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authorMarek Olšák <maraeo@gmail.com>2011-03-08 00:28:33 +0100
committerMarek Olšák <maraeo@gmail.com>2011-03-11 02:02:16 +0100
commitbdf103894026238c7e896eccb995b141161bfb70 (patch)
treec4c96e5cd74cb96249833076e95e1648f7a78022 /src/gallium
parentded1e315a432ca8b813f7d6fadc97b0d311ba398 (diff)
st/mesa: remove unnecessary flushes
The framebuffer cache flush should be implicit when calling set_framebuffer_state. There is no need to flush the command stream either.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 4f1b0e71934..2b30d555033 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1660,8 +1660,6 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
4, /* verts */
2); /* attribs/vert */
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
/* need to signal that the texture has changed _after_ rendering to it */
pipe_surface_reference( &surf, NULL );
}