCODE_TRUNC:
for (c = 0; c < 4; c++) {
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 9e057453499..d443ca3ad06 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -419,7 +419,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
- so_data (so, 0x00000000);
+ so_data (so, 0x00000000); /* ignored if TSC_LINKED (0x1234) = 1 */
/* Vertex array limits - max them out */
@@ -433,6 +433,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_data (so, fui(0.0));
so_data (so, fui(1.0));
+ /* no dynamic combination of TIC & TSC entries => only BIND_TIC used */
so_method(so, screen->tesla, 0x1234, 1);
so_data (so, 1);